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+//! A module for working with processes.
+//!
+//! This module is mostly concerned with spawning and interacting with child
+//! processes, but it also provides [`abort`] and [`exit`] for terminating the
+//! current process.
+//!
+//! # Spawning a process
+//!
+//! The [`Command`] struct is used to configure and spawn processes:
+//!
+//! ```no_run
+//! use std::process::Command;
+//!
+//! let output = Command::new("echo")
+//! .arg("Hello world")
+//! .output()
+//! .expect("Failed to execute command");
+//!
+//! assert_eq!(b"Hello world\n", output.stdout.as_slice());
+//! ```
+//!
+//! Several methods on [`Command`], such as [`spawn`] or [`output`], can be used
+//! to spawn a process. In particular, [`output`] spawns the child process and
+//! waits until the process terminates, while [`spawn`] will return a [`Child`]
+//! that represents the spawned child process.
+//!
+//! # Handling I/O
+//!
+//! The [`stdout`], [`stdin`], and [`stderr`] of a child process can be
+//! configured by passing an [`Stdio`] to the corresponding method on
+//! [`Command`]. Once spawned, they can be accessed from the [`Child`]. For
+//! example, piping output from one command into another command can be done
+//! like so:
+//!
+//! ```no_run
+//! use std::process::{Command, Stdio};
+//!
+//! // stdout must be configured with `Stdio::piped` in order to use
+//! // `echo_child.stdout`
+//! let echo_child = Command::new("echo")
+//! .arg("Oh no, a tpyo!")
+//! .stdout(Stdio::piped())
+//! .spawn()
+//! .expect("Failed to start echo process");
+//!
+//! // Note that `echo_child` is moved here, but we won't be needing
+//! // `echo_child` anymore
+//! let echo_out = echo_child.stdout.expect("Failed to open echo stdout");
+//!
+//! let mut sed_child = Command::new("sed")
+//! .arg("s/tpyo/typo/")
+//! .stdin(Stdio::from(echo_out))
+//! .stdout(Stdio::piped())
+//! .spawn()
+//! .expect("Failed to start sed process");
+//!
+//! let output = sed_child.wait_with_output().expect("Failed to wait on sed");
+//! assert_eq!(b"Oh no, a typo!\n", output.stdout.as_slice());
+//! ```
+//!
+//! Note that [`ChildStderr`] and [`ChildStdout`] implement [`Read`] and
+//! [`ChildStdin`] implements [`Write`]:
+//!
+//! ```no_run
+//! use std::process::{Command, Stdio};
+//! use std::io::Write;
+//!
+//! let mut child = Command::new("/bin/cat")
+//! .stdin(Stdio::piped())
+//! .stdout(Stdio::piped())
+//! .spawn()
+//! .expect("failed to execute child");
+//!
+//! {
+//! // limited borrow of stdin
+//! let stdin = child.stdin.as_mut().expect("failed to get stdin");
+//! stdin.write_all(b"test").expect("failed to write to stdin");
+//! }
+//!
+//! let output = child
+//! .wait_with_output()
+//! .expect("failed to wait on child");
+//!
+//! assert_eq!(b"test", output.stdout.as_slice());
+//! ```
+//!
+//! [`abort`]: fn.abort.html
+//! [`exit`]: fn.exit.html
+//!
+//! [`Command`]: struct.Command.html
+//! [`spawn`]: struct.Command.html#method.spawn
+//! [`output`]: struct.Command.html#method.output
+//!
+//! [`Child`]: struct.Child.html
+//! [`ChildStdin`]: struct.ChildStdin.html
+//! [`ChildStdout`]: struct.ChildStdout.html
+//! [`ChildStderr`]: struct.ChildStderr.html
+//! [`Stdio`]: struct.Stdio.html
+//!
+//! [`stdout`]: struct.Command.html#method.stdout
+//! [`stdin`]: struct.Command.html#method.stdin
+//! [`stderr`]: struct.Command.html#method.stderr
+//!
+//! [`Write`]: ../io/trait.Write.html
+//! [`Read`]: ../io/trait.Read.html
+
+#![stable(feature = "process", since = "1.0.0")]
+
+use crate::io::prelude::*;
+
+use crate::ffi::OsStr;
+use crate::fmt;
+use crate::fs;
+use crate::io::{self, Initializer, IoSlice, IoSliceMut};
+use crate::path::Path;
+use crate::str;
+use crate::sys::pipe::{read2, AnonPipe};
+use crate::sys::process as imp;
+use crate::sys_common::{AsInner, AsInnerMut, FromInner, IntoInner};
+
+/// Representation of a running or exited child process.
+///
+/// This structure is used to represent and manage child processes. A child
+/// process is created via the [`Command`] struct, which configures the
+/// spawning process and can itself be constructed using a builder-style
+/// interface.
+///
+/// There is no implementation of [`Drop`] for child processes,
+/// so if you do not ensure the `Child` has exited then it will continue to
+/// run, even after the `Child` handle to the child process has gone out of
+/// scope.
+///
+/// Calling [`wait`](#method.wait) (or other functions that wrap around it) will make
+/// the parent process wait until the child has actually exited before
+/// continuing.
+///
+/// # Warning
+///
+/// On some system, calling [`wait`] or similar is necessary for the OS to
+/// release resources. A process that terminated but has not been waited on is
+/// still around as a "zombie". Leaving too many zombies around may exhaust
+/// global resources (for example process IDs).
+///
+/// The standard library does *not* automatically wait on child processes (not
+/// even if the `Child` is dropped), it is up to the application developer to do
+/// so. As a consequence, dropping `Child` handles without waiting on them first
+/// is not recommended in long-running applications.
+///
+/// # Examples
+///
+/// ```should_panic
+/// use std::process::Command;
+///
+/// let mut child = Command::new("/bin/cat")
+/// .arg("file.txt")
+/// .spawn()
+/// .expect("failed to execute child");
+///
+/// let ecode = child.wait()
+/// .expect("failed to wait on child");
+///
+/// assert!(ecode.success());
+/// ```
+///
+/// [`Command`]: struct.Command.html
+/// [`Drop`]: ../../core/ops/trait.Drop.html
+/// [`wait`]: #method.wait
+#[stable(feature = "process", since = "1.0.0")]
+pub struct Child {
+ handle: imp::Process,
+
+ /// The handle for writing to the child's standard input (stdin), if it has
+ /// been captured.
+ #[stable(feature = "process", since = "1.0.0")]
+ pub stdin: Option<ChildStdin>,
+
+ /// The handle for reading from the child's standard output (stdout), if it
+ /// has been captured.
+ #[stable(feature = "process", since = "1.0.0")]
+ pub stdout: Option<ChildStdout>,
+
+ /// The handle for reading from the child's standard error (stderr), if it
+ /// has been captured.
+ #[stable(feature = "process", since = "1.0.0")]
+ pub stderr: Option<ChildStderr>,
+}
+
+impl AsInner<imp::Process> for Child {
+ fn as_inner(&self) -> &imp::Process {
+ &self.handle
+ }
+}
+
+impl FromInner<(imp::Process, imp::StdioPipes)> for Child {
+ fn from_inner((handle, io): (imp::Process, imp::StdioPipes)) -> Child {
+ Child {
+ handle,
+ stdin: io.stdin.map(ChildStdin::from_inner),
+ stdout: io.stdout.map(ChildStdout::from_inner),
+ stderr: io.stderr.map(ChildStderr::from_inner),
+ }
+ }
+}
+
+impl IntoInner<imp::Process> for Child {
+ fn into_inner(self) -> imp::Process {
+ self.handle
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for Child {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.debug_struct("Child")
+ .field("stdin", &self.stdin)
+ .field("stdout", &self.stdout)
+ .field("stderr", &self.stderr)
+ .finish()
+ }
+}
+
+/// A handle to a child process's standard input (stdin).
