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authorSam Lantinga <slouken@libsdl.org>2008-02-11 21:06:32 +0000
committerSam Lantinga <slouken@libsdl.org>2008-02-11 21:06:32 +0000
commit743196f95542c9e4d385942f55cb2d1700d99eef (patch)
treeaf0121fcd8d2e2c14f35288ee8632f7de0f75a6d
parent5be130701ae455b002f43c1db54fcc65fc36bf5f (diff)
downloadsdl-743196f95542c9e4d385942f55cb2d1700d99eef.tar.gz
Windows also remaps the numeric keypad... grrr
-rw-r--r--src/video/win32/SDL_win32events.c19
-rw-r--r--src/video/win32/SDL_win32keyboard.c10
-rw-r--r--src/video/win32/SDL_win32keyboard.h1
3 files changed, 25 insertions, 5 deletions
diff --git a/src/video/win32/SDL_win32events.c b/src/video/win32/SDL_win32events.c
index db802c2a6..37ba34361 100644
--- a/src/video/win32/SDL_win32events.c
+++ b/src/video/win32/SDL_win32events.c
@@ -33,8 +33,8 @@
#endif
/* Masks for processing the windows KEYDOWN and KEYUP messages */
-#define REPEATED_KEYMASK (1<<30)
-#define EXTENDED_KEYMASK (1<<24)
+#define REPEATED_KEYMASK (1<<30)
+#define EXTENDED_KEYMASK (1<<24)
#define VK_ENTER 10 /* Keypad Enter ... no VKEY defined? */
@@ -52,13 +52,13 @@
static WPARAM
RemapVKEY(WPARAM wParam, LPARAM lParam)
{
+ int i;
+ BYTE scancode = (BYTE)((lParam >> 16) & 0xFF);
+
/* Windows remaps alphabetic keys based on current layout.
We try to provide USB scancodes, so undo this mapping.
*/
if (wParam >= 'A' && wParam <= 'Z') {
- BYTE scancode = (BYTE)((lParam >> 16) & 0xFF);
- int i;
-
if (scancode != alpha_scancodes[wParam - 'A']) {
for (i = 0; i < SDL_arraysize(alpha_scancodes); ++i) {
if (scancode == alpha_scancodes[i]) {
@@ -68,6 +68,15 @@ RemapVKEY(WPARAM wParam, LPARAM lParam)
}
}
}
+
+ /* Keypad keys are a little trickier, we always scan for them. */
+ for (i = 0; i < SDL_arraysize(keypad_scancodes); ++i) {
+ if (scancode == keypad_scancodes[i]) {
+ wParam = VK_NUMPAD0+i;
+ break;
+ }
+ }
+
return wParam;
}
diff --git a/src/video/win32/SDL_win32keyboard.c b/src/video/win32/SDL_win32keyboard.c
index 198166071..e185ddf09 100644
--- a/src/video/win32/SDL_win32keyboard.c
+++ b/src/video/win32/SDL_win32keyboard.c
@@ -41,6 +41,9 @@ BYTE alpha_scancodes[26] = {
30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24,
25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44
};
+BYTE keypad_scancodes[10] = {
+ 82, 79, 80, 81, 75, 76, 77, 71, 72, 73
+};
void
WIN_InitKeyboard(_THIS)
@@ -57,6 +60,13 @@ printf("Fixing alpha scancode map, assuming US QWERTY layout!\nPlease send the f
printf("%d = %d\n", i, alpha_scancodes[i]);
}
}
+ if (MapVirtualKey(VK_NUMPAD0, MAPVK_VK_TO_VSC) != keypad_scancodes[0]) {
+printf("Fixing keypad scancode map!\nPlease send the following 10 lines of output to the SDL mailing list <sdl@libsdl.org>, including a description of your keyboard hardware.\n");
+ for (i = 0; i < SDL_arraysize(keypad_scancodes); ++i) {
+ keypad_scancodes[i] = MapVirtualKey(VK_NUMPAD0+i, MAPVK_VK_TO_VSC);
+printf("%d = %d\n", i, keypad_scancodes[i]);
+ }
+ }
data->key_layout = win32_scancode_table;
diff --git a/src/video/win32/SDL_win32keyboard.h b/src/video/win32/SDL_win32keyboard.h
index 4cd7391c0..5d23e1101 100644
--- a/src/video/win32/SDL_win32keyboard.h
+++ b/src/video/win32/SDL_win32keyboard.h
@@ -25,6 +25,7 @@
#define _SDL_win32keyboard_h
extern BYTE alpha_scancodes[26];
+extern BYTE keypad_scancodes[10];
extern void WIN_InitKeyboard(_THIS);
extern void WIN_UpdateKeymap(int keyboard);