Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Closing obsolete gsoc2008_nds named branchgsoc2008_nds | Ryan C. Gordon | 2010-02-28 | 0 | -0/+0 |
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* | indent | Sam Lantinga | 2008-08-27 | 3 | -10/+15 |
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* | Clean up. | Darren Alton | 2008-08-27 | 68 | -725/+739 |
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* | Some more work on the audio driver. | Darren Alton | 2008-08-21 | 3 | -3/+26 |
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* | Timers work now. | Darren Alton | 2008-08-18 | 5 | -34/+25 |
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* | More sprite-driven texture work in the render/video drivers. | Darren Alton | 2008-08-17 | 4 | -11/+66 |
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* | More sprite-work in the render driver, and some updates to the nds-test-progs. | Darren Alton | 2008-08-16 | 4 | -25/+51 |
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* | Beginnings of sprite support. | Darren Alton | 2008-08-16 | 1 | -72/+80 |
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* | Minor cleanups in renderer. | Darren Alton | 2008-08-16 | 3 | -16/+4 |
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* | Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) | Darren Alton | 2008-08-16 | 2 | -41/+46 |
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* | More work and some bugfixes on the graphics driver. | Darren Alton | 2008-08-16 | 2 | -67/+121 |
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* | Some audio work, setting default frequency, volume, etc. and calling a ↵ | Darren Alton | 2008-08-15 | 2 | -11/+44 |
| | | | | generic playback function that uses them. | ||||
* | Cleaning up the renderer code to hopefully squish any problems. Starting to ↵ | Darren Alton | 2008-08-15 | 3 | -264/+259 |
| | | | | incorporate sprites, as well | ||||
* | renderer: Added a separate copy of texture pixels in system RAM, copied into ↵ | Darren Alton | 2008-08-14 | 1 | -8/+21 |
| | | | | VRAM during RenderPresent. Still trying to fix rendering. | ||||
* | Existing testsprite programs made into NDS projects | Darren Alton | 2008-08-13 | 10 | -0/+3120 |
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* | Making room for test prog's | Darren Alton | 2008-08-13 | 12 | -14713/+92 |
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* | Improved devkitPrO message in Makefile.ds and set better environment ↵ | Sam Lantinga | 2008-08-11 | 1 | -1/+5 |
| | | | | variable defaults | ||||
* | Ongoing video render work; initial work on NDS Timers. | Darren Alton | 2008-08-08 | 12 | -3/+14703 |
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* | Some debug work on the video driver, shows an error in the BG's vertical ↵ | Darren Alton | 2008-07-26 | 2 | -9/+17 |
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* | Some small bug fixes and more work on video | Darren Alton | 2008-07-25 | 2 | -26/+39 |
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* | More work on the accelerated 2D video driver, beginnings of sprite-based ↵ | Darren Alton | 2008-07-19 | 7 | -35/+256 |
| | | | | rendering support. Also some initial work on an audio driver. | ||||
* | More NDS video driver work. | Darren Alton | 2008-07-13 | 2 | -104/+120 |
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* | Removed old touchscreen system, starting to implement mouse-based ↵ | Darren Alton | 2008-07-10 | 14 | -1129/+233 |
| | | | | touchscreen. Also, more work on a non-software-rendering video driver | ||||
* | Starting to work on a more complete video driver. | Darren Alton | 2008-07-02 | 3 | -76/+96 |
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* | Fixed a conflict between the touch and joystick drivers. They now should ↵ | Darren Alton | 2008-07-01 | 4 | -6/+13 |
| | | | | both behave as expected. | ||||
* | Started minor changes to the coordinate system used by the touchscreen API ↵ | Darren Alton | 2008-06-29 | 5 | -25/+107 |
| | | | | as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level. | ||||
* | Started adding framework for Touchscreen API, based on and (consistent with) ↵ | Darren Alton | 2008-06-23 | 13 | -1/+1043 |
| | | | | the existing Joystick API. | ||||
* | Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor ↵ | Darren Alton | 2008-06-19 | 8 | -173/+115 |
| | | | | video driver bugfixes. | ||||
* | NDS video driver is now functional, using software rendering and framebuffer. | Darren Alton | 2008-06-17 | 3 | -75/+70 |