+///
+/// This struct is used in the [`stdin`] field on [`Child`].
+///
+/// When an instance of `ChildStdin` is [dropped], the `ChildStdin`'s underlying
+/// file handle will be closed. If the child process was blocked on input prior
+/// to being dropped, it will become unblocked after dropping.
+///
+/// [`Child`]: struct.Child.html
+/// [`stdin`]: struct.Child.html#structfield.stdin
+/// [dropped]: ../ops/trait.Drop.html
+#[stable(feature = "process", since = "1.0.0")]
+pub struct ChildStdin {
+ inner: AnonPipe,
+}
+
+#[stable(feature = "process", since = "1.0.0")]
+impl Write for ChildStdin {
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ self.inner.write(buf)
+ }
+
+ fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> io::Result<usize> {
+ self.inner.write_vectored(bufs)
+ }
+
+ fn is_write_vectored(&self) -> bool {
+ self.inner.is_write_vectored()
+ }
+
+ fn flush(&mut self) -> io::Result<()> {
+ Ok(())
+ }
+}
+
+impl AsInner<AnonPipe> for ChildStdin {
+ fn as_inner(&self) -> &AnonPipe {
+ &self.inner
+ }
+}
+
+impl IntoInner<AnonPipe> for ChildStdin {
+ fn into_inner(self) -> AnonPipe {
+ self.inner
+ }
+}
+
+impl FromInner<AnonPipe> for ChildStdin {
+ fn from_inner(pipe: AnonPipe) -> ChildStdin {
+ ChildStdin { inner: pipe }
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for ChildStdin {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.pad("ChildStdin { .. }")
+ }
+}
+
+/// A handle to a child process's standard output (stdout).
+///
+/// This struct is used in the [`stdout`] field on [`Child`].
+///
+/// When an instance of `ChildStdout` is [dropped], the `ChildStdout`'s
+/// underlying file handle will be closed.
+///
+/// [`Child`]: struct.Child.html
+/// [`stdout`]: struct.Child.html#structfield.stdout
+/// [dropped]: ../ops/trait.Drop.html
+#[stable(feature = "process", since = "1.0.0")]
+pub struct ChildStdout {
+ inner: AnonPipe,
+}
+
+#[stable(feature = "process", since = "1.0.0")]
+impl Read for ChildStdout {
+ fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
+ self.inner.read(buf)
+ }
+
+ fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> io::Result<usize> {
+ self.inner.read_vectored(bufs)
+ }
+
+ #[inline]
+ fn is_read_vectored(&self) -> bool {
+ self.inner.is_read_vectored()
+ }
+
+ #[inline]
+ unsafe fn initializer(&self) -> Initializer {
+ Initializer::nop()
+ }
+}
+
+impl AsInner<AnonPipe> for ChildStdout {
+ fn as_inner(&self) -> &AnonPipe {
+ &self.inner
+ }
+}
+
+impl IntoInner<AnonPipe> for ChildStdout {
+ fn into_inner(self) -> AnonPipe {
+ self.inner
+ }
+}
+
+impl FromInner<AnonPipe> for ChildStdout {
+ fn from_inner(pipe: AnonPipe) -> ChildStdout {
+ ChildStdout { inner: pipe }
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for ChildStdout {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.pad("ChildStdout { .. }")
+ }
+}
+
+/// A handle to a child process's stderr.
+///
+/// This struct is used in the [`stderr`] field on [`Child`].
+///
+/// When an instance of `ChildStderr` is [dropped], the `ChildStderr`'s
+/// underlying file handle will be closed.
+///
+/// [`Child`]: struct.Child.html
+/// [`stderr`]: struct.Child.html#structfield.stderr
+/// [dropped]: ../ops/trait.Drop.html
+#[stable(feature = "process", since = "1.0.0")]
+pub struct ChildStderr {
+ inner: AnonPipe,
+}
+
+#[stable(feature = "process", since = "1.0.0")]
+impl Read for ChildStderr {
+ fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
+ self.inner.read(buf)
+ }
+
+ fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> io::Result<usize> {
+ self.inner.read_vectored(bufs)
+ }
+
+ #[inline]
+ fn is_read_vectored(&self) -> bool {
+ self.inner.is_read_vectored()
+ }
+
+ #[inline]
+ unsafe fn initializer(&self) -> Initializer {
+ Initializer::nop()
+ }
+}
+
+impl AsInner<AnonPipe> for ChildStderr {
+ fn as_inner(&self) -> &AnonPipe {
+ &self.inner
+ }
+}
+
+impl IntoInner<AnonPipe> for ChildStderr {
+ fn into_inner(self) -> AnonPipe {
+ self.inner
+ }
+}
+
+impl FromInner<AnonPipe> for ChildStderr {
+ fn from_inner(pipe: AnonPipe) -> ChildStderr {
+ ChildStderr { inner: pipe }
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for ChildStderr {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.pad("ChildStderr { .. }")
+ }
+}
+
+/// A process builder, providing fine-grained control
+/// over how a new process should be spawned.
+///
+/// A default configuration can be
+/// generated using `Command::new(program)`, where `program` gives a path to the
+/// program to be executed. Additional builder methods allow the configuration
+/// to be changed (for example, by adding arguments) prior to spawning:
+///
+/// ```
+/// use std::process::Command;
+///
+/// let output = if cfg!(target_os = "windows") {
+/// Command::new("cmd")
+/// .args(&["/C", "echo hello"])
+/// .output()
+/// .expect("failed to execute process")
+/// } else {
+/// Command::new("sh")
+/// .arg("-c")
+/// .arg("echo hello")
+/// .output()
+/// .expect("failed to execute process")
+/// };
+///
+/// let hello = output.stdout;
+/// ```
+///
+/// `Command` can be reused to spawn multiple processes. The builder methods
+/// change the command without needing to immediately spawn the process.
+///
+/// ```no_run
+/// use std::process::Command;
+///
+/// let mut echo_hello = Command::new("sh");
+/// echo_hello.arg("-c")
+/// .arg("echo hello");
+/// let hello_1 = echo_hello.output().expect("failed to execute process");
+/// let hello_2 = echo_hello.output().expect("failed to execute process");
+/// ```
+///
+/// Similarly, you can call builder methods after spawning a process and then
+/// spawn a new process with the modified settings.
+///
+/// ```no_run
+/// use std::process::Command;
+///
+/// let mut list_dir = Command::new("ls");
+///
+/// // Execute `ls` in the current directory of the program.
+/// list_dir.status().expect("process failed to execute");
+///
+/// println!();
+///
+/// // Change `ls` to execute in the root directory.
+/// list_dir.current_dir("/");
+///
+/// // And then execute `ls` again but in the root directory.
+/// list_dir.status().expect("process failed to execute");
+/// ```
+#[stable(feature = "process", since = "1.0.0")]
+pub struct Command {
+ inner: imp::Command,
+}
+
+impl Command {
+ /// Constructs a new `Command` for launching the program at
+ /// path `program`, with the following default configuration:
+ ///
+ /// * No arguments to the program
+ /// * Inherit the current process's environment
+ /// * Inherit the current process's working directory
+ /// * Inherit stdin/stdout/stderr for `spawn` or `status`, but create pipes for `output`
+ ///
+ /// Builder methods are provided to change these defaults and
+ /// otherwise configure the process.
+ ///
+ /// If `program` is not an absolute path, the `PATH` will be searched in
+ /// an OS-defined way.
+ ///
+ /// The search path to be used may be controlled by setting the
+ /// `PATH` environment variable on the Command,
+ /// but this has some implementation limitations on Windows
+ /// (see issue #37519).
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("sh")
+ /// .spawn()
+ /// .expect("sh command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn new<S: AsRef<OsStr>>(program: S) -> Command {
+ Command { inner: imp::Command::new(program.as_ref()) }
+ }
+
+ /// Adds an argument to pass to the program.
