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+//! Temporal quantification.
+//!
+//! Example:
+//!
+//! ```
+//! use std::time::Duration;
+//!
+//! let five_seconds = Duration::new(5, 0);
+//! // both declarations are equivalent
+//! assert_eq!(Duration::new(5, 0), Duration::from_secs(5));
+//! ```
+
+#![stable(feature = "time", since = "1.3.0")]
+
+use crate::cmp;
+use crate::error::Error;
+use crate::fmt;
+use crate::ops::{Add, AddAssign, Sub, SubAssign};
+use crate::sys::time;
+use crate::sys_common::mutex::Mutex;
+use crate::sys_common::FromInner;
+
+#[stable(feature = "time", since = "1.3.0")]
+pub use core::time::Duration;
+
+/// A measurement of a monotonically nondecreasing clock.
+/// Opaque and useful only with `Duration`.
+///
+/// Instants are always guaranteed to be no less than any previously measured
+/// instant when created, and are often useful for tasks such as measuring
+/// benchmarks or timing how long an operation takes.
+///
+/// Note, however, that instants are not guaranteed to be **steady**. In other
+/// words, each tick of the underlying clock may not be the same length (e.g.
+/// some seconds may be longer than others). An instant may jump forwards or
+/// experience time dilation (slow down or speed up), but it will never go
+/// backwards.
+///
+/// Instants are opaque types that can only be compared to one another. There is
+/// no method to get "the number of seconds" from an instant. Instead, it only
+/// allows measuring the duration between two instants (or comparing two
+/// instants).
+///
+/// The size of an `Instant` struct may vary depending on the target operating
+/// system.
+///
+/// Example:
+///
+/// ```no_run
+/// use std::time::{Duration, Instant};
+/// use std::thread::sleep;
+///
+/// fn main() {
+/// let now = Instant::now();
+///
+/// // we sleep for 2 seconds
+/// sleep(Duration::new(2, 0));
+/// // it prints '2'
+/// println!("{}", now.elapsed().as_secs());
+/// }
+/// ```
+///
+/// # OS-specific behaviors
+///
+/// An `Instant` is a wrapper around system-specific types and it may behave
+/// differently depending on the underlying operating system. For example,
+/// the following snippet is fine on Linux but panics on macOS:
+///
+/// ```no_run
+/// use std::time::{Instant, Duration};
+///
+/// let now = Instant::now();
+/// let max_nanoseconds = u64::MAX / 1_000_000_000;
+/// let duration = Duration::new(max_nanoseconds, 0);
+/// println!("{:?}", now + duration);
+/// ```
+///
+/// # Underlying System calls
+/// Currently, the following system calls are being used to get the current time using `now()`:
+///
+/// | Platform | System call |
+/// |:---------:|:--------------------------------------------------------------------:|
+/// | CloudABI | [clock_time_get (Monotonic Clock)] |
+/// | SGX | [`insecure_time` usercall]. More information on [timekeeping in SGX] |
+/// | UNIX | [clock_gettime (Monotonic Clock)] |
+/// | Darwin | [mach_absolute_time] |
+/// | VXWorks | [clock_gettime (Monotonic Clock)] |
+/// | WASI | [__wasi_clock_time_get (Monotonic Clock)] |
+/// | Windows | [QueryPerformanceCounter] |
+///
+/// [QueryPerformanceCounter]: https://docs.microsoft.com/en-us/windows/win32/api/profileapi/nf-profileapi-queryperformancecounter
+/// [`insecure_time` usercall]: https://edp.fortanix.com/docs/api/fortanix_sgx_abi/struct.Usercalls.html#method.insecure_time
+/// [timekeeping in SGX]: https://edp.fortanix.com/docs/concepts/rust-std/#codestdtimecode
+/// [__wasi_clock_time_get (Monotonic Clock)]: https://github.com/WebAssembly/WASI/blob/master/phases/snapshot/docs.md#clock_time_get
+/// [clock_gettime (Monotonic Clock)]: https://linux.die.net/man/3/clock_gettime
+/// [mach_absolute_time]: https://developer.apple.com/library/archive/documentation/Darwin/Conceptual/KernelProgramming/services/services.html
+/// [clock_time_get (Monotonic Clock)]: https://nuxi.nl/cloudabi/#clock_time_get
+///
+/// **Disclaimer:** These system calls might change over time.
