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delta/sdl.git
SDL-1.2
SDL-1.2-olpc
SDL-1.3
SDL-ryan-batching-renderer
SDL-ryan-multiple-audio-device
apk
baserock/morph
experimental
gsoc2008_audio_resampling
gsoc2008_force_feedback
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Commit message (
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Author
Age
Files
Lines
*
Fixed bug 5539 - Clang 11 fails to compile a CMake build with conflicting typ...
HEAD
master
Sam Lantinga
2021-02-09
1
-1
/
+1
*
minor updates to libc function checks
Ozkan Sezer
2021-02-07
4
-11
/
+13
*
Removed support for clock_gettime_nsec_np()
Sam Lantinga
2021-02-01
4
-6
/
+0
*
[KMS/DRM] Merge patch for bug 5522#: Implement KMSDRM_GetWindowWMInfo().
Manuel Alfayate Corchete
2021-01-31
1
-1
/
+15
*
Add default handler for Alt+Tab while keyboard grab is enabled
Cameron Gutman
2021-01-27
1
-0
/
+13
*
SDL_config_os2.h: remove some duplicated lines.
Ozkan Sezer
2021-01-29
1
-4
/
+0
*
Expose separate keyboard and mouse grab support
Cameron Gutman
2021-01-26
1
-13
/
+78
*
Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' H...
Sam Lantinga
2021-01-25
1
-0
/
+9
*
better check for clock_gettime_nsec_np() -- cf. bug #5467.
Ozkan Sezer
2021-01-25
2
-0
/
+4
*
Fixed bug 5466 - Add haptic support for Stadia Controller
Sam Lantinga
2021-01-23
1
-0
/
+11
*
Fixed bug 5467 - SDL sys timer Mac OS update proposal
Sam Lantinga
2021-01-23
2
-0
/
+2
*
Hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS added so we can recognise a Joy-Con as...
JibbSmart
2021-01-18
1
-0
/
+11
*
renamed SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H to SDL_HAVE_MACHINE_JOYSTICK_H
Ozkan Sezer
2021-01-23
2
-2
/
+2
*
added SDL_JOYSTICK_OS2 to SDL_config.h.in and SDL_config.h.cmake
Ozkan Sezer
2021-01-23
2
-0
/
+2
*
old os2 analogue joystick code ported from SDL-1.2. disabled by default,
Ozkan Sezer
2021-01-22
1
-4
/
+2
*
Use PS4 rumble hint as the default for the PS5 rumble hint
Cameron Gutman
2021-01-08
1
-0
/
+9
*
Fixed build
Sam Lantinga
2021-01-15
1
-1
/
+1
*
Fixed bug 5451 - Can't create EGLSurface in Wayland from SDLWindow (no EGLNat...
Sam Lantinga
2021-01-14
1
-2
/
+3
*
Fixed bug 5462 - debug trap update/fix of assembly for Apple devices
Sam Lantinga
2021-01-14
1
-1
/
+3
*
Fixed bug 5461 - Add rewritten WSCONS driver for OpenBSD
Sam Lantinga
2021-01-14
1
-0
/
+1
*
Use Clang/GCC builtins for SDL byteswapping functions
Cameron Gutman
2021-01-04
1
-3
/
+12
*
Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430)
Sylvain Becker
2021-01-05
1
-0
/
+22
*
simplify Watcom implementation of SDL_MostSignificantBitIndex32()
Ozkan Sezer
2021-01-04
1
-4
/
+3
*
Implement SDL_MostSignificantBitIndex32 using MSVC intrinsics
Cameron Gutman
2021-01-03
1
-0
/
+6
*
Fixed bug 5440 - MacCatalyst build failures
Sam Lantinga
2021-01-03
1
-0
/
+2
*
Use MSVC _byteswap intrinsics for SDL byteswapping functions
Cameron Gutman
2021-01-02
1
-0
/
+13
*
Add a hint for D3D9Ex to avoid having to choose at compile-time
Cameron Gutman
2021-01-02
1
-0
/
+20
*
Fixed bug 5441 - Add support for endianness check on FreeBSD: Fixes endiannes...
Sam Lantinga
2021-01-03
1
-0
/
+3
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
82
-82
/
+82
*
Added SDL_RenderGetD3D11Device() to get access to the device associated with ...
Sam Lantinga
2021-01-01
1
-1
/
+9
*
SDL_endian.h: minor fixes from SDL-1.2 branch
Ozkan Sezer
2020-12-30
1
-5
/
+7
*
SDL_config_android.h: update SIZEOF_VOIDP define to respect __LP64__
Ozkan Sezer
2020-12-30
1
-0
/
+4
*
updates to SDL_config_os2.h
Ozkan Sezer
2020-12-30
1
-1
/
+8
*
SDL_config.h.cmake, SDL_config.h.in: update for SIZEOF_VOIDP define
Ozkan Sezer
2020-12-30
2
-2
/
+3
*
SDL_config_windows.h: add missing HAVE_STRTOULL along side HAVE_STRTOLL
Ozkan Sezer
2020-12-30
2
-0
/
+2
*
SDL_config.h.cmake, SDL_config.h.in: add os/2 driver defines
Ozkan Sezer
2020-12-30
2
-2
/
+14
*
removed MSVC strtok_s use from SDL_strtokr().
Ozkan Sezer
2020-12-30
4
-12
/
+8
*
Added a hint to control whether the player LEDs should be lit to indicate whi...
Sam Lantinga
2020-12-29
1
-0
/
+9
*
Add SDL_cond implementation using Windows Condition Variables
Joel Linn
2020-12-28
1
-0
/
+3
*
Add optional suffix `_generic` to generic SDL_cond impl
Joel Linn
2020-12-28
4
-0
/
+4
*
arm64 implementations of SDL_Swap16/32 (bug #5419.)
Ozkan Sezer
2020-12-28
1
-0
/
+14
*
revert 'arm64 implementations of SDL_Swap16/32' for now (bug #5419)
Ozkan Sezer
2020-12-28
1
-14
/
+0
*
arm64 implementations of SDL_Swap16/32 (bug #5419.)
Ozkan Sezer
2020-12-28
1
-0
/
+14
*
Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
Sam Lantinga
2020-12-23
11
-0
/
+44
*
Add SDL_sem implementation using Atomics and WaitOnAddress API.
Joel Linn
2020-12-23
1
-0
/
+16
*
Add SDL_mutex implementation using Windows Slim Reader/Writer Locks Keep Crit...
Joel Linn
2020-12-23
1
-0
/
+14
*
Add SDL_SoftStretchLowerLinear() (Bug 5313)
Sylvain Becker
2020-12-23
1
-0
/
+11
*
Don't switch the PS5 controller out of DirectInput mode by default
Sam Lantinga
2020-12-22
1
-3
/
+18
*
Updated SDL to version 2.0.15 for development
Sam Lantinga
2020-12-22
1
-1
/
+1
*
Added hints to control whether SDL updates joystick and sensor state in the m...
Sam Lantinga
2020-12-18
1
-0
/
+26
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