+ ///
+ /// Only one argument can be passed per use. So instead of:
+ ///
+ /// ```no_run
+ /// # std::process::Command::new("sh")
+ /// .arg("-C /path/to/repo")
+ /// # ;
+ /// ```
+ ///
+ /// usage would be:
+ ///
+ /// ```no_run
+ /// # std::process::Command::new("sh")
+ /// .arg("-C")
+ /// .arg("/path/to/repo")
+ /// # ;
+ /// ```
+ ///
+ /// To pass multiple arguments see [`args`].
+ ///
+ /// [`args`]: #method.args
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .arg("-l")
+ /// .arg("-a")
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn arg<S: AsRef<OsStr>>(&mut self, arg: S) -> &mut Command {
+ self.inner.arg(arg.as_ref());
+ self
+ }
+
+ /// Adds multiple arguments to pass to the program.
+ ///
+ /// To pass a single argument see [`arg`].
+ ///
+ /// [`arg`]: #method.arg
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .args(&["-l", "-a"])
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn args<I, S>(&mut self, args: I) -> &mut Command
+ where
+ I: IntoIterator<Item = S>,
+ S: AsRef<OsStr>,
+ {
+ for arg in args {
+ self.arg(arg.as_ref());
+ }
+ self
+ }
+
+ /// Inserts or updates an environment variable mapping.
+ ///
+ /// Note that environment variable names are case-insensitive (but case-preserving) on Windows,
+ /// and case-sensitive on all other platforms.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .env("PATH", "/bin")
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn env<K, V>(&mut self, key: K, val: V) -> &mut Command
+ where
+ K: AsRef<OsStr>,
+ V: AsRef<OsStr>,
+ {
+ self.inner.env_mut().set(key.as_ref(), val.as_ref());
+ self
+ }
+
+ /// Adds or updates multiple environment variable mappings.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ /// use std::env;
+ /// use std::collections::HashMap;
+ ///
+ /// let filtered_env : HashMap<String, String> =
+ /// env::vars().filter(|&(ref k, _)|
+ /// k == "TERM" || k == "TZ" || k == "LANG" || k == "PATH"
+ /// ).collect();
+ ///
+ /// Command::new("printenv")
+ /// .stdin(Stdio::null())
+ /// .stdout(Stdio::inherit())
+ /// .env_clear()
+ /// .envs(&filtered_env)
+ /// .spawn()
+ /// .expect("printenv failed to start");
+ /// ```
+ #[stable(feature = "command_envs", since = "1.19.0")]
+ pub fn envs<I, K, V>(&mut self, vars: I) -> &mut Command
+ where
+ I: IntoIterator<Item = (K, V)>,
+ K: AsRef<OsStr>,
+ V: AsRef<OsStr>,
+ {
+ for (ref key, ref val) in vars {
+ self.inner.env_mut().set(key.as_ref(), val.as_ref());
+ }
+ self
+ }
+
+ /// Removes an environment variable mapping.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .env_remove("PATH")
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn env_remove<K: AsRef<OsStr>>(&mut self, key: K) -> &mut Command {
+ self.inner.env_mut().remove(key.as_ref());
+ self
+ }
+
+ /// Clears the entire environment map for the child process.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .env_clear()
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn env_clear(&mut self) -> &mut Command {
+ self.inner.env_mut().clear();
+ self
+ }
+
+ /// Sets the working directory for the child process.
+ ///
+ /// # Platform-specific behavior
+ ///
+ /// If the program path is relative (e.g., `"./script.sh"`), it's ambiguous
+ /// whether it should be interpreted relative to the parent's working
+ /// directory or relative to `current_dir`. The behavior in this case is
+ /// platform specific and unstable, and it's recommended to use
+ /// [`canonicalize`] to get an absolute program path instead.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .current_dir("/bin")
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ ///
+ /// [`canonicalize`]: ../fs/fn.canonicalize.html
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn current_dir<P: AsRef<Path>>(&mut self, dir: P) -> &mut Command {
+ self.inner.cwd(dir.as_ref().as_ref());
+ self
+ }
+
+ /// Configuration for the child process's standard input (stdin) handle.
+ ///
+ /// Defaults to [`inherit`] when used with `spawn` or `status`, and
+ /// defaults to [`piped`] when used with `output`.
+ ///
+ /// [`inherit`]: struct.Stdio.html#method.inherit
+ /// [`piped`]: struct.Stdio.html#method.piped
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// Command::new("ls")
+ /// .stdin(Stdio::null())
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn stdin<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
+ self.inner.stdin(cfg.into().0);
+ self
+ }
+
+ /// Configuration for the child process's standard output (stdout) handle.
+ ///
+ /// Defaults to [`inherit`] when used with `spawn` or `status`, and
+ /// defaults to [`piped`] when used with `output`.
+ ///
+ /// [`inherit`]: struct.Stdio.html#method.inherit
+ /// [`piped`]: struct.Stdio.html#method.piped
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// Command::new("ls")
+ /// .stdout(Stdio::null())
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn stdout<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
+ self.inner.stdout(cfg.into().0);
+ self
+ }
+
+ /// Configuration for the child process's standard error (stderr) handle.
+ ///
+ /// Defaults to [`inherit`] when used with `spawn` or `status`, and
+ /// defaults to [`piped`] when used with `output`.
+ ///
+ /// [`inherit`]: struct.Stdio.html#method.inherit
+ /// [`piped`]: struct.Stdio.html#method.piped
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// Command::new("ls")
+ /// .stderr(Stdio::null())
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn stderr<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
+ self.inner.stderr(cfg.into().0);
+ self
+ }
+
+ /// Executes the command as a child process, returning a handle to it.
+ ///
+ /// By default, stdin, stdout and stderr are inherited from the parent.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// Command::new("ls")
+ /// .spawn()
+ /// .expect("ls command failed to start");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn spawn(&mut self) -> io::Result<Child> {
+ self.inner.spawn(imp::Stdio::Inherit, true).map(Child::from_inner)
+ }
+
+ /// Executes the command as a child process, waiting for it to finish and
+ /// collecting all of its output.
+ ///
+ /// By default, stdout and stderr are captured (and used to provide the
+ /// resulting output). Stdin is not inherited from the parent and any
+ /// attempt by the child process to read from the stdin stream will result
+ /// in the stream immediately closing.
+ ///
+ /// # Examples
+ ///
+ /// ```should_panic
+ /// use std::process::Command;
+ /// use std::io::{self, Write};
+ /// let output = Command::new("/bin/cat")
+ /// .arg("file.txt")
+ /// .output()
+ /// .expect("failed to execute process");
+ ///
+ /// println!("status: {}", output.status);
+ /// io::stdout().write_all(&output.stdout).unwrap();
+ /// io::stderr().write_all(&output.stderr).unwrap();
+ ///
+ /// assert!(output.status.success());
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn output(&mut self) -> io::Result<Output> {
+ self.inner
+ .spawn(imp::Stdio::MakePipe, false)
+ .map(Child::from_inner)
+ .and_then(|p| p.wait_with_output())
+ }
+
+ /// Executes a command as a child process, waiting for it to finish and
+ /// collecting its exit status.
+ ///
+ /// By default, stdin, stdout and stderr are inherited from the parent.
+ ///
+ /// # Examples
+ ///
+ /// ```should_panic
+ /// use std::process::Command;
+ ///
+ /// let status = Command::new("/bin/cat")
+ /// .arg("file.txt")
+ /// .status()
+ /// .expect("failed to execute process");
+ ///
+ /// println!("process exited with: {}", status);
+ ///
+ /// assert!(status.success());
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn status(&mut self) -> io::Result<ExitStatus> {
+ self.inner
+ .spawn(imp::Stdio::Inherit, true)
+ .map(Child::from_inner)
+ .and_then(|mut p| p.wait())
+ }
+}
+
+#[stable(feature = "rust1", since = "1.0.0")]
+impl fmt::Debug for Command {
+ /// Format the program and arguments of a Command for display. Any
+ /// non-utf8 data is lossily converted using the utf8 replacement
+ /// character.