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* | some changes to the dummy driver for debug purposes that should be reverted. | Darren Alton | 2008-06-12 | 14 | -537/+668 |
| | | | | most importantly, commenting out a check for an env. var. | ||||
* | Fix for the previous commit: actually 'svn add'ed some files. | Darren Alton | 2008-06-10 | 17 | -0/+1742 |
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* | First commit. Added header configs for DS as well as a Makefile. Initial ↵ | Darren Alton | 2008-06-10 | 43 | -127/+90 |
| | | | | work on framebuffer video driver, currently not functioning as desired. | ||||
* | Creating GSoC 2008 code branches | Sam Lantinga | 2008-04-23 | 0 | -0/+0 |
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* | So we don't forget to do this... | Sam Lantinga | 2008-03-18 | 1 | -0/+1 |
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* | ran make indent | Bob Pendleton | 2008-03-14 | 3 | -33/+21 |
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* | re: bug#563. checking in some commented out trace code and a fix so that the ↵ | Bob Pendleton | 2008-03-14 | 9 | -41/+66 |
| | | | | | | in testalpha.c the background only flashes when alpha == 255. The problem that is being fixed is caused by clearing SDL_COPY_RLE_COLORKEY without setting SDL_COPY_RLE_DESIRED in SDL_UnRELSurface. | ||||
* | In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if ↵ | Bob Pendleton | 2008-03-07 | 3 | -5/+23 |
| | | | | | | | | | | | the result was none zero the program was quiting. This is very weird because it was working earlier this week. I added some more trace code to SDL_x11events.c In SDL_X11opengl.c I modified SDL_GL_GetSwapInterval() so that it returns a pretty good value even if you have the SGI swap extension instead of the MESA swap extension. I just saved the value you set and return it too you. | ||||
* | oops, need to comment out some debug code. | Bob Pendleton | 2008-03-07 | 1 | -1/+0 |
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* | Next version of internationalized input for X11. On my machine (famous last ↵ | Bob Pendleton | 2008-03-07 | 5 | -13/+49 |
| | | | | | | words :-) with a US English keyboard and locale I can compose ` and e and get a text input event with the character ?. You still get the keypress keyrelease events for the individual keys that go into composing the character. | ||||
* | more valgrind errors fixed. Plus I ran make indent which changed a few files. | Bob Pendleton | 2008-03-07 | 8 | -59/+64 |
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* | Fixed many valgrind errors. But, I broke testdyngl. | Bob Pendleton | 2008-03-06 | 5 | -14/+64 |
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* | Fixing valgrind errors. | Bob Pendleton | 2008-03-06 | 3 | -26/+28 |
| | | | | One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed. | ||||
* | SetupWindowData in SDL_X11window.c was realloc()ing the display window list ↵ | Bob Pendleton | 2008-03-04 | 1 | -1/+1 |
| | | | | | | and incrementing numwindows even though those are being updated in functions that call this function. The result is that it is possible to get the same window added to the list twice. | ||||
* | Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This ↵ | Bob Pendleton | 2008-03-01 | 1 | -1/+1 |
| | | | | | | | function is being called from SDL_RecreateWindow at a point when the numwindows value in is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack. | ||||
* | Now the program will process all events and then terminate. :) | Sam Lantinga | 2008-02-23 | 1 | -2/+2 |
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* | HandleEvent() returns done each time it is called. If done was set to 0 the ↵ | Bob Pendleton | 2008-02-20 | 1 | -1/+1 |
| | | | | | | | program should quit, but because done is not checked until *all* events are handled a following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit. | ||||
* | Windows also remaps the numeric keypad... grrr | Sam Lantinga | 2008-02-11 | 3 | -5/+25 |
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* | Checkout directly to the SDL 1.3 folder | Sam Lantinga | 2008-02-11 | 1 | -2/+1 |
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* | Show integer scancode, since that's how it's defined in the header. | Sam Lantinga | 2008-02-10 | 1 | -2/+2 |
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* | Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet. | Sam Lantinga | 2008-02-10 | 1 | -2/+2 |
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