+///
+#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
+#[stable(feature = "time2", since = "1.8.0")]
+pub struct Instant(time::Instant);
+
+/// A measurement of the system clock, useful for talking to
+/// external entities like the file system or other processes.
+///
+/// Distinct from the [`Instant`] type, this time measurement **is not
+/// monotonic**. This means that you can save a file to the file system, then
+/// save another file to the file system, **and the second file has a
+/// `SystemTime` measurement earlier than the first**. In other words, an
+/// operation that happens after another operation in real time may have an
+/// earlier `SystemTime`!
+///
+/// Consequently, comparing two `SystemTime` instances to learn about the
+/// duration between them returns a [`Result`] instead of an infallible [`Duration`]
+/// to indicate that this sort of time drift may happen and needs to be handled.
+///
+/// Although a `SystemTime` cannot be directly inspected, the [`UNIX_EPOCH`]
+/// constant is provided in this module as an anchor in time to learn
+/// information about a `SystemTime`. By calculating the duration from this
+/// fixed point in time, a `SystemTime` can be converted to a human-readable time,
+/// or perhaps some other string representation.
+///
+/// The size of a `SystemTime` struct may vary depending on the target operating
+/// system.
+///
+/// [`Instant`]: ../../std/time/struct.Instant.html
+/// [`Result`]: ../../std/result/enum.Result.html
+/// [`Duration`]: ../../std/time/struct.Duration.html
+/// [`UNIX_EPOCH`]: ../../std/time/constant.UNIX_EPOCH.html
+///
+/// Example:
+///
+/// ```no_run
+/// use std::time::{Duration, SystemTime};
+/// use std::thread::sleep;
+///
+/// fn main() {
+/// let now = SystemTime::now();
+///
+/// // we sleep for 2 seconds
+/// sleep(Duration::new(2, 0));
+/// match now.elapsed() {
+/// Ok(elapsed) => {
+/// // it prints '2'
+/// println!("{}", elapsed.as_secs());
+/// }
+/// Err(e) => {
+/// // an error occurred!
+/// println!("Error: {:?}", e);
+/// }
+/// }
+/// }
+/// ```
+///
+/// # Underlying System calls
+/// Currently, the following system calls are being used to get the current time using `now()`:
+///
+/// | Platform | System call |
+/// |:---------:|:--------------------------------------------------------------------:|
+/// | CloudABI | [clock_time_get (Realtime Clock)] |
+/// | SGX | [`insecure_time` usercall]. More information on [timekeeping in SGX] |
+/// | UNIX | [clock_gettime (Realtime Clock)] |
+/// | DARWIN | [gettimeofday] |
+/// | VXWorks | [clock_gettime (Realtime Clock)] |
+/// | WASI | [__wasi_clock_time_get (Realtime Clock)] |
+/// | Windows | [GetSystemTimeAsFileTime] |
+///
+/// [clock_time_get (Realtime Clock)]: https://nuxi.nl/cloudabi/#clock_time_get
+/// [`insecure_time` usercall]: https://edp.fortanix.com/docs/api/fortanix_sgx_abi/struct.Usercalls.html#method.insecure_time
+/// [timekeeping in SGX]: https://edp.fortanix.com/docs/concepts/rust-std/#codestdtimecode
+/// [gettimeofday]: http://man7.org/linux/man-pages/man2/gettimeofday.2.html
+/// [clock_gettime (Realtime Clock)]: https://linux.die.net/man/3/clock_gettime
+/// [__wasi_clock_time_get (Realtime Clock)]: https://github.com/WebAssembly/WASI/blob/master/phases/snapshot/docs.md#clock_time_get
+/// [GetSystemTimeAsFileTime]: https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getsystemtimeasfiletime
+///
+/// **Disclaimer:** These system calls might change over time.
+///
+#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
+#[stable(feature = "time2", since = "1.8.0")]
+pub struct SystemTime(time::SystemTime);
+
+/// An error returned from the `duration_since` and `elapsed` methods on
+/// `SystemTime`, used to learn how far in the opposite direction a system time
+/// lies.
+///
+/// # Examples
+///
+/// ```no_run
+/// use std::thread::sleep;
+/// use std::time::{Duration, SystemTime};
+///
+/// let sys_time = SystemTime::now();
+/// sleep(Duration::from_secs(1));
+/// let new_sys_time = SystemTime::now();
+/// match sys_time.duration_since(new_sys_time) {
+/// Ok(_) => {}
+/// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()),
+/// }
+/// ```
+#[derive(Clone, Debug)]
+#[stable(feature = "time2", since = "1.8.0")]
+pub struct SystemTimeError(Duration);
+
+impl Instant {
+ /// Returns an instant corresponding to "now".