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ self.inner.fmt(f)
+ }
+}
+
+impl AsInner<imp::Command> for Command {
+ fn as_inner(&self) -> &imp::Command {
+ &self.inner
+ }
+}
+
+impl AsInnerMut<imp::Command> for Command {
+ fn as_inner_mut(&mut self) -> &mut imp::Command {
+ &mut self.inner
+ }
+}
+
+/// The output of a finished process.
+///
+/// This is returned in a Result by either the [`output`] method of a
+/// [`Command`], or the [`wait_with_output`] method of a [`Child`]
+/// process.
+///
+/// [`Command`]: struct.Command.html
+/// [`Child`]: struct.Child.html
+/// [`output`]: struct.Command.html#method.output
+/// [`wait_with_output`]: struct.Child.html#method.wait_with_output
+#[derive(PartialEq, Eq, Clone)]
+#[stable(feature = "process", since = "1.0.0")]
+pub struct Output {
+ /// The status (exit code) of the process.
+ #[stable(feature = "process", since = "1.0.0")]
+ pub status: ExitStatus,
+ /// The data that the process wrote to stdout.
+ #[stable(feature = "process", since = "1.0.0")]
+ pub stdout: Vec<u8>,
+ /// The data that the process wrote to stderr.
+ #[stable(feature = "process", since = "1.0.0")]
+ pub stderr: Vec<u8>,
+}
+
+// If either stderr or stdout are valid utf8 strings it prints the valid
+// strings, otherwise it prints the byte sequence instead
+#[stable(feature = "process_output_debug", since = "1.7.0")]
+impl fmt::Debug for Output {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let stdout_utf8 = str::from_utf8(&self.stdout);
+ let stdout_debug: &dyn fmt::Debug = match stdout_utf8 {
+ Ok(ref str) => str,
+ Err(_) => &self.stdout,
+ };
+
+ let stderr_utf8 = str::from_utf8(&self.stderr);
+ let stderr_debug: &dyn fmt::Debug = match stderr_utf8 {
+ Ok(ref str) => str,
+ Err(_) => &self.stderr,
+ };
+
+ fmt.debug_struct("Output")
+ .field("status", &self.status)
+ .field("stdout", stdout_debug)
+ .field("stderr", stderr_debug)
+ .finish()
+ }
+}
+
+/// Describes what to do with a standard I/O stream for a child process when
+/// passed to the [`stdin`], [`stdout`], and [`stderr`] methods of [`Command`].
+///
+/// [`stdin`]: struct.Command.html#method.stdin
+/// [`stdout`]: struct.Command.html#method.stdout
+/// [`stderr`]: struct.Command.html#method.stderr
+/// [`Command`]: struct.Command.html
+#[stable(feature = "process", since = "1.0.0")]
+pub struct Stdio(imp::Stdio);
+
+impl Stdio {
+ /// A new pipe should be arranged to connect the parent and child processes.
+ ///
+ /// # Examples
+ ///
+ /// With stdout:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let output = Command::new("echo")
+ /// .arg("Hello, world!")
+ /// .stdout(Stdio::piped())
+ /// .output()
+ /// .expect("Failed to execute command");
+ ///
+ /// assert_eq!(String::from_utf8_lossy(&output.stdout), "Hello, world!\n");
+ /// // Nothing echoed to console
+ /// ```
+ ///
+ /// With stdin:
+ ///
+ /// ```no_run
+ /// use std::io::Write;
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let mut child = Command::new("rev")
+ /// .stdin(Stdio::piped())
+ /// .stdout(Stdio::piped())
+ /// .spawn()
+ /// .expect("Failed to spawn child process");
+ ///
+ /// {
+ /// let stdin = child.stdin.as_mut().expect("Failed to open stdin");
+ /// stdin.write_all("Hello, world!".as_bytes()).expect("Failed to write to stdin");
+ /// }
+ ///
+ /// let output = child.wait_with_output().expect("Failed to read stdout");
+ /// assert_eq!(String::from_utf8_lossy(&output.stdout), "!dlrow ,olleH");
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn piped() -> Stdio {
+ Stdio(imp::Stdio::MakePipe)
+ }
+
+ /// The child inherits from the corresponding parent descriptor.
+ ///
+ /// # Examples
+ ///
+ /// With stdout:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let output = Command::new("echo")
+ /// .arg("Hello, world!")
+ /// .stdout(Stdio::inherit())
+ /// .output()
+ /// .expect("Failed to execute command");
+ ///
+ /// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
+ /// // "Hello, world!" echoed to console
+ /// ```
+ ///
+ /// With stdin:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ /// use std::io::{self, Write};
+ ///
+ /// let output = Command::new("rev")
+ /// .stdin(Stdio::inherit())
+ /// .stdout(Stdio::piped())
+ /// .output()
+ /// .expect("Failed to execute command");
+ ///
+ /// print!("You piped in the reverse of: ");
+ /// io::stdout().write_all(&output.stdout).unwrap();
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn inherit() -> Stdio {
+ Stdio(imp::Stdio::Inherit)
+ }
+
+ /// This stream will be ignored. This is the equivalent of attaching the
+ /// stream to `/dev/null`
+ ///
+ /// # Examples
+ ///
+ /// With stdout:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let output = Command::new("echo")
+ /// .arg("Hello, world!")
+ /// .stdout(Stdio::null())
+ /// .output()
+ /// .expect("Failed to execute command");
+ ///
+ /// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
+ /// // Nothing echoed to console
+ /// ```
+ ///
+ /// With stdin:
+ ///
+ /// ```no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let output = Command::new("rev")
+ /// .stdin(Stdio::null())
+ /// .stdout(Stdio::piped())
+ /// .output()
+ /// .expect("Failed to execute command");
+ ///
+ /// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
+ /// // Ignores any piped-in input
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn null() -> Stdio {
+ Stdio(imp::Stdio::Null)
+ }
+}
+
+impl FromInner<imp::Stdio> for Stdio {
+ fn from_inner(inner: imp::Stdio) -> Stdio {
+ Stdio(inner)
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for Stdio {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.pad("Stdio { .. }")
+ }
+}
+
+#[stable(feature = "stdio_from", since = "1.20.0")]
+impl From<ChildStdin> for Stdio {
+ /// Converts a `ChildStdin` into a `Stdio`
+ ///
+ /// # Examples
+ ///
+ /// `ChildStdin` will be converted to `Stdio` using `Stdio::from` under the hood.
+ ///
+ /// ```rust,no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let reverse = Command::new("rev")
+ /// .stdin(Stdio::piped())
+ /// .spawn()
+ /// .expect("failed reverse command");
+ ///
+ /// let _echo = Command::new("echo")
+ /// .arg("Hello, world!")
+ /// .stdout(reverse.stdin.unwrap()) // Converted into a Stdio here
+ /// .output()
+ /// .expect("failed echo command");
+ ///
+ /// // "!dlrow ,olleH" echoed to console
+ /// ```
+ fn from(child: ChildStdin) -> Stdio {
+ Stdio::from_inner(child.into_inner().into())
+ }
+}
+
+#[stable(feature = "stdio_from", since = "1.20.0")]
+impl From<ChildStdout> for Stdio {
+ /// Converts a `ChildStdout` into a `Stdio`
+ ///
+ /// # Examples
+ ///
+ /// `ChildStdout` will be converted to `Stdio` using `Stdio::from` under the hood.
+ ///
+ /// ```rust,no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let hello = Command::new("echo")
+ /// .arg("Hello, world!")
