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//@run-rustfix
#![allow(unused)]
#![warn(clippy::needless_bool_assign)]
fn random() -> bool {
true
}
fn main() {
struct Data {
field: bool,
};
let mut a = Data { field: false };
if random() && random() {
a.field = true;
} else {
a.field = false
}
if random() && random() {
a.field = false;
} else {
a.field = true
}
// Do not lint…
if random() {
a.field = false;
} else {
// …to avoid losing this comment
a.field = true
}
// This one also triggers lint `clippy::if_same_then_else`
// which does not suggest a rewrite.
if random() {
a.field = true;
} else {
a.field = true;
}
let mut b = false;
if random() {
a.field = false;
} else {
b = true;
}
}
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