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::time::Instant;
+ ///
+ /// let now = Instant::now();
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn now() -> Instant {
+ let os_now = time::Instant::now();
+
+ // And here we come upon a sad state of affairs. The whole point of
+ // `Instant` is that it's monotonically increasing. We've found in the
+ // wild, however, that it's not actually monotonically increasing for
+ // one reason or another. These appear to be OS and hardware level bugs,
+ // and there's not really a whole lot we can do about them. Here's a
+ // taste of what we've found:
+ //
+ // * #48514 - OpenBSD, x86_64
+ // * #49281 - linux arm64 and s390x
+ // * #51648 - windows, x86
+ // * #56560 - windows, x86_64, AWS
+ // * #56612 - windows, x86, vm (?)
+ // * #56940 - linux, arm64
+ // * https://bugzilla.mozilla.org/show_bug.cgi?id=1487778 - a similar
+ // Firefox bug
+ //
+ // It seems that this just happens a lot in the wild.
+ // We're seeing panics across various platforms where consecutive calls
+ // to `Instant::now`, such as via the `elapsed` function, are panicking
+ // as they're going backwards. Placed here is a last-ditch effort to try
+ // to fix things up. We keep a global "latest now" instance which is
+ // returned instead of what the OS says if the OS goes backwards.
+ //
+ // To hopefully mitigate the impact of this, a few platforms are
+ // excluded as "these at least haven't gone backwards yet".
+ if time::Instant::actually_monotonic() {
+ return Instant(os_now);
+ }
+
+ static LOCK: Mutex = Mutex::new();
+ static mut LAST_NOW: time::Instant = time::Instant::zero();
+ unsafe {
+ let _lock = LOCK.lock();
+ let now = cmp::max(LAST_NOW, os_now);
+ LAST_NOW = now;
+ Instant(now)
+ }
+ }
+
+ /// Returns the amount of time elapsed from another instant to this one.
+ ///
+ /// # Panics
+ ///
+ /// This function will panic if `earlier` is later than `self`.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::time::{Duration, Instant};
+ /// use std::thread::sleep;
+ ///
+ /// let now = Instant::now();
+ /// sleep(Duration::new(1, 0));
+ /// let new_now = Instant::now();
+ /// println!("{:?}", new_now.duration_since(now));
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn duration_since(&self, earlier: Instant) -> Duration {
+ self.0.checked_sub_instant(&earlier.0).expect("supplied instant is later than self")
+ }
+
+ /// Returns the amount of time elapsed from another instant to this one,
+ /// or None if that instant is later than this one.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::time::{Duration, Instant};
+ /// use std::thread::sleep;
+ ///
+ /// let now = Instant::now();
+ /// sleep(Duration::new(1, 0));
+ /// let new_now = Instant::now();
+ /// println!("{:?}", new_now.checked_duration_since(now));
+ /// println!("{:?}", now.checked_duration_since(new_now)); // None
+ /// ```
+ #[stable(feature = "checked_duration_since", since = "1.39.0")]
+ pub fn checked_duration_since(&self, earlier: Instant) -> Option<Duration> {
+ self.0.checked_sub_instant(&earlier.0)
+ }
+
+ /// Returns the amount of time elapsed from another instant to this one,
+ /// or zero duration if that instant is later than this one.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::time::{Duration, Instant};
+ /// use std::thread::sleep;
+ ///
+ /// let now = Instant::now();
+ /// sleep(Duration::new(1, 0));
+ /// let new_now = Instant::now();
+ /// println!("{:?}", new_now.saturating_duration_since(now));
+ /// println!("{:?}", now.saturating_duration_since(new_now)); // 0ns
+ /// ```
+ #[stable(feature = "checked_duration_since", since = "1.39.0")]
+ pub fn saturating_duration_since(&self, earlier: Instant) -> Duration {
+ self.checked_duration_since(earlier).unwrap_or(Duration::new(0, 0))
+ }
+
+ /// Returns the amount of time elapsed since this instant was created.