+ /// .stdout(Stdio::piped())
+ /// .spawn()
+ /// .expect("failed echo command");
+ ///
+ /// let reverse = Command::new("rev")
+ /// .stdin(hello.stdout.unwrap()) // Converted into a Stdio here
+ /// .output()
+ /// .expect("failed reverse command");
+ ///
+ /// assert_eq!(reverse.stdout, b"!dlrow ,olleH\n");
+ /// ```
+ fn from(child: ChildStdout) -> Stdio {
+ Stdio::from_inner(child.into_inner().into())
+ }
+}
+
+#[stable(feature = "stdio_from", since = "1.20.0")]
+impl From<ChildStderr> for Stdio {
+ /// Converts a `ChildStderr` into a `Stdio`
+ ///
+ /// # Examples
+ ///
+ /// ```rust,no_run
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let reverse = Command::new("rev")
+ /// .arg("non_existing_file.txt")
+ /// .stderr(Stdio::piped())
+ /// .spawn()
+ /// .expect("failed reverse command");
+ ///
+ /// let cat = Command::new("cat")
+ /// .arg("-")
+ /// .stdin(reverse.stderr.unwrap()) // Converted into a Stdio here
+ /// .output()
+ /// .expect("failed echo command");
+ ///
+ /// assert_eq!(
+ /// String::from_utf8_lossy(&cat.stdout),
+ /// "rev: cannot open non_existing_file.txt: No such file or directory\n"
+ /// );
+ /// ```
+ fn from(child: ChildStderr) -> Stdio {
+ Stdio::from_inner(child.into_inner().into())
+ }
+}
+
+#[stable(feature = "stdio_from", since = "1.20.0")]
+impl From<fs::File> for Stdio {
+ /// Converts a `File` into a `Stdio`
+ ///
+ /// # Examples
+ ///
+ /// `File` will be converted to `Stdio` using `Stdio::from` under the hood.
+ ///
+ /// ```rust,no_run
+ /// use std::fs::File;
+ /// use std::process::Command;
+ ///
+ /// // With the `foo.txt` file containing `Hello, world!"
+ /// let file = File::open("foo.txt").unwrap();
+ ///
+ /// let reverse = Command::new("rev")
+ /// .stdin(file) // Implicit File conversion into a Stdio
+ /// .output()
+ /// .expect("failed reverse command");
+ ///
+ /// assert_eq!(reverse.stdout, b"!dlrow ,olleH");
+ /// ```
+ fn from(file: fs::File) -> Stdio {
+ Stdio::from_inner(file.into_inner().into())
+ }
+}
+
+/// Describes the result of a process after it has terminated.
+///
+/// This `struct` is used to represent the exit status of a child process.
+/// Child processes are created via the [`Command`] struct and their exit
+/// status is exposed through the [`status`] method, or the [`wait`] method
+/// of a [`Child`] process.
+///
+/// [`Command`]: struct.Command.html
+/// [`Child`]: struct.Child.html
+/// [`status`]: struct.Command.html#method.status
+/// [`wait`]: struct.Child.html#method.wait
+#[derive(PartialEq, Eq, Clone, Copy, Debug)]
+#[stable(feature = "process", since = "1.0.0")]
+pub struct ExitStatus(imp::ExitStatus);
+
+impl ExitStatus {
+ /// Was termination successful? Signal termination is not considered a
+ /// success, and success is defined as a zero exit status.
+ ///
+ /// # Examples
+ ///
+ /// ```rust,no_run
+ /// use std::process::Command;
+ ///
+ /// let status = Command::new("mkdir")
+ /// .arg("projects")
+ /// .status()
+ /// .expect("failed to execute mkdir");
+ ///
+ /// if status.success() {
+ /// println!("'projects/' directory created");
+ /// } else {
+ /// println!("failed to create 'projects/' directory");
+ /// }
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn success(&self) -> bool {
+ self.0.success()
+ }
+
+ /// Returns the exit code of the process, if any.
+ ///
+ /// On Unix, this will return `None` if the process was terminated
+ /// by a signal; `std::os::unix` provides an extension trait for
+ /// extracting the signal and other details from the `ExitStatus`.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// let status = Command::new("mkdir")
+ /// .arg("projects")
+ /// .status()
+ /// .expect("failed to execute mkdir");
+ ///
+ /// match status.code() {
+ /// Some(code) => println!("Exited with status code: {}", code),
+ /// None => println!("Process terminated by signal")
+ /// }
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn code(&self) -> Option<i32> {
+ self.0.code()
+ }
+}
+
+impl AsInner<imp::ExitStatus> for ExitStatus {
+ fn as_inner(&self) -> &imp::ExitStatus {
+ &self.0
+ }
+}
+
+impl FromInner<imp::ExitStatus> for ExitStatus {
+ fn from_inner(s: imp::ExitStatus) -> ExitStatus {
+ ExitStatus(s)
+ }
+}
+
+#[stable(feature = "process", since = "1.0.0")]
+impl fmt::Display for ExitStatus {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ self.0.fmt(f)
+ }
+}
+
+/// This type represents the status code a process can return to its
+/// parent under normal termination.
+///
+/// Numeric values used in this type don't have portable meanings, and
+/// different platforms may mask different amounts of them.
+///
+/// For the platform's canonical successful and unsuccessful codes, see
+/// the [`SUCCESS`] and [`FAILURE`] associated items.
+///
+/// [`SUCCESS`]: #associatedconstant.SUCCESS
+/// [`FAILURE`]: #associatedconstant.FAILURE
+///
+/// **Warning**: While various forms of this were discussed in [RFC #1937],
+/// it was ultimately cut from that RFC, and thus this type is more subject
+/// to change even than the usual unstable item churn.
+///
+/// [RFC #1937]: https://github.com/rust-lang/rfcs/pull/1937
+#[derive(Clone, Copy, Debug)]
+#[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
+pub struct ExitCode(imp::ExitCode);
+
+#[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
+impl ExitCode {
+ /// The canonical ExitCode for successful termination on this platform.
+ ///
+ /// Note that a `()`-returning `main` implicitly results in a successful
+ /// termination, so there's no need to return this from `main` unless
+ /// you're also returning other possible codes.
+ #[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
+ pub const SUCCESS: ExitCode = ExitCode(imp::ExitCode::SUCCESS);
+
+ /// The canonical ExitCode for unsuccessful termination on this platform.
+ ///
+ /// If you're only returning this and `SUCCESS` from `main`, consider
+ /// instead returning `Err(_)` and `Ok(())` respectively, which will
+ /// return the same codes (but will also `eprintln!` the error).
+ #[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
+ pub const FAILURE: ExitCode = ExitCode(imp::ExitCode::FAILURE);
+}
+
+impl Child {
+ /// Forces the child process to exit. If the child has already exited, an [`InvalidInput`]
+ /// error is returned.
+ ///
+ /// The mapping to [`ErrorKind`]s is not part of the compatibility contract of the function,
+ /// especially the [`Other`] kind might change to more specific kinds in the future.
+ ///
+ /// This is equivalent to sending a SIGKILL on Unix platforms.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// let mut command = Command::new("yes");
+ /// if let Ok(mut child) = command.spawn() {
+ /// child.kill().expect("command wasn't running");
+ /// } else {
+ /// println!("yes command didn't start");
+ /// }
+ /// ```
+ ///
+ /// [`ErrorKind`]: ../io/enum.ErrorKind.html
+ /// [`InvalidInput`]: ../io/enum.ErrorKind.html#variant.InvalidInput
+ /// [`Other`]: ../io/enum.ErrorKind.html#variant.Other
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn kill(&mut self) -> io::Result<()> {
+ self.handle.kill()
+ }
+
+ /// Returns the OS-assigned process identifier associated with this child.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// let mut command = Command::new("ls");
+ /// if let Ok(child) = command.spawn() {
+ /// println!("Child's ID is {}", child.id());
+ /// } else {
+ /// println!("ls command didn't start");
+ /// }
+ /// ```
+ #[stable(feature = "process_id", since = "1.3.0")]
+ pub fn id(&self) -> u32 {
+ self.handle.id()
+ }
+
+ /// Waits for the child to exit completely, returning the status that it
+ /// exited with. This function will continue to have the same return value
+ /// after it has been called at least once.
