diff options
author | Ryan C. Gordon <icculus@icculus.org> | 2013-11-10 00:38:37 -0500 |
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committer | Ryan C. Gordon <icculus@icculus.org> | 2013-11-10 00:38:37 -0500 |
commit | 15067b478053644b1cb25eb67892c291e9f110a4 (patch) | |
tree | b1c3691b0b616901424692ef2b8c740cd94cb406 /premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj | |
parent | 7a1469df33eaa161fdda926011ef90d9c1e4e691 (diff) | |
download | sdl-15067b478053644b1cb25eb67892c291e9f110a4.tar.gz |
Added Ben Henning's GSoC2013 work: premake build system.
Diffstat (limited to 'premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj')
-rwxr-xr-x | premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj b/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj new file mode 100755 index 000000000..0811de099 --- /dev/null +++ b/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj @@ -0,0 +1,129 @@ +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{48910BD1-FBB6-5D47-A5D2-4EA2E5D91F72}</ProjectGuid>
+ <RootNamespace>testmessage</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>Win32\Debug\</OutDir>
+ <IntDir>obj\Debug\</IntDir>
+ <TargetName>testmessage</TargetName>
+ <TargetExt>.exe</TargetExt>
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>Win32\Release\</OutDir>
+ <IntDir>obj\Release\</IntDir>
+ <TargetName>testmessage</TargetName>
+ <TargetExt>.exe</TargetExt>
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader></PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <ExceptionHandling>false</ExceptionHandling>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <ProgramDataBaseFileName>$(OutDir)testmessage.pdb</ProgramDataBaseFileName>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <OutputFile>$(OutDir)testmessage.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" )
copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <AdditionalIncludeDirectories>..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader></PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <ExceptionHandling>false</ExceptionHandling>
+ <DebugInformationFormat></DebugInformationFormat>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <OutputFile>$(OutDir)testmessage.exe</OutputFile>
+ <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" )
copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll"</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\..\test\testmessage.c">
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\..\SDL2main\SDL2main.vcxproj">
+ <Project>{859DF586-61E5-5749-AE72-0B8CC7C817D7}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\..\SDL2\SDL2.vcxproj">
+ <Project>{A114B178-D2BB-CF42-A049-034C4C50596F}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
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