+ ///
+ /// # Panics
+ ///
+ /// This function may panic if the current time is earlier than this
+ /// instant, which is something that can happen if an `Instant` is
+ /// produced synthetically.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::thread::sleep;
+ /// use std::time::{Duration, Instant};
+ ///
+ /// let instant = Instant::now();
+ /// let three_secs = Duration::from_secs(3);
+ /// sleep(three_secs);
+ /// assert!(instant.elapsed() >= three_secs);
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn elapsed(&self) -> Duration {
+ Instant::now() - *self
+ }
+
+ /// Returns `Some(t)` where `t` is the time `self + duration` if `t` can be represented as
+ /// `Instant` (which means it's inside the bounds of the underlying data structure), `None`
+ /// otherwise.
+ #[stable(feature = "time_checked_add", since = "1.34.0")]
+ pub fn checked_add(&self, duration: Duration) -> Option<Instant> {
+ self.0.checked_add_duration(&duration).map(Instant)
+ }
+
+ /// Returns `Some(t)` where `t` is the time `self - duration` if `t` can be represented as
+ /// `Instant` (which means it's inside the bounds of the underlying data structure), `None`
+ /// otherwise.
+ #[stable(feature = "time_checked_add", since = "1.34.0")]
+ pub fn checked_sub(&self, duration: Duration) -> Option<Instant> {
+ self.0.checked_sub_duration(&duration).map(Instant)
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl Add<Duration> for Instant {
+ type Output = Instant;
+
+ /// # Panics
+ ///
+ /// This function may panic if the resulting point in time cannot be represented by the
+ /// underlying data structure. See [`checked_add`] for a version without panic.
+ ///
+ /// [`checked_add`]: ../../std/time/struct.Instant.html#method.checked_add
+ fn add(self, other: Duration) -> Instant {
+ self.checked_add(other).expect("overflow when adding duration to instant")
+ }
+}
+
+#[stable(feature = "time_augmented_assignment", since = "1.9.0")]
+impl AddAssign<Duration> for Instant {
+ fn add_assign(&mut self, other: Duration) {
+ *self = *self + other;
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl Sub<Duration> for Instant {
+ type Output = Instant;
+
+ fn sub(self, other: Duration) -> Instant {
+ self.checked_sub(other).expect("overflow when subtracting duration from instant")
+ }
+}
+
+#[stable(feature = "time_augmented_assignment", since = "1.9.0")]
+impl SubAssign<Duration> for Instant {
+ fn sub_assign(&mut self, other: Duration) {
+ *self = *self - other;
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl Sub<Instant> for Instant {
+ type Output = Duration;
+
+ fn sub(self, other: Instant) -> Duration {
+ self.duration_since(other)
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl fmt::Debug for Instant {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ self.0.fmt(f)
+ }
+}
+
+impl SystemTime {
+ /// An anchor in time which can be used to create new `SystemTime` instances or
+ /// learn about where in time a `SystemTime` lies.
+ ///
+ /// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with
+ /// respect to the system clock. Using `duration_since` on an existing
+ /// `SystemTime` instance can tell how far away from this point in time a
+ /// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a
+ /// `SystemTime` instance to represent another fixed point in time.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::time::SystemTime;
+ ///
+ /// match SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
+ /// Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()),
+ /// Err(_) => panic!("SystemTime before UNIX EPOCH!"),
+ /// }
+ /// ```
+ #[stable(feature = "assoc_unix_epoch", since = "1.28.0")]
+ pub const UNIX_EPOCH: SystemTime = UNIX_EPOCH;
+
+ /// Returns the system time corresponding to "now".
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::time::SystemTime;
+ ///
+ /// let sys_time = SystemTime::now();
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn now() -> SystemTime {
+ SystemTime(time::SystemTime::now())
+ }
+
+ /// Returns the amount of time elapsed from an earlier point in time.
+ ///
+ /// This function may fail because measurements taken earlier are not
+ /// guaranteed to always be before later measurements (due to anomalies such
+ /// as the system clock being adjusted either forwards or backwards).
+ /// [`Instant`] can be used to measure elapsed time without this risk of failure.
+ ///
+ /// If successful, [`Ok`]`(`[`Duration`]`)` is returned where the duration represents
+ /// the amount of time elapsed from the specified measurement to this one.
+ ///
+ /// Returns an [`Err`] if `earlier` is later than `self`, and the error
+ /// contains how far from `self` the time is.
