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authorDirk Baechle <dl9obn@darc.de>2014-01-09 20:47:42 +0100
committerDirk Baechle <dl9obn@darc.de>2014-01-09 20:47:42 +0100
commit7a72d9ce69bf328a112edc2935e76bb20b1b7cc0 (patch)
treedec5d547f0206d6b4bbed098f8e105c8f0afdd64 /src/engine
parentf78a5612498648257400084a47dab9d94936eb11 (diff)
downloadscons-7a72d9ce69bf328a112edc2935e76bb20b1b7cc0.tar.gz
- disabled reset of Node attributes in built() during interactive mode
Diffstat (limited to 'src/engine')
-rw-r--r--src/engine/SCons/Node/FS.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/engine/SCons/Node/FS.py b/src/engine/SCons/Node/FS.py
index aaa5b473..ace24aa9 100644
--- a/src/engine/SCons/Node/FS.py
+++ b/src/engine/SCons/Node/FS.py
@@ -3023,7 +3023,8 @@ class File(Base):
SCons.Node.Node.built(self)
- if not hasattr(self.attributes, 'keep_targetinfo'):
+ if (not SCons.Node.interactive and
+ not hasattr(self.attributes, 'keep_targetinfo')):
# Ensure that the build infos get computed and cached...
self.store_info()
# ... then release some more variables.