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delta/sdl.git
SDL-1.2
SDL-1.2-olpc
SDL-1.3
SDL-ryan-batching-renderer
SDL-ryan-multiple-audio-device
apk
baserock/morph
experimental
gsoc2008_audio_resampling
gsoc2008_force_feedback
gsoc2008_iphone
gsoc2008_manymouse
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iOS-improvements
master
hg.libsdl.org: SDL
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Author
Age
Files
Lines
*
Closing the iOS-improvements branch.
iOS-improvements
Ryan C. Gordon
2015-04-09
0
-0
/
+0
*
Added framebuffer and colorbuffer members to the uikit portion of the SDL_Sys...
Alex Szpakowski
2015-04-09
6
-62
/
+19
*
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffe...
Alex Szpakowski
2015-04-08
4
-8
/
+13
*
Generated dynapi prototypes for the new iPhone functions.
Alex Szpakowski
2015-04-08
2
-0
/
+4
*
Merged default into iOS-improvements
Alex Szpakowski
2015-04-08
18
-234
/
+131
|
\
|
*
Removed unused variable.
Ryan C. Gordon
2015-04-08
1
-1
/
+1
|
*
X11: Removed code to set "icon" title, since it was never used.
Ryan C. Gordon
2015-04-08
1
-28
/
+0
|
*
Patched to compile on Windows.
Ryan C. Gordon
2015-04-08
1
-5
/
+5
|
*
Wayland: Patched to compile.
Ryan C. Gordon
2015-04-08
1
-2
/
+2
|
*
DirectInput: ignore everything but joysticks and gamepads (thanks, Justin!).
Ryan C. Gordon
2015-04-08
1
-0
/
+5
|
*
SDL_SetWindowTitle() should never set a NULL pointer for the title string.
Ryan C. Gordon
2015-04-08
5
-43
/
+27
|
*
Make SDL_stdinc.h work when compiling with -Wundef (thanks, Ben!).
Ryan C. Gordon
2015-04-08
1
-1
/
+1
|
*
Patched to compile on C89 compilers.
Ryan C. Gordon
2015-04-08
1
-1
/
+2
|
*
Log Android hardware at startup (thanks, rettichschnidi!).
Ryan C. Gordon
2015-04-08
1
-0
/
+2
|
*
Do the "fix" for asserts with MSVC's /W4 warnings only on MSVC.
Ryan C. Gordon
2015-04-07
1
-0
/
+4
|
*
Wayland: changed a few "SetError(); return -1;" to "return SetError()".
Ryan C. Gordon
2015-04-07
3
-6
/
+3
|
*
Wayland: Specify the output we want to put our window on.
Emmanuel Gil Peyrot
2015-03-28
1
-2
/
+2
|
*
Wayland: Properly discover displays and their modes.
Emmanuel Gil Peyrot
2015-03-18
3
-144
/
+74
|
*
CMake: Dependency variable for FUSIONSOUND_SHARED was wrong (thanks, Kaleb!).
Ryan C. Gordon
2015-04-07
1
-1
/
+1
|
*
CMake: fix CHECK_OBJC_SOURCE_COMPILES to work with GCC (thanks, Ivan!).
Ryan C. Gordon
2015-04-07
1
-1
/
+1
|
*
Fixed typo in gesture README.
Philipp Wiesemann
2015-04-07
1
-1
/
+1
|
*
Another attempt to make MSVC's /W4 warning level cooperate with SDL_assert.
Ryan C. Gordon
2015-04-07
1
-5
/
+3
|
*
Fix DBus error message if IBus couldn't be initialized.
Alex Baines
2015-03-20
1
-2
/
+4
|
*
Refuse to make a window that's too large. Some systems (x11) freak out at this.
Ryan C. Gordon
2015-04-06
1
-0
/
+6
|
*
the last parameter of XChangeProperty is the number of elements.. and when th...
Edward Rudd
2015-02-10
1
-1
/
+1
*
|
Merged default into iOS-improvements
Alex Szpakowski
2015-04-06
150
-1444
/
+2627
|
\
\
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/
|
*
X11: Always specify "True" if setting GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.
Ryan C. Gordon
2015-04-06
1
-3
/
+1
|
*
This function can be static.
Ryan C. Gordon
2015-04-06
1
-1
/
+1
|
*
Make loading/saving dollar gesture templates endian clean (thanks, Martin!).
Ryan C. Gordon
2015-04-05
1
-7
/
+44
|
*
Add some SDL_SetError() calls to the dollar gesture code (thanks, Martin!).
Ryan C. Gordon
2015-04-05
1
-2
/
+2
|
*
Patched to compile on Android when audio subsystem is disabled (thanks, Jonas!)
Ryan C. Gordon
2015-04-05
1
-0
/
+6
|
*
Fixed detecting the NVIDIA controller which shows up as both a mouse and a ga...
Sam Lantinga
2015-04-01
1
-11
/
+13
|
*
Cast the result of calling getButtonState to an Integer
Joseba García Etxebarria
2015-04-02
1
-1
/
+1
|
*
Added a game controller entry for the NVIDIA Controller
Sam Lantinga
2015-04-01
1
-0
/
+1
|
*
handle the case where the ibus address can't be found. (prevents nasty crash)
Edward Rudd
2015-04-01
1
-0
/
+3
|
*
Patched to compile on Android (I hope).
Ryan C. Gordon
2015-04-01
3
-1
/
+9
|
*
Android: more separate-mouse-and-touch work.
Ryan C. Gordon
2015-04-01
2
-4
/
+18
|
*
Fixed relative mouse motion moving farther and farther off screen.
Sam Lantinga
2015-03-30
1
-3
/
+8
|
*
Minor input grab clarifications.
Ryan C. Gordon
2015-03-28
5
-1
/
+37
|
*
Renamed SDLGenericMotionListener back to SDLGenericMotionListener_API12
Joseba García Etxebarria
2015-03-27
1
-2
/
+2
|
*
Removed not needed call to SDL_free().
Philipp Wiesemann
2015-03-25
1
-1
/
+0
|
*
Android: Removed outdated comment from source.
Philipp Wiesemann
2015-03-25
1
-1
/
+0
|
*
Make the Dynamic API master switch more clear.
Ryan C. Gordon
2015-03-25
1
-1
/
+4
|
*
Add a hint watch callback for SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH.
Ryan C. Gordon
2015-03-25
3
-7
/
+26
|
*
Removed unnecessary SDL_log.h include.
Ryan C. Gordon
2015-03-25
1
-1
/
+0
|
*
* More Android patch work
Joseba García Etxebarria
2015-03-24
4
-16
/
+7
|
*
* Improve mouse support in Android. These changes require Android API v12 to ...
Joseba García Etxebarria
2015-03-24
6
-51
/
+249
|
*
Keep track of maximum number of events in-flight in the SDL queue at once.
Ryan C. Gordon
2015-03-25
1
-1
/
+14
|
*
Patched to compile on C89 compilers.
Ryan C. Gordon
2015-03-24
1
-12
/
+21
|
*
Make the signal handler hint more generic.
Ryan C. Gordon
2015-03-24
2
-6
/
+6
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