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path:
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src
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audio
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directsound
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SDL_directsound.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
1
-1
/
+1
*
Fixed bug 5235 - All internal sources should include SDL_assert.h
Sam Lantinga
2020-12-09
1
-1
/
+0
*
Updated copyright date for 2020
Sam Lantinga
2020-01-16
1
-1
/
+1
*
Updated copyright for 2019
Sam Lantinga
2019-01-04
1
-1
/
+1
*
Fixed whitespace
Sam Lantinga
2018-09-24
1
-3
/
+3
*
revert the recent typecast assignment changes (see bug #4079)
sezero
2018-02-12
1
-1
/
+1
*
Fixed ISO C99 compatibility
Sam Lantinga
2018-01-30
1
-1
/
+1
*
Updated copyright for 2018
Sam Lantinga
2018-01-03
1
-1
/
+1
*
Replaced a few single-line "//" comments.
Ryan C. Gordon
2017-01-07
1
-1
/
+0
*
Updated copyright for 2017
Sam Lantinga
2017-01-01
1
-1
/
+1
*
directsound: fixed compiler warnings.
Ryan C. Gordon
2016-11-23
1
-2
/
+2
*
audio: Don't trust audio drivers to drain pending audio.
Ryan C. Gordon
2016-10-07
1
-17
/
+0
*
directsound: Implemented audio capture support.
Ryan C. Gordon
2016-08-10
1
-68
/
+183
*
windows: directsound should also map audio device GUIDs to proper names.
Ryan C. Gordon
2016-08-10
1
-1
/
+1
*
directsound: recalculate audiospec size before creating secondary buffer.
Ryan C. Gordon
2016-08-09
1
-3
/
+2
*
audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Ryan C. Gordon
2016-08-05
1
-1
/
+1
*
audio: Clean up some CloseDevice() interface details.
Ryan C. Gordon
2016-08-05
1
-15
/
+6
*
Updated copyright to 2016
Sam Lantinga
2016-01-02
1
-1
/
+1
*
Updated the copyright year to 2015
Sam Lantinga
2015-05-26
1
-1
/
+1
*
Bunch of reworking to how we manage audio devices.
Ryan C. Gordon
2015-03-18
1
-49
/
+16
*
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
2014-02-02
1
-1
/
+1
*
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Ryan C. Gordon
2013-11-24
1
-1
/
+1
*
XAudio2/DirectSound: Use the usual Windows string convert (thanks, Norfanin!).
Ryan C. Gordon
2013-08-22
1
-10
/
+2
*
More non C89 compliant comments
Gabriel Jacobo
2013-08-20
1
-1
/
+1
*
Make winmm and directsound audio targets robust against unsupported formats.
Ryan C. Gordon
2013-07-14
1
-39
/
+39
*
Implement float32 support for winmm and directsound targets (Thanks, John!).
Ryan C. Gordon
2013-07-14
1
-1
/
+11
*
Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon
2013-03-31
1
-12
/
+7
*
Make SDL_SetError and friends unconditionally return -1.
Ryan C. Gordon
2013-03-31
1
-8
/
+5
*
Happy New Year!
Sam Lantinga
2013-02-15
1
-1
/
+1
*
Removed executable bit from source files
Sam Lantinga
2012-09-27
1
-0
/
+0
*
Happy New Year!
Sam Lantinga
2011-12-31
1
-1
/
+1
*
Lots of fixes importing SDL source wholesale into a new iOS project
Sam Lantinga
2011-10-31
1
-0
/
+4
*
Patched to compile.
Ryan C. Gordon
2011-08-04
1
-1
/
+1
*
Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Ryan C. Gordon
2011-08-04
1
-83
/
+12
*
Reworked Windows DirectSound code.
Ryan C. Gordon
2011-08-04
1
-0
/
+623