+ ///
+ /// [`Ok`]: ../../std/result/enum.Result.html#variant.Ok
+ /// [`Duration`]: ../../std/time/struct.Duration.html
+ /// [`Err`]: ../../std/result/enum.Result.html#variant.Err
+ /// [`Instant`]: ../../std/time/struct.Instant.html
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::time::SystemTime;
+ ///
+ /// let sys_time = SystemTime::now();
+ /// let difference = sys_time.duration_since(sys_time)
+ /// .expect("Clock may have gone backwards");
+ /// println!("{:?}", difference);
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn duration_since(&self, earlier: SystemTime) -> Result<Duration, SystemTimeError> {
+ self.0.sub_time(&earlier.0).map_err(SystemTimeError)
+ }
+
+ /// Returns the difference between the clock time when this
+ /// system time was created, and the current clock time.
+ ///
+ /// This function may fail as the underlying system clock is susceptible to
+ /// drift and updates (e.g., the system clock could go backwards), so this
+ /// function may not always succeed. If successful, [`Ok`]`(`[`Duration`]`)` is
+ /// returned where the duration represents the amount of time elapsed from
+ /// this time measurement to the current time.
+ ///
+ /// To measure elapsed time reliably, use [`Instant`] instead.
+ ///
+ /// Returns an [`Err`] if `self` is later than the current system time, and
+ /// the error contains how far from the current system time `self` is.
+ ///
+ /// [`Ok`]: ../../std/result/enum.Result.html#variant.Ok
+ /// [`Duration`]: ../../std/time/struct.Duration.html
+ /// [`Err`]: ../../std/result/enum.Result.html#variant.Err
+ /// [`Instant`]: ../../std/time/struct.Instant.html
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::thread::sleep;
+ /// use std::time::{Duration, SystemTime};
+ ///
+ /// let sys_time = SystemTime::now();
+ /// let one_sec = Duration::from_secs(1);
+ /// sleep(one_sec);
+ /// assert!(sys_time.elapsed().unwrap() >= one_sec);
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn elapsed(&self) -> Result<Duration, SystemTimeError> {
+ SystemTime::now().duration_since(*self)
+ }
+
+ /// Returns `Some(t)` where `t` is the time `self + duration` if `t` can be represented as
+ /// `SystemTime` (which means it's inside the bounds of the underlying data structure), `None`
+ /// otherwise.
+ #[stable(feature = "time_checked_add", since = "1.34.0")]
+ pub fn checked_add(&self, duration: Duration) -> Option<SystemTime> {
+ self.0.checked_add_duration(&duration).map(SystemTime)
+ }
+
+ /// Returns `Some(t)` where `t` is the time `self - duration` if `t` can be represented as
+ /// `SystemTime` (which means it's inside the bounds of the underlying data structure), `None`
+ /// otherwise.
+ #[stable(feature = "time_checked_add", since = "1.34.0")]
+ pub fn checked_sub(&self, duration: Duration) -> Option<SystemTime> {
+ self.0.checked_sub_duration(&duration).map(SystemTime)
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl Add<Duration> for SystemTime {
+ type Output = SystemTime;
+
+ /// # Panics
+ ///
+ /// This function may panic if the resulting point in time cannot be represented by the
+ /// underlying data structure. See [`checked_add`] for a version without panic.
+ ///
+ /// [`checked_add`]: ../../std/time/struct.SystemTime.html#method.checked_add
+ fn add(self, dur: Duration) -> SystemTime {
+ self.checked_add(dur).expect("overflow when adding duration to instant")
+ }
+}
+
+#[stable(feature = "time_augmented_assignment", since = "1.9.0")]
+impl AddAssign<Duration> for SystemTime {
+ fn add_assign(&mut self, other: Duration) {
+ *self = *self + other;
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl Sub<Duration> for SystemTime {
+ type Output = SystemTime;
+
+ fn sub(self, dur: Duration) -> SystemTime {
+ self.checked_sub(dur).expect("overflow when subtracting duration from instant")
+ }
+}
+
+#[stable(feature = "time_augmented_assignment", since = "1.9.0")]
+impl SubAssign<Duration> for SystemTime {
+ fn sub_assign(&mut self, other: Duration) {
+ *self = *self - other;
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl fmt::Debug for SystemTime {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ self.0.fmt(f)
+ }
+}
+
+/// An anchor in time which can be used to create new `SystemTime` instances or
+/// learn about where in time a `SystemTime` lies.
+///
+/// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with
+/// respect to the system clock. Using `duration_since` on an existing
+/// [`SystemTime`] instance can tell how far away from this point in time a
+/// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a
+/// [`SystemTime`] instance to represent another fixed point in time.
