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* Closing obsolete gsoc2008_nds named branchgsoc2008_ndsRyan C. Gordon2010-02-280-0/+0
* indentSam Lantinga2008-08-273-10/+15
* Clean up.Darren Alton2008-08-2768-725/+739
* Some more work on the audio driver.Darren Alton2008-08-213-3/+26
* Timers work now.Darren Alton2008-08-185-34/+25
* More sprite-driven texture work in the render/video drivers.Darren Alton2008-08-174-11/+66
* More sprite-work in the render driver, and some updates to the nds-test-progs.Darren Alton2008-08-164-25/+51
* Beginnings of sprite support.Darren Alton2008-08-161-72/+80
* Minor cleanups in renderer.Darren Alton2008-08-163-16/+4
* Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.)Darren Alton2008-08-162-41/+46
* More work and some bugfixes on the graphics driver.Darren Alton2008-08-162-67/+121
* Some audio work, setting default frequency, volume, etc. and calling a generi...Darren Alton2008-08-152-11/+44
* Cleaning up the renderer code to hopefully squish any problems. Starting to ...Darren Alton2008-08-153-264/+259
* renderer: Added a separate copy of texture pixels in system RAM, copied into ...Darren Alton2008-08-141-8/+21
* Existing testsprite programs made into NDS projectsDarren Alton2008-08-1310-0/+3120
* Making room for test prog'sDarren Alton2008-08-1312-14713/+92
* Improved devkitPrO message in Makefile.ds and set better environment variable...Sam Lantinga2008-08-111-1/+5
* Ongoing video render work; initial work on NDS Timers.Darren Alton2008-08-0812-3/+14703
* Some debug work on the video driver, shows an error in the BG's vertical plac...Darren Alton2008-07-262-9/+17
* Some small bug fixes and more work on videoDarren Alton2008-07-252-26/+39
* More work on the accelerated 2D video driver, beginnings of sprite-based rend...Darren Alton2008-07-197-35/+256
* More NDS video driver work.Darren Alton2008-07-132-104/+120
* Removed old touchscreen system, starting to implement mouse-based touchscreen...Darren Alton2008-07-1014-1129/+233
* Starting to work on a more complete video driver.Darren Alton2008-07-023-76/+96
* Fixed a conflict between the touch and joystick drivers. They now should bot...Darren Alton2008-07-014-6/+13
* Started minor changes to the coordinate system used by the touchscreen API as...Darren Alton2008-06-295-25/+107
* Started adding framework for Touchscreen API, based on and (consistent with) ...Darren Alton2008-06-2313-1/+1043
* Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor vid...Darren Alton2008-06-198-173/+115
* NDS video driver is now functional, using software rendering and framebuffer.Darren Alton2008-06-173-75/+70
* some changes to the dummy driver for debug purposes that should be reverted.Darren Alton2008-06-1214-537/+668
* Fix for the previous commit: actually 'svn add'ed some files.Darren Alton2008-06-1017-0/+1742
* First commit. Added header configs for DS as well as a Makefile. Initial wo...Darren Alton2008-06-1043-127/+90
* Creating GSoC 2008 code branchesSam Lantinga2008-04-230-0/+0
* So we don't forget to do this...Sam Lantinga2008-03-181-0/+1
* ran make indentBob Pendleton2008-03-143-33/+21
* re: bug#563. checking in some commented out trace code and a fix so that the ...Bob Pendleton2008-03-149-41/+66
* In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the...Bob Pendleton2008-03-073-5/+23
* oops, need to comment out some debug code.Bob Pendleton2008-03-071-1/+0
* Next version of internationalized input for X11. On my machine (famous last w...Bob Pendleton2008-03-075-13/+49
* more valgrind errors fixed. Plus I ran make indent which changed a few files.Bob Pendleton2008-03-078-59/+64
* Fixed many valgrind errors. But, I broke testdyngl.Bob Pendleton2008-03-065-14/+64
* Fixing valgrind errors.Bob Pendleton2008-03-063-26/+28
* SetupWindowData in SDL_X11window.c was realloc()ing the display window list a...Bob Pendleton2008-03-041-1/+1
* Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This f...Bob Pendleton2008-03-011-1/+1
* Now the program will process all events and then terminate. :)Sam Lantinga2008-02-231-2/+2
* HandleEvent() returns done each time it is called. If done was set to 0 the p...Bob Pendleton2008-02-201-1/+1
* Windows also remaps the numeric keypad... grrrSam Lantinga2008-02-113-5/+25
* Checkout directly to the SDL 1.3 folderSam Lantinga2008-02-111-2/+1
* Show integer scancode, since that's how it's defined in the header.Sam Lantinga2008-02-101-2/+2
* Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.Sam Lantinga2008-02-101-2/+2