| Commit message (Expand) | Author | Age | Files | Lines |
* | Switched to the core versions of OpenGL ES framebuffer object and renderbuffe... | Alex Szpakowski | 2014-10-28 | 1 | -0/+3 |
* | Updated the iOS backend code to use Objective-C's automatic reference countin... | Alex Szpakowski | 2014-08-06 | 1 | -0/+12 |
* | Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts ... | Sam Lantinga | 2014-07-07 | 5 | -41/+70 |
* | Updated the template project for iOS, thanks to Davide Coppola | Sam Lantinga | 2014-06-25 | 3 | -154/+58 |
* | Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion in... | Sam Lantinga | 2014-06-25 | 1 | -8/+0 |
* | Updated iOS deployment target to iOS 5.1 | Sam Lantinga | 2014-05-10 | 1 | -0/+2 |
* | Integrated David Ludwig's support for Windows RT | Sam Lantinga | 2014-03-09 | 1 | -0/+28 |
|\ |
|
| * | Implemented the Dynamic API magic. | Ryan C. Gordon | 2013-12-09 | 1 | -0/+28 |
* | | WinRT: merged with SDL 2.0.1 codebase | David Ludwig | 2013-10-27 | 1 | -0/+1 |
|\ \
| |/
|/| |
|
| * | WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) | David Ludwig | 2013-08-12 | 1 | -0/+1 |
| |\ |
|
| | * | WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13) | David Ludwig | 2013-04-14 | 1 | -0/+1 |
| | |\ |
|
| | | * | WinRT: merged with latest, official, SDL 2.x code | David Ludwig | 2013-02-23 | 1 | -12/+6 |
| | | |\ |
|
| | | * \ | WinRT: merged with the latest official SDL source | David Ludwig | 2012-12-16 | 1 | -0/+1 |
| | | |\ \ |
|
| | | | * \ | Merged with latest official SDL sources. | DavidLudwig | 2012-11-12 | 1 | -0/+1 |
| | | | |\ \ |
|
| | | | | * \ | Merge with latest, official SDL code | DavidLudwig | 2012-11-04 | 1 | -0/+1 |
| | | | | |\ \ |
|
| | | | | | * \ | merged with the latest, official, SDL 2 sources | DavidLudwig | 2012-10-15 | 1 | -0/+1 |
| | | | | | |\ \ |
|
| | | | | | | * | | Xcode project for iOS uses spaces for tabs, as per most (all?) SDL source files | DavidLudwig | 2012-09-01 | 1 | -0/+1 |
* | | | | | | | | | Testing fullscreen window in the accelerometer test. | Sam Lantinga | 2013-10-22 | 1 | -1/+1 |
* | | | | | | | | | Fixed Y axis inversion on iOS; positive is up, negative is down. | Sam Lantinga | 2013-10-20 | 1 | -8/+11 |
* | | | | | | | | | OCD fixes: Adds a space after /* (glory to regular expressions!) | Gabriel Jacobo | 2013-08-21 | 3 | -3/+3 |
* | | | | | | | | | OCD fixes: Adds a space before */ | Gabriel Jacobo | 2013-08-21 | 1 | -1/+1 |
* | | | | | | | | | Added filesystem code to Mac and iOS Xcode projects. | Ryan C. Gordon | 2013-08-20 | 1 | -0/+16 |
|/ / / / / / / / |
|
* | | | | | | | | SDL_*Parachute() are no-ops, remove them. | Ryan C. Gordon | 2013-08-07 | 1 | -6/+0 |
* | | | | | | | | Removed not needed SDL_WINDOW_SHOWN from iOS example programs. | Philipp Wiesemann | 2013-07-21 | 6 | -6/+6 |
* | | | | | | | | Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION | Sam Lantinga | 2013-07-13 | 1 | -4/+0 |
* | | | | | | | | Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), S... | Sam Lantinga | 2013-07-10 | 1 | -0/+4 |
* | | | | | | | | Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ | Ryan C. Gordon | 2013-07-09 | 2 | -0/+6 |
* | | | | | | | | Removed deprecated SDL_types.h header. | Ryan C. Gordon | 2013-07-08 | 2 | -6/+0 |
* | | | | | | | | Updated configure | Sam Lantinga | 2013-06-07 | 3 | -56/+38 |
* | | | | | | | | Fixed compiling iOS demos | Sam Lantinga | 2013-06-05 | 2 | -5/+3 |
* | | | | | | | | Removed obsolete testsdl target | Sam Lantinga | 2013-06-05 | 2 | -244/+0 |
* | | | | | | | | Fixed building tests on iOS | Sam Lantinga | 2013-06-05 | 2 | -16/+314 |
* | | | | | | | | The jump hack is no longer used. | Sam Lantinga | 2013-06-05 | 1 | -28/+6 |
* | | | | | | | | Deprecate test/automated and test/test-automation (replaced by test/testautom... | Andreas Schiffler | 2013-05-18 | 1 | -102/+0 |
* | | | | | | | | File style cleanup for the SDL 2.0 release | Sam Lantinga | 2013-05-18 | 10 | -81/+81 |
|/ / / / / / / |
|
* | | | | | | | Removed Nintendo DS support since nobody has volunteered to maintain it for o... | Sam Lantinga | 2013-03-17 | 1 | -2/+0 |
| |_|_|_|_|/
|/| | | | | |
|
* | | | | | | Removed SDL_input.h from various projects | Sam Lantinga | 2013-02-19 | 1 | -4/+0 |
* | | | | | | Added SDL_bits.h to the Xcode projects | Sam Lantinga | 2013-02-13 | 1 | -0/+4 |
* | | | | | | Updated build settings to use standard architectures | Sam Lantinga | 2013-01-27 | 1 | -8/+2 |
|/ / / / / |
|
* | | | | | Fixed iOS joystick support for new API | Sam Lantinga | 2012-11-26 | 1 | -0/+8 |
|/ / / / |
|
* | | | | Synchronized the on-screen keyboard state with whether we are accepting text ... | Sam Lantinga | 2012-11-04 | 1 | -1/+5 |
|/ / / |
|
* | | | Added UIKit implementation of SDL messagebox | Sam Lantinga | 2012-10-30 | 1 | -0/+8 |
* | | | Added new message box API to Xcode projects | Sam Lantinga | 2012-10-24 | 1 | -2/+6 |
|/ / |
|
* | | Implemented drop events in iOS | Sam Lantinga | 2012-10-14 | 1 | -5/+13 |
* | | Refactored the UIKit mode code into a separate file so it's cleaner and more ... | Sam Lantinga | 2012-09-29 | 1 | -8/+16 |
* | | Removed obsolete header from the project | Sam Lantinga | 2012-09-17 | 1 | -4/+0 |
* | | Updated the Demos project to link with SDL2 | Sam Lantinga | 2012-09-04 | 1 | -2/+2 |
|/ |
|
* | Fixed bug 1564 - SDL has no function to open a screen keyboard on Android. | Sam Lantinga | 2012-08-11 | 3 | -77/+66 |
* | Added SDL_system.h to the various projects | Sam Lantinga | 2012-06-23 | 1 | -200/+205 |
* | Updated Mac OS X and iOS projects | Sam Lantinga | 2012-06-21 | 1 | -1/+9 |