+///
+/// [`SystemTime`]: ../../std/time/struct.SystemTime.html
+///
+/// # Examples
+///
+/// ```no_run
+/// use std::time::{SystemTime, UNIX_EPOCH};
+///
+/// match SystemTime::now().duration_since(UNIX_EPOCH) {
+/// Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()),
+/// Err(_) => panic!("SystemTime before UNIX EPOCH!"),
+/// }
+/// ```
+#[stable(feature = "time2", since = "1.8.0")]
+pub const UNIX_EPOCH: SystemTime = SystemTime(time::UNIX_EPOCH);
+
+impl SystemTimeError {
+ /// Returns the positive duration which represents how far forward the
+ /// second system time was from the first.
+ ///
+ /// A `SystemTimeError` is returned from the [`duration_since`] and [`elapsed`]
+ /// methods of [`SystemTime`] whenever the second system time represents a point later
+ /// in time than the `self` of the method call.
+ ///
+ /// [`duration_since`]: ../../std/time/struct.SystemTime.html#method.duration_since
+ /// [`elapsed`]: ../../std/time/struct.SystemTime.html#method.elapsed
+ /// [`SystemTime`]: ../../std/time/struct.SystemTime.html
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::thread::sleep;
+ /// use std::time::{Duration, SystemTime};
+ ///
+ /// let sys_time = SystemTime::now();
+ /// sleep(Duration::from_secs(1));
+ /// let new_sys_time = SystemTime::now();
+ /// match sys_time.duration_since(new_sys_time) {
+ /// Ok(_) => {}
+ /// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()),
+ /// }
+ /// ```
+ #[stable(feature = "time2", since = "1.8.0")]
+ pub fn duration(&self) -> Duration {
+ self.0
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl Error for SystemTimeError {
+ #[allow(deprecated)]
+ fn description(&self) -> &str {
+ "other time was not earlier than self"
+ }
+}
+
+#[stable(feature = "time2", since = "1.8.0")]
+impl fmt::Display for SystemTimeError {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ write!(f, "second time provided was later than self")
+ }
+}
+
+impl FromInner<time::SystemTime> for SystemTime {
+ fn from_inner(time: time::SystemTime) -> SystemTime {
+ SystemTime(time)
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::{Duration, Instant, SystemTime, UNIX_EPOCH};
+
+ macro_rules! assert_almost_eq {
+ ($a:expr, $b:expr) => {{
+ let (a, b) = ($a, $b);
+ if a != b {
+ let (a, b) = if a > b { (a, b) } else { (b, a) };
+ assert!(a - Duration::new(0, 1000) <= b, "{:?} is not almost equal to {:?}", a, b);
+ }
+ }};
+ }
+
+ #[test]
+ fn instant_monotonic() {
+ let a = Instant::now();
+ let b = Instant::now();
+ assert!(b >= a);
+ }
+
+ #[test]
+ fn instant_elapsed() {
+ let a = Instant::now();
+ a.elapsed();
+ }
+
+ #[test]
+ fn instant_math() {
+ let a = Instant::now();
+ let b = Instant::now();
+ println!("a: {:?}", a);
+ println!("b: {:?}", b);
+ let dur = b.duration_since(a);
+ println!("dur: {:?}", dur);
+ assert_almost_eq!(b - dur, a);
+ assert_almost_eq!(a + dur, b);
+
+ let second = Duration::new(1, 0);
+ assert_almost_eq!(a - second + second, a);
+ assert_almost_eq!(a.checked_sub(second).unwrap().checked_add(second).unwrap(), a);
+
+ // checked_add_duration will not panic on overflow
+ let mut maybe_t = Some(Instant::now());
+ let max_duration = Duration::from_secs(u64::MAX);
+ // in case `Instant` can store `>= now + max_duration`.
+ for _ in 0..2 {
+ maybe_t = maybe_t.and_then(|t| t.checked_add(max_duration));
+ }
+ assert_eq!(maybe_t, None);
+
+ // checked_add_duration calculates the right time and will work for another year
+ let year = Duration::from_secs(60 * 60 * 24 * 365);
+ assert_eq!(a + year, a.checked_add(year).unwrap());
+ }
+
+ #[test]
+ fn instant_math_is_associative() {
+ let now = Instant::now();
+ let offset = Duration::from_millis(5);
+ // Changing the order of instant math shouldn't change the results,
+ // especially when the expression reduces to X + identity.