+ ///
+ /// The stdin handle to the child process, if any, will be closed
+ /// before waiting. This helps avoid deadlock: it ensures that the
+ /// child does not block waiting for input from the parent, while
+ /// the parent waits for the child to exit.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// let mut command = Command::new("ls");
+ /// if let Ok(mut child) = command.spawn() {
+ /// child.wait().expect("command wasn't running");
+ /// println!("Child has finished its execution!");
+ /// } else {
+ /// println!("ls command didn't start");
+ /// }
+ /// ```
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn wait(&mut self) -> io::Result<ExitStatus> {
+ drop(self.stdin.take());
+ self.handle.wait().map(ExitStatus)
+ }
+
+ /// Attempts to collect the exit status of the child if it has already
+ /// exited.
+ ///
+ /// This function will not block the calling thread and will only
+ /// check to see if the child process has exited or not. If the child has
+ /// exited then on Unix the process ID is reaped. This function is
+ /// guaranteed to repeatedly return a successful exit status so long as the
+ /// child has already exited.
+ ///
+ /// If the child has exited, then `Ok(Some(status))` is returned. If the
+ /// exit status is not available at this time then `Ok(None)` is returned.
+ /// If an error occurs, then that error is returned.
+ ///
+ /// Note that unlike `wait`, this function will not attempt to drop stdin.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// let mut child = Command::new("ls").spawn().unwrap();
+ ///
+ /// match child.try_wait() {
+ /// Ok(Some(status)) => println!("exited with: {}", status),
+ /// Ok(None) => {
+ /// println!("status not ready yet, let's really wait");
+ /// let res = child.wait();
+ /// println!("result: {:?}", res);
+ /// }
+ /// Err(e) => println!("error attempting to wait: {}", e),
+ /// }
+ /// ```
+ #[stable(feature = "process_try_wait", since = "1.18.0")]
+ pub fn try_wait(&mut self) -> io::Result<Option<ExitStatus>> {
+ Ok(self.handle.try_wait()?.map(ExitStatus))
+ }
+
+ /// Simultaneously waits for the child to exit and collect all remaining
+ /// output on the stdout/stderr handles, returning an `Output`
+ /// instance.
+ ///
+ /// The stdin handle to the child process, if any, will be closed
+ /// before waiting. This helps avoid deadlock: it ensures that the
+ /// child does not block waiting for input from the parent, while
+ /// the parent waits for the child to exit.
+ ///
+ /// By default, stdin, stdout and stderr are inherited from the parent.
+ /// In order to capture the output into this `Result<Output>` it is
+ /// necessary to create new pipes between parent and child. Use
+ /// `stdout(Stdio::piped())` or `stderr(Stdio::piped())`, respectively.
+ ///
+ /// # Examples
+ ///
+ /// ```should_panic
+ /// use std::process::{Command, Stdio};
+ ///
+ /// let child = Command::new("/bin/cat")
+ /// .arg("file.txt")
+ /// .stdout(Stdio::piped())
+ /// .spawn()
+ /// .expect("failed to execute child");
+ ///
+ /// let output = child
+ /// .wait_with_output()
+ /// .expect("failed to wait on child");
+ ///
+ /// assert!(output.status.success());
+ /// ```
+ ///
+ #[stable(feature = "process", since = "1.0.0")]
+ pub fn wait_with_output(mut self) -> io::Result<Output> {
+ drop(self.stdin.take());
+
+ let (mut stdout, mut stderr) = (Vec::new(), Vec::new());
+ match (self.stdout.take(), self.stderr.take()) {
+ (None, None) => {}
+ (Some(mut out), None) => {
+ let res = out.read_to_end(&mut stdout);
+ res.unwrap();
+ }
+ (None, Some(mut err)) => {
+ let res = err.read_to_end(&mut stderr);
+ res.unwrap();
+ }
+ (Some(out), Some(err)) => {
+ let res = read2(out.inner, &mut stdout, err.inner, &mut stderr);
+ res.unwrap();
+ }
+ }
+
+ let status = self.wait()?;
+ Ok(Output { status, stdout, stderr })
+ }
+}
+
+/// Terminates the current process with the specified exit code.
+///
+/// This function will never return and will immediately terminate the current
+/// process. The exit code is passed through to the underlying OS and will be
+/// available for consumption by another process.
+///
+/// Note that because this function never returns, and that it terminates the
+/// process, no destructors on the current stack or any other thread's stack
+/// will be run. If a clean shutdown is needed it is recommended to only call
+/// this function at a known point where there are no more destructors left
+/// to run.
+///
+/// ## Platform-specific behavior
+///
+/// **Unix**: On Unix-like platforms, it is unlikely that all 32 bits of `exit`
+/// will be visible to a parent process inspecting the exit code. On most
+/// Unix-like platforms, only the eight least-significant bits are considered.
+///
+/// # Examples
+///
+/// Due to this function’s behavior regarding destructors, a conventional way
+/// to use the function is to extract the actual computation to another
+/// function and compute the exit code from its return value:
+///
+/// ```
+/// fn run_app() -> Result<(), ()> {
+/// // Application logic here
+/// Ok(())
+/// }
+///
+/// fn main() {
+/// std::process::exit(match run_app() {
+/// Ok(_) => 0,
+/// Err(err) => {
+/// eprintln!("error: {:?}", err);
+/// 1
+/// }
+/// });
+/// }
+/// ```
+///
+/// Due to [platform-specific behavior], the exit code for this example will be
+/// `0` on Linux, but `256` on Windows:
+///
+/// ```no_run
+/// use std::process;
+///
+/// process::exit(0x0100);
+/// ```
+///
+/// [platform-specific behavior]: #platform-specific-behavior
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn exit(code: i32) -> ! {
+ crate::sys_common::cleanup();
+ crate::sys::os::exit(code)
+}
+
+/// Terminates the process in an abnormal fashion.
+///
+/// The function will never return and will immediately terminate the current
+/// process in a platform specific "abnormal" manner.
+///
+/// Note that because this function never returns, and that it terminates the
+/// process, no destructors on the current stack or any other thread's stack
+/// will be run.
+///
+/// This is in contrast to the default behaviour of [`panic!`] which unwinds
+/// the current thread's stack and calls all destructors.
+/// When `panic="abort"` is set, either as an argument to `rustc` or in a
+/// crate's Cargo.toml, [`panic!`] and `abort` are similar. However,
+/// [`panic!`] will still call the [panic hook] while `abort` will not.
+///
+/// If a clean shutdown is needed it is recommended to only call
+/// this function at a known point where there are no more destructors left
+/// to run.
+///
+/// # Examples
+///
+/// ```no_run
+/// use std::process;
+///
+/// fn main() {
+/// println!("aborting");
+///
+/// process::abort();
+///
+/// // execution never gets here
+/// }
+/// ```
+///
+/// The `abort` function terminates the process, so the destructor will not
+/// get run on the example below:
+///
+/// ```no_run
+/// use std::process;
+///
+/// struct HasDrop;
+///
+/// impl Drop for HasDrop {
+/// fn drop(&mut self) {
+/// println!("This will never be printed!");
+/// }
+/// }
+///
+/// fn main() {
+/// let _x = HasDrop;
+/// process::abort();
+/// // the destructor implemented for HasDrop will never get run
+/// }
+/// ```
+///
+/// [`panic!`]: ../../std/macro.panic.html
+/// [panic hook]: ../../std/panic/fn.set_hook.html
+#[stable(feature = "process_abort", since = "1.17.0")]
+pub fn abort() -> ! {
+ crate::sys::abort_internal();
+}
+
+/// Returns the OS-assigned process identifier associated with this process.
