index
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delta/sdl.git
SDL-1.2
SDL-1.2-olpc
SDL-1.3
SDL-ryan-batching-renderer
SDL-ryan-multiple-audio-device
apk
baserock/morph
experimental
gsoc2008_audio_resampling
gsoc2008_force_feedback
gsoc2008_iphone
gsoc2008_manymouse
gsoc2008_nds
gsoc2009_IME
gsoc2009_ps3
gsoc2009_unit_tests
iOS-improvements
master
hg.libsdl.org: SDL
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path:
root
/
src
/
audio
/
fusionsound
Commit message (
Expand
)
Author
Age
Files
Lines
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
2
-2
/
+2
*
Updated copyright date for 2020
Sam Lantinga
2020-01-16
2
-2
/
+2
*
Updated copyright for 2019
Sam Lantinga
2019-01-04
2
-2
/
+2
*
Updated copyright for 2018
Sam Lantinga
2018-01-03
2
-2
/
+2
*
Renaming of guard header names to quiet -Wreserved-id-macro
Sam Lantinga
2017-08-28
1
-3
/
+4
*
Updated copyright for 2017
Sam Lantinga
2017-01-01
2
-2
/
+2
*
audio: Don't trust audio drivers to drain pending audio.
Ryan C. Gordon
2016-10-07
1
-8
/
+0
*
audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Ryan C. Gordon
2016-08-05
1
-1
/
+1
*
audio: Removed internal SDL_audiomem.h and macros.
Ryan C. Gordon
2016-08-05
1
-3
/
+2
*
audio: Clean up some CloseDevice() interface details.
Ryan C. Gordon
2016-08-05
1
-17
/
+9
*
Updated copyright to 2016
Sam Lantinga
2016-01-02
2
-2
/
+2
*
Updated the copyright year to 2015
Sam Lantinga
2015-05-26
2
-2
/
+2
*
Bunch of reworking to how we manage audio devices.
Ryan C. Gordon
2015-03-18
1
-2
/
+2
*
Initial work on audio device hotplug support.
Ryan C. Gordon
2015-03-16
1
-1
/
+1
*
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
2014-02-02
2
-2
/
+2
*
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Ryan C. Gordon
2013-11-24
2
-2
/
+2
*
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Sam Lantinga
2013-08-29
1
-4
/
+2
*
File style cleanup for the SDL 2.0 release
Sam Lantinga
2013-05-18
2
-4
/
+4
*
Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon
2013-03-31
1
-11
/
+6
*
Happy New Year!
Sam Lantinga
2013-02-15
2
-2
/
+2
*
Removed executable bit from source files
Sam Lantinga
2012-09-27
2
-0
/
+0
*
Happy New Year!
Sam Lantinga
2011-12-31
2
-2
/
+2
*
Fixed some preprocessor mistakes introduced in iOS project cleanup.
Ryan C. Gordon
2011-11-03
1
-2
/
+2
*
Lots of fixes importing SDL source wholesale into a new iOS project
Sam Lantinga
2011-10-31
1
-2
/
+6
*
Removed needless macros in various audio targets.
Ryan C. Gordon
2011-07-26
1
-3
/
+1
*
SDL 1.3 is now under the zlib license.
Sam Lantinga
2011-04-08
2
-38
/
+36
*
Happy 2011! :)
Sam Lantinga
2011-02-11
2
-2
/
+2
*
Removed test for "driver is valid, but doesn't see any audio devices."
Ryan C. Gordon
2010-01-26
1
-1
/
+1
*
Fixed bug #926
Sam Lantinga
2010-01-24
2
-2
/
+2
*
Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
Couriersud
2009-08-03
1
-2
/
+8
*
Date: Thu, 01 Jan 2009 21:32:12 +0100
Sam Lantinga
2009-01-01
2
-0
/
+395