+ assert_eq!((now + offset) - now, (now - now) + offset);
+ }
+
+ #[test]
+ #[should_panic]
+ fn instant_duration_since_panic() {
+ let a = Instant::now();
+ (a - Duration::new(1, 0)).duration_since(a);
+ }
+
+ #[test]
+ fn instant_checked_duration_since_nopanic() {
+ let now = Instant::now();
+ let earlier = now - Duration::new(1, 0);
+ let later = now + Duration::new(1, 0);
+ assert_eq!(earlier.checked_duration_since(now), None);
+ assert_eq!(later.checked_duration_since(now), Some(Duration::new(1, 0)));
+ assert_eq!(now.checked_duration_since(now), Some(Duration::new(0, 0)));
+ }
+
+ #[test]
+ fn instant_saturating_duration_since_nopanic() {
+ let a = Instant::now();
+ let ret = (a - Duration::new(1, 0)).saturating_duration_since(a);
+ assert_eq!(ret, Duration::new(0, 0));
+ }
+
+ #[test]
+ fn system_time_math() {
+ let a = SystemTime::now();
+ let b = SystemTime::now();
+ match b.duration_since(a) {
+ Ok(dur) if dur == Duration::new(0, 0) => {
+ assert_almost_eq!(a, b);
+ }
+ Ok(dur) => {
+ assert!(b > a);
+ assert_almost_eq!(b - dur, a);
+ assert_almost_eq!(a + dur, b);
+ }
+ Err(dur) => {
+ let dur = dur.duration();
+ assert!(a > b);
+ assert_almost_eq!(b + dur, a);
+ assert_almost_eq!(a - dur, b);
+ }
+ }
+
+ let second = Duration::new(1, 0);
+ assert_almost_eq!(a.duration_since(a - second).unwrap(), second);
+ assert_almost_eq!(a.duration_since(a + second).unwrap_err().duration(), second);
+
+ assert_almost_eq!(a - second + second, a);
+ assert_almost_eq!(a.checked_sub(second).unwrap().checked_add(second).unwrap(), a);
+
+ let one_second_from_epoch = UNIX_EPOCH + Duration::new(1, 0);
+ let one_second_from_epoch2 =
+ UNIX_EPOCH + Duration::new(0, 500_000_000) + Duration::new(0, 500_000_000);
+ assert_eq!(one_second_from_epoch, one_second_from_epoch2);
+
+ // checked_add_duration will not panic on overflow
+ let mut maybe_t = Some(SystemTime::UNIX_EPOCH);
+ let max_duration = Duration::from_secs(u64::MAX);
+ // in case `SystemTime` can store `>= UNIX_EPOCH + max_duration`.
+ for _ in 0..2 {
+ maybe_t = maybe_t.and_then(|t| t.checked_add(max_duration));
+ }
+ assert_eq!(maybe_t, None);
+
+ // checked_add_duration calculates the right time and will work for another year
+ let year = Duration::from_secs(60 * 60 * 24 * 365);
+ assert_eq!(a + year, a.checked_add(year).unwrap());
+ }
+
+ #[test]
+ fn system_time_elapsed() {
+ let a = SystemTime::now();
+ drop(a.elapsed());
+ }
+
+ #[test]
+ fn since_epoch() {
+ let ts = SystemTime::now();
+ let a = ts.duration_since(UNIX_EPOCH + Duration::new(1, 0)).unwrap();
+ let b = ts.duration_since(UNIX_EPOCH).unwrap();
+ assert!(b > a);
+ assert_eq!(b - a, Duration::new(1, 0));
+
+ let thirty_years = Duration::new(1, 0) * 60 * 60 * 24 * 365 * 30;
+
+ // Right now for CI this test is run in an emulator, and apparently the
+ // aarch64 emulator's sense of time is that we're still living in the
+ // 70s. This is also true for riscv (also qemu)
+ //
+ // Otherwise let's assume that we're all running computers later than
+ // 2000.
+ if !cfg!(target_arch = "aarch64") && !cfg!(target_arch = "riscv64") {
+ assert!(a > thirty_years);
+ }
+
+ // let's assume that we're all running computers earlier than 2090.
+ // Should give us ~70 years to fix this!
+ let hundred_twenty_years = thirty_years * 4;
+ assert!(a < hundred_twenty_years);
+ }
+}