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* Updated copyright for 2021Sam Lantinga2021-01-022-2/+2
* Updated copyright date for 2020Sam Lantinga2020-01-162-2/+2
* Updated copyright for 2019Sam Lantinga2019-01-042-2/+2
* Updated copyright for 2018Sam Lantinga2018-01-032-2/+2
* Renaming of guard header names to quiet -Wreserved-id-macroSam Lantinga2017-08-281-3/+4
* Updated copyright for 2017Sam Lantinga2017-01-012-2/+2
* audio: Don't trust audio drivers to drain pending audio.Ryan C. Gordon2016-10-071-8/+0
* audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.Ryan C. Gordon2016-08-051-1/+1
* audio: Removed internal SDL_audiomem.h and macros.Ryan C. Gordon2016-08-051-3/+2
* audio: Clean up some CloseDevice() interface details.Ryan C. Gordon2016-08-051-17/+9
* Updated copyright to 2016Sam Lantinga2016-01-022-2/+2
* Updated the copyright year to 2015Sam Lantinga2015-05-262-2/+2
* Bunch of reworking to how we manage audio devices.Ryan C. Gordon2015-03-181-2/+2
* Initial work on audio device hotplug support.Ryan C. Gordon2015-03-161-1/+1
* Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-022-2/+2
* Make internal SDL sources include SDL_internal.h instead of SDL_config.hRyan C. Gordon2013-11-242-2/+2
* Christoph Mallon: Remove pointless if (x) before SDL_free(x)Sam Lantinga2013-08-291-4/+2
* File style cleanup for the SDL 2.0 releaseSam Lantinga2013-05-182-4/+4
* Changed audio subsystem's OpenDevice interface to return -1 on error.Ryan C. Gordon2013-03-311-11/+6
* Happy New Year!Sam Lantinga2013