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* Closing the iOS-improvements branch.iOS-improvementsRyan C. Gordon2015-04-090-0/+0
* Added framebuffer and colorbuffer members to the uikit portion of the SDL_Sys...Alex Szpakowski2015-04-096-62/+19
* Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffe...Alex Szpakowski2015-04-084-8/+13
* Generated dynapi prototypes for the new iPhone functions.Alex Szpakowski2015-04-082-0/+4
* Merged default into iOS-improvementsAlex Szpakowski2015-04-0818-234/+131
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| * Removed unused variable.Ryan C. Gordon2015-04-081-1/+1
| * X11: Removed code to set "icon" title, since it was never used.Ryan C. Gordon2015-04-081-28/+0
| * Patched to compile on Windows.Ryan C. Gordon2015-04-081-5/+5
| * Wayland: Patched to compile.Ryan C. Gordon2015-04-081-2/+2
| * DirectInput: ignore everything but joysticks and gamepads (thanks, Justin!).Ryan C. Gordon2015-04-081-0/+5
| * SDL_SetWindowTitle() should never set a NULL pointer for the title string.Ryan C. Gordon2015-04-085-43/+27
| * Make SDL_stdinc.h work when compiling with -Wundef (thanks, Ben!).Ryan C. Gordon2015-04-081-1/+1
| * Patched to compile on C89 compilers.Ryan C. Gordon2015-04-081-1/+2
| * Log Android hardware at startup (thanks, rettichschnidi!).Ryan C. Gordon2015-04-081-0/+2
| * Do the "fix" for asserts with MSVC's /W4 warnings only on MSVC.Ryan C. Gordon2015-04-071-0/+4
| * Wayland: changed a few "SetError(); return -1;" to "return SetError()".Ryan C. Gordon2015-04-073-6/+3
| * Wayland: Specify the output we want to put our window on.Emmanuel Gil Peyrot2015-03-281-2/+2
| * Wayland: Properly discover displays and their modes.Emmanuel Gil Peyrot2015-03-183-144/+74
| * CMake: Dependency variable for FUSIONSOUND_SHARED was wrong (thanks, Kaleb!).Ryan C. Gordon2015-04-071-1/+1
| * CMake: fix CHECK_OBJC_SOURCE_COMPILES to work with GCC (thanks, Ivan!).Ryan C. Gordon2015-04-071-1/+1
| * Fixed typo in gesture README.Philipp Wiesemann2015-04-071-1/+1
| * Another attempt to make MSVC's /W4 warning level cooperate with SDL_assert.Ryan C. Gordon2015-04-071-5/+3
| * Fix DBus error message if IBus couldn't be initialized.Alex Baines2015-03-201-2/+4
| * Refuse to make a window that's too large. Some systems (x11) freak out at this.Ryan C. Gordon2015-04-061-0/+6
| * the last parameter of XChangeProperty is the number of elements.. and when th...Edward Rudd2015-02-101-1/+1
* | Merged default into iOS-improvementsAlex Szpakowski2015-04-06150-1444/+2627
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| * X11: Always specify "True" if setting GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.Ryan C. Gordon2015-04-061-3/+1
| * This function can be static.Ryan C. Gordon2015-04-061-1/+1
| * Make loading/saving dollar gesture templates endian clean (thanks, Martin!).Ryan C. Gordon2015-04-051-7/+44
| * Add some SDL_SetError() calls to the dollar gesture code (thanks, Martin!).Ryan C. Gordon2015-04-051-2/+2
| * Patched to compile on Android when audio subsystem is disabled (thanks, Jonas!)Ryan C. Gordon2015-04-051-0/+6
| * Fixed detecting the NVIDIA controller which shows up as both a mouse and a ga...Sam Lantinga2015-04-011-11/+13
| * Cast the result of calling getButtonState to an IntegerJoseba García Etxebarria2015-04-021-1/+1
| * Added a game controller entry for the NVIDIA ControllerSam Lantinga2015-04-011-0/+1
| * handle the case where the ibus address can't be found. (prevents nasty crash)Edward Rudd2015-04-011-0/+3
| * Patched to compile on Android (I hope).Ryan C. Gordon2015-04-013-1/+9
| * Android: more separate-mouse-and-touch work.Ryan C. Gordon2015-04-012-4/+18
| * Fixed relative mouse motion moving farther and farther off screen.Sam Lantinga2015-03-301-3/+8
| * Minor input grab clarifications.Ryan C. Gordon2015-03-285-1/+37
| * Renamed SDLGenericMotionListener back to SDLGenericMotionListener_API12Joseba García Etxebarria2015-03-271-2/+2
| * Removed not needed call to SDL_free().Philipp Wiesemann2015-03-251-1/+0
| * Android: Removed outdated comment from source.Philipp Wiesemann2015-03-251-1/+0
| * Make the Dynamic API master switch more clear.Ryan C. Gordon2015-03-251-1/+4
| * Add a hint watch callback for SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH.Ryan C. Gordon2015-03-253-7/+26
| * Removed unnecessary SDL_log.h include.Ryan C. Gordon2015-03-251-1/+0
| * * More Android patch workJoseba García Etxebarria2015-03-244-16/+7
| * * Improve mouse support in Android. These changes require Android API v12 to ...Joseba García Etxebarria2015-03-246-51/+249
| * Keep track of maximum number of events in-flight in the SDL queue at once.Ryan C. Gordon2015-03-251-1/+14
| * Patched to compile on C89 compilers.Ryan C. Gordon2015-03-241-12/+21
| * Make the signal handler hint more generic.Ryan C. Gordon2015-03-242-6/+6