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authorSam Lantinga <slouken@libsdl.org>2017-08-28 00:11:38 -0700
committerSam Lantinga <slouken@libsdl.org>2017-08-28 00:11:38 -0700
commit57cca349ef2be62ec68e529016380785824213e4 (patch)
tree29b52bfc8dfb05bedda253d02bdc426e430ec491 /src/video/windows
parente4ab8919f06d1a83834f14d9571d67a1a31ce1df (diff)
downloadsdl-57cca349ef2be62ec68e529016380785824213e4.tar.gz
Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
Diffstat (limited to 'src/video/windows')
-rw-r--r--src/video/windows/SDL_windowsvideo.c2
-rw-r--r--src/video/windows/SDL_windowsvulkan.c2
-rw-r--r--src/video/windows/SDL_windowsvulkan.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/video/windows/SDL_windowsvideo.c b/src/video/windows/SDL_windowsvideo.c
index bff2f4f41..6907bc26c 100644
--- a/src/video/windows/SDL_windowsvideo.c
+++ b/src/video/windows/SDL_windowsvideo.c
@@ -191,7 +191,7 @@ WIN_CreateDevice(int devindex)
device->GL_SwapWindow = WIN_GLES_SwapWindow;
device->GL_DeleteContext = WIN_GLES_DeleteContext;
#endif
-#if SDL_VIDEO_VULKAN_SURFACE
+#if SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = WIN_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = WIN_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = WIN_Vulkan_GetInstanceExtensions;
diff --git a/src/video/windows/SDL_windowsvulkan.c b/src/video/windows/SDL_windowsvulkan.c
index 2bd4b66b4..ec3ef2818 100644
--- a/src/video/windows/SDL_windowsvulkan.c
+++ b/src/video/windows/SDL_windowsvulkan.c
@@ -26,7 +26,7 @@
#include "../../SDL_internal.h"
-#if SDL_VIDEO_VULKAN_SURFACE && SDL_VIDEO_DRIVER_WINDOWS
+#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_windowsvideo.h"
#include "SDL_windowswindow.h"
diff --git a/src/video/windows/SDL_windowsvulkan.h b/src/video/windows/SDL_windowsvulkan.h
index 82284b14f..82e6760c3 100644
--- a/src/video/windows/SDL_windowsvulkan.h
+++ b/src/video/windows/SDL_windowsvulkan.h
@@ -32,7 +32,7 @@
#include "../SDL_vulkan_internal.h"
#include "../SDL_sysvideo.h"
-#if SDL_VIDEO_VULKAN_SURFACE && SDL_VIDEO_DRIVER_WINDOWS
+#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_WINDOWS
int WIN_Vulkan_LoadLibrary(_THIS, const char *path);
void WIN_Vulkan_UnloadLibrary(_THIS);