+///
+/// # Examples
+///
+/// Basic usage:
+///
+/// ```no_run
+/// use std::process;
+///
+/// println!("My pid is {}", process::id());
+/// ```
+///
+///
+#[stable(feature = "getpid", since = "1.26.0")]
+pub fn id() -> u32 {
+ crate::sys::os::getpid()
+}
+
+/// A trait for implementing arbitrary return types in the `main` function.
+///
+/// The C-main function only supports to return integers as return type.
+/// So, every type implementing the `Termination` trait has to be converted
+/// to an integer.
+///
+/// The default implementations are returning `libc::EXIT_SUCCESS` to indicate
+/// a successful execution. In case of a failure, `libc::EXIT_FAILURE` is returned.
+#[cfg_attr(not(test), lang = "termination")]
+#[unstable(feature = "termination_trait_lib", issue = "43301")]
+#[rustc_on_unimplemented(
+ message = "`main` has invalid return type `{Self}`",
+ label = "`main` can only return types that implement `{Termination}`"
+)]
+pub trait Termination {
+ /// Is called to get the representation of the value as status code.
+ /// This status code is returned to the operating system.
+ fn report(self) -> i32;
+}
+
+#[unstable(feature = "termination_trait_lib", issue = "43301")]
+impl Termination for () {
+ #[inline]
+ fn report(self) -> i32 {
+ ExitCode::SUCCESS.report()
+ }
+}
+
+#[unstable(feature = "termination_trait_lib", issue = "43301")]
+impl<E: fmt::Debug> Termination for Result<(), E> {
+ fn report(self) -> i32 {
+ match self {
+ Ok(()) => ().report(),
+ Err(err) => Err::<!, _>(err).report(),
+ }
+ }
+}
+
+#[unstable(feature = "termination_trait_lib", issue = "43301")]
+impl Termination for ! {
+ fn report(self) -> i32 {
+ self
+ }
+}
+
+#[unstable(feature = "termination_trait_lib", issue = "43301")]
+impl<E: fmt::Debug> Termination for Result<!, E> {
+ fn report(self) -> i32 {
+ let Err(err) = self;
+ eprintln!("Error: {:?}", err);
+ ExitCode::FAILURE.report()
+ }
+}
+
+#[unstable(feature = "termination_trait_lib", issue = "43301")]
+impl Termination for ExitCode {
+ #[inline]
+ fn report(self) -> i32 {
+ self.0.as_i32()
+ }
+}
+
+#[cfg(all(test, not(any(target_os = "cloudabi", target_os = "emscripten", target_env = "sgx"))))]
+mod tests {
+ use crate::io::prelude::*;
+
+ use super::{Command, Output, Stdio};
+ use crate::io::ErrorKind;
+ use crate::str;
+
+ // FIXME(#10380) these tests should not all be ignored on android.
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn smoke() {
+ let p = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "exit 0"]).spawn()
+ } else {
+ Command::new("true").spawn()
+ };
+ assert!(p.is_ok());
+ let mut p = p.unwrap();
+ assert!(p.wait().unwrap().success());
+ }
+
+ #[test]
+ #[cfg_attr(target_os = "android", ignore)]
+ fn smoke_failure() {
+ match Command::new("if-this-is-a-binary-then-the-world-has-ended").spawn() {
+ Ok(..) => panic!(),
+ Err(..) => {}
+ }
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn exit_reported_right() {
+ let p = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "exit 1"]).spawn()
+ } else {
+ Command::new("false").spawn()
+ };
+ assert!(p.is_ok());
+ let mut p = p.unwrap();
+ assert!(p.wait().unwrap().code() == Some(1));
+ drop(p.wait());
+ }
+
+ #[test]
+ #[cfg(unix)]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn signal_reported_right() {
+ use crate::os::unix::process::ExitStatusExt;
+
+ let mut p =
+ Command::new("/bin/sh").arg("-c").arg("read a").stdin(Stdio::piped()).spawn().unwrap();
+ p.kill().unwrap();
+ match p.wait().unwrap().signal() {
+ Some(9) => {}
+ result => panic!("not terminated by signal 9 (instead, {:?})", result),
+ }
+ }
+
+ pub fn run_output(mut cmd: Command) -> String {
+ let p = cmd.spawn();
+ assert!(p.is_ok());
+ let mut p = p.unwrap();
+ assert!(p.stdout.is_some());
+ let mut ret = String::new();
+ p.stdout.as_mut().unwrap().read_to_string(&mut ret).unwrap();
+ assert!(p.wait().unwrap().success());
+ return ret;
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn stdout_works() {
+ if cfg!(target_os = "windows") {
+ let mut cmd = Command::new("cmd");
+ cmd.args(&["/C", "echo foobar"]).stdout(Stdio::piped());
+ assert_eq!(run_output(cmd), "foobar\r\n");
+ } else {
+ let mut cmd = Command::new("echo");
+ cmd.arg("foobar").stdout(Stdio::piped());
+ assert_eq!(run_output(cmd), "foobar\n");
+ }
+ }
+
+ #[test]
+ #[cfg_attr(any(windows, target_os = "android", target_os = "vxworks"), ignore)]
+ fn set_current_dir_works() {
+ let mut cmd = Command::new("/bin/sh");
+ cmd.arg("-c").arg("pwd").current_dir("/").stdout(Stdio::piped());
+ assert_eq!(run_output(cmd), "/\n");
+ }
+
+ #[test]
+ #[cfg_attr(any(windows, target_os = "android", target_os = "vxworks"), ignore)]
+ fn stdin_works() {
+ let mut p = Command::new("/bin/sh")
+ .arg("-c")
+ .arg("read line; echo $line")
+ .stdin(Stdio::piped())
+ .stdout(Stdio::piped())
+ .spawn()
+ .unwrap();
+ p.stdin.as_mut().unwrap().write("foobar".as_bytes()).unwrap();
+ drop(p.stdin.take());
+ let mut out = String::new();
+ p.stdout.as_mut().unwrap().read_to_string(&mut out).unwrap();
+ assert!(p.wait().unwrap().success());
+ assert_eq!(out, "foobar\n");
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn test_process_status() {
+ let mut status = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "exit 1"]).status().unwrap()
+ } else {
+ Command::new("false").status().unwrap()
+ };
+ assert!(status.code() == Some(1));
+
+ status = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "exit 0"]).status().unwrap()
+ } else {
+ Command::new("true").status().unwrap()
+ };
+ assert!(status.success());
+ }
+
+ #[test]
+ fn test_process_output_fail_to_start() {
+ match Command::new("/no-binary-by-this-name-should-exist").output() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::NotFound),
+ Ok(..) => panic!(),
+ }
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn test_process_output_output() {
+ let Output { status, stdout, stderr } = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "echo hello"]).output().unwrap()
+ } else {
+ Command::new("echo").arg("hello").output().unwrap()
+ };
+ let output_str = str::from_utf8(&stdout).unwrap();
+
+ assert!(status.success());
+ assert_eq!(output_str.trim().to_string(), "hello");
+ assert_eq!(stderr, Vec::new());
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn test_process_output_error() {
+ let Output { status, stdout, stderr } = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "mkdir ."]).output().unwrap()
+ } else {
+ Command::new("mkdir").arg("./").output().unwrap()
+ };
+
+ assert!(status.code() == Some(1));
+ assert_eq!(stdout, Vec::new());
+ assert!(!stderr.is_empty());
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn test_finish_once() {
+ let mut prog = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "exit 1"]).spawn().unwrap()
+ } else {
+ Command::new("false").spawn().unwrap()
+ };
+ assert!(prog.wait().unwrap().code() == Some(1));
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn test_finish_twice() {
+ let mut prog = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "exit 1"]).spawn().unwrap()
+ } else {
+ Command::new("false").spawn().unwrap()
+ };
+ assert!(prog.wait().unwrap().code() == Some(1));
+ assert!(prog.wait().unwrap().code() == Some(1));
+ }
+
+ #[test]
+ #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
+ fn test_wait_with_output_once() {
+ let prog = if cfg!(target_os = "windows") {
+ Command::new("cmd").args(&["/C", "echo hello"]).stdout(Stdio::piped()).spawn().unwrap()
+ } else {
+ Command::new("echo").arg("hello").stdout(Stdio::piped()).spawn().unwrap()
+ };
+
+ let Output { status, stdout, stderr } = prog.wait_with_output().unwrap();
+ let output_str = str::from_utf8(&stdout).unwrap();
+
+ assert!(status.success());
+ assert_eq!(output_str.trim().to_string(), "hello");
+ assert_eq!(stderr, Vec::new());
+ }
+
+ #[cfg(all(unix, not(target_os = "android")))]
+ pub fn env_cmd() -> Command {
+ Command::new("env")
+ }
+ #[cfg(target_os = "android")]
+ pub fn env_cmd() -> Command {
+ let mut cmd = Command::new("/system/bin/sh");
+ cmd.arg("-c").arg("set");
+ cmd
+ }
+
+ #[cfg(windows)]
+ pub fn env_cmd() -> Command {
+ let mut cmd = Command::new("cmd");
+ cmd.arg("/c").arg("set");
+ cmd
+ }
+
+ #[test]
+ #[cfg_attr(target_os = "vxworks", ignore)]
+ fn test_override_env() {
+ use crate::env;
+
+ // In some build environments (such as chrooted Nix builds), `env` can
+ // only be found in the explicitly-provided PATH env variable, not in
+ // default places such as /bin or /usr/bin. So we need to pass through
+ // PATH to our sub-process.
