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VisualC-WinRT
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add SDL_cond implementation using Windows Condition Variables
Joel Linn
2020-12-28
4
-0
/
+8
*
Add optional suffix `_generic` to generic SDL_cond impl
Joel Linn
2020-12-28
4
-0
/
+16
*
thread/windows: Remove synchronization.lib from WinPhone81 dependencies
Joel Linn
2020-12-25
1
-4
/
+4
*
thread/windows: Statically link synchronization APIs on WINRT
Joel Linn
2020-12-25
2
-10
/
+10
*
fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h
Ozkan Sezer
2020-12-09
3
-16
/
+16
*
Added SDL_crc32.c to the Windows RT projects
Sam Lantinga
2020-11-16
6
-6
/
+18
*
url: WinRT actually works now (and has been tested, hooray!).
Ryan C. Gordon
2020-10-06
1
-0
/
+9
*
url: Build WinRT-specific code as C++/CX instead of plain C++.
Ryan C. Gordon
2020-10-05
3
-3
/
+22
*
url: Attempt at WinRT support.
Ryan C. Gordon
2020-10-05
3
-3
/
+3
*
url: Added to Visual Studio project files.
Ryan C. Gordon
2020-10-05
3
-0
/
+9
*
Fixed building with Visual Studio 2019
Sam Lantinga
2020-06-10
2
-12
/
+18
*
locale: Implemented SDL_GetPreferredLocales().
Ryan C. Gordon
2020-05-04
6
-0
/
+48
*
virtual joysticks: MSVC support part 2/2, add file refs to MSVC projects (bug...
David Ludwig
2020-03-15
6
-0
/
+24
*
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
Ozkan Sezer
2019-11-20
6
-0
/
+12
*
Added display event files to the Visual Studio projects
Sam Lantinga
2018-08-23
6
-0
/
+24
*
Fixed UWP build
Sam Lantinga
2018-08-21
2
-0
/
+24
*
Added the dummy sensor driver to the Visual Studio projects
Sam Lantinga
2018-08-21
4
-2
/
+54
*
Windows Phone 8.0 is no longer supported
Sam Lantinga
2018-02-09
6
-2530
/
+0
*
winrt: Add mmdevapi.lib dependency to WinRT8.1 builds, for WASAPI support.
Ryan C. Gordon
2017-12-31
2
-10
/
+10
*
audio: Port WASAPI to WinRT, remove XAudio2 backend.
Ryan C. Gordon
2017-12-06
10
-54
/
+50
*
Updated SDL's YUV support, many thanks to Adrien Descamps
Sam Lantinga
2017-11-12
10
-46
/
+134
*
Added Visual Studio solution files for WinRT projects
Sam Lantinga
2017-10-21
4
-0
/
+122
*
Moved haptic source files into the proper folder
Sam Lantinga
2017-08-30
1
-6
/
+18
*
WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts
David Ludwig
2017-02-25
1
-1
/
+0
*
WinRT: build fixes
David Ludwig
2016-12-10
10
-0
/
+40
*
Merge audio capture work back into the mainline.
Ryan C. Gordon
2016-08-28
10
-0
/
+71
|
\
|
*
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore ...
David Ludwig
2016-08-20
10
-0
/
+71
*
|
audio: Removed internal SDL_audiomem.h and macros.
Ryan C. Gordon
2016-08-05
10
-20
/
+0
|
/
*
WinRT: minor tweak to NuGet package naming
David Ludwig
2015-12-02
2
-2
/
+2
*
WinRT: added NuGet-package creation support to WinRT build script
David Ludwig
2015-12-01
4
-0
/
+94
*
WinRT: added Win10/UWP (Universal Windows Platform) support
David Ludwig
2015-11-29
2
-0
/
+1274
*
WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
David Ludwig
2015-11-26
4
-52
/
+48
*
WinRT: enabled OpenGL ES 2 support on Windows Phone
David Ludwig
2014-11-02
2
-0
/
+37
*
Made the latest XInput + Haptic changes compile and run on WinRT
David Ludwig
2014-07-04
4
-4
/
+16
*
Split the XInput and DirectInput code so Windows RT can use the existing XInp...
Sam Lantinga
2014-07-03
4
-8
/
+108
*
WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig
2014-05-06
10
-1341
/
+2355
*
WinRT: preliminary support for building against the Windows Phone 8.1 SDK
David Ludwig
2014-04-30
4
-0
/
+162
*
WinRT: added project files for Windows 8.1 + MSVC 2013
David Ludwig
2014-04-29
4
-0
/
+1179
*
Cleaned up and rearranged WinRT project file structure.
David Ludwig
2014-04-19
7
-4
/
+1095
*
WinRT: "SDL" to "SDL2", both for .dll output files, and for MSVC project names.
David Ludwig
2014-03-30
1
-7
/
+7
*
WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hosts
David Ludwig
2014-03-23
2
-0
/
+15
*
WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.
David Ludwig
2014-03-22
2
-4
/
+4
*
Fixed broken rotation detection routines on WinRT
David Ludwig
2014-03-15
1
-1
/
+8
*
Merged various WinRT build fixes
David Ludwig
2014-03-12
2
-17
/
+10
|
\
|
*
Fixed compiling Windows RT code on Visual Studio 2013
Sam Lantinga
2014-03-12
2
-15
/
+8
*
|
Fixed various build and runtime errors when using WinRT with VS2012.
David Ludwig
2014-03-12
2
-6
/
+38
|
/
*
Fixed compiler errors in the D3D11 renderer when building for WinRT
David Ludwig
2014-03-11
2
-0
/
+15
*
build fixes for most WinRT-related files
David Ludwig
2014-03-10
2
-11
/
+8
*
WinRT: compiled the d3d11 renderer's shaders into SDL itself
David Ludwig
2013-12-25
2
-56
/
+0
*
WinRT: moved contents of the d3d11 renderer's header file into its implementa...
David Ludwig
2013-12-25
2
-4
/
+0
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