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authorSam Lantinga <slouken@libsdl.org>2013-05-18 14:17:52 -0700
committerSam Lantinga <slouken@libsdl.org>2013-05-18 14:17:52 -0700
commitb80d20fb1100c64799769dbc0ef67582dcf29e31 (patch)
tree351258ecef703d638c01d1e629af4adc22a31994 /include/SDL_quit.h
parent220d178aad1719aabbf6e2dd0bebcedba0abc951 (diff)
downloadsdl-b80d20fb1100c64799769dbc0ef67582dcf29e31.tar.gz
File style cleanup for the SDL 2.0 release
Diffstat (limited to 'include/SDL_quit.h')
-rw-r--r--include/SDL_quit.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/SDL_quit.h b/include/SDL_quit.h
index 5c7d343bd..485e42db0 100644
--- a/include/SDL_quit.h
+++ b/include/SDL_quit.h
@@ -21,7 +21,7 @@
/**
* \file SDL_quit.h
- *
+ *
* Include file for SDL quit event handling.
*/
@@ -33,11 +33,11 @@
/**
* \file SDL_quit.h
- *
+ *
* An ::SDL_QUIT event is generated when the user tries to close the application
* window. If it is ignored or filtered out, the window will remain open.
* If it is not ignored or filtered, it is queued normally and the window
- * is allowed to close. When the window is closed, screen updates will
+ * is allowed to close. When the window is closed, screen updates will
* complete, but have no effect.
*
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
@@ -46,7 +46,7 @@
* to determine the cause of an ::SDL_QUIT event, but setting a signal
* handler in your application will override the default generation of
* quit events for that signal.
- *
+ *
* \sa SDL_Quit()
*/