+ let mut cmd = env_cmd();
+ cmd.env_clear().env("RUN_TEST_NEW_ENV", "123");
+ if let Some(p) = env::var_os("PATH") {
+ cmd.env("PATH", &p);
+ }
+ let result = cmd.output().unwrap();
+ let output = String::from_utf8_lossy(&result.stdout).to_string();
+
+ assert!(
+ output.contains("RUN_TEST_NEW_ENV=123"),
+ "didn't find RUN_TEST_NEW_ENV inside of:\n\n{}",
+ output
+ );
+ }
+
+ #[test]
+ #[cfg_attr(target_os = "vxworks", ignore)]
+ fn test_add_to_env() {
+ let result = env_cmd().env("RUN_TEST_NEW_ENV", "123").output().unwrap();
+ let output = String::from_utf8_lossy(&result.stdout).to_string();
+
+ assert!(
+ output.contains("RUN_TEST_NEW_ENV=123"),
+ "didn't find RUN_TEST_NEW_ENV inside of:\n\n{}",
+ output
+ );
+ }
+
+ #[test]
+ #[cfg_attr(target_os = "vxworks", ignore)]
+ fn test_capture_env_at_spawn() {
+ use crate::env;
+
+ let mut cmd = env_cmd();
+ cmd.env("RUN_TEST_NEW_ENV1", "123");
+
+ // This variable will not be present if the environment has already
+ // been captured above.
+ env::set_var("RUN_TEST_NEW_ENV2", "456");
+ let result = cmd.output().unwrap();
+ env::remove_var("RUN_TEST_NEW_ENV2");
+
+ let output = String::from_utf8_lossy(&result.stdout).to_string();
+
+ assert!(
+ output.contains("RUN_TEST_NEW_ENV1=123"),
+ "didn't find RUN_TEST_NEW_ENV1 inside of:\n\n{}",
+ output
+ );
+ assert!(
+ output.contains("RUN_TEST_NEW_ENV2=456"),
+ "didn't find RUN_TEST_NEW_ENV2 inside of:\n\n{}",
+ output
+ );
+ }
+
+ // Regression tests for #30858.
+ #[test]
+ fn test_interior_nul_in_progname_is_error() {
+ match Command::new("has-some-\0\0s-inside").spawn() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
+ Ok(_) => panic!(),
+ }
+ }
+
+ #[test]
+ fn test_interior_nul_in_arg_is_error() {
+ match Command::new("echo").arg("has-some-\0\0s-inside").spawn() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
+ Ok(_) => panic!(),
+ }
+ }
+
+ #[test]
+ fn test_interior_nul_in_args_is_error() {
+ match Command::new("echo").args(&["has-some-\0\0s-inside"]).spawn() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
+ Ok(_) => panic!(),
+ }
+ }
+
+ #[test]
+ fn test_interior_nul_in_current_dir_is_error() {
+ match Command::new("echo").current_dir("has-some-\0\0s-inside").spawn() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
+ Ok(_) => panic!(),
+ }
+ }
+
+ // Regression tests for #30862.
+ #[test]
+ #[cfg_attr(target_os = "vxworks", ignore)]
+ fn test_interior_nul_in_env_key_is_error() {
+ match env_cmd().env("has-some-\0\0s-inside", "value").spawn() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
+ Ok(_) => panic!(),
+ }
+ }
+
+ #[test]
+ #[cfg_attr(target_os = "vxworks", ignore)]
+ fn test_interior_nul_in_env_value_is_error() {
+ match env_cmd().env("key", "has-some-\0\0s-inside").spawn() {
+ Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
+ Ok(_) => panic!(),
+ }
+ }
+
+ /// Tests that process creation flags work by debugging a process.
+ /// Other creation flags make it hard or impossible to detect
+ /// behavioral changes in the process.
+ #[test]
+ #[cfg(windows)]
+ fn test_creation_flags() {
+ use crate::os::windows::process::CommandExt;
+ use crate::sys::c::{BOOL, DWORD, INFINITE};
+ #[repr(C, packed)]
+ struct DEBUG_EVENT {
+ pub event_code: DWORD,
+ pub process_id: DWORD,
+ pub thread_id: DWORD,
+ // This is a union in the real struct, but we don't
+ // need this data for the purposes of this test.
+ pub _junk: [u8; 164],
+ }
+
+ extern "system" {
+ fn WaitForDebugEvent(lpDebugEvent: *mut DEBUG_EVENT, dwMilliseconds: DWORD) -> BOOL;
+ fn ContinueDebugEvent(
+ dwProcessId: DWORD,
+ dwThreadId: DWORD,
+ dwContinueStatus: DWORD,
+ ) -> BOOL;
+ }
+
+ const DEBUG_PROCESS: DWORD = 1;
+ const EXIT_PROCESS_DEBUG_EVENT: DWORD = 5;
+ const DBG_EXCEPTION_NOT_HANDLED: DWORD = 0x80010001;
+
+ let mut child = Command::new("cmd")
+ .creation_flags(DEBUG_PROCESS)
+ .stdin(Stdio::piped())
+ .spawn()
+ .unwrap();
+ child.stdin.take().unwrap().write_all(b"exit\r\n").unwrap();
+ let mut events = 0;
+ let mut event = DEBUG_EVENT { event_code: 0, process_id: 0, thread_id: 0, _junk: [0; 164] };
+ loop {
+ if unsafe { WaitForDebugEvent(&mut event as *mut DEBUG_EVENT, INFINITE) } == 0 {
+ panic!("WaitForDebugEvent failed!");
+ }
+ events += 1;
+
+ if event.event_code == EXIT_PROCESS_DEBUG_EVENT {
+ break;
+ }
+
+ if unsafe {
+ ContinueDebugEvent(event.process_id, event.thread_id, DBG_EXCEPTION_NOT_HANDLED)
+ } == 0
+ {
+ panic!("ContinueDebugEvent failed!");
+ }
+ }
+ assert!(events > 0);
+ }
+
+ #[test]
+ fn test_command_implements_send_sync() {
+ fn take_send_sync_type<T: Send + Sync>(_: T) {}
+ take_send_sync_type(Command::new(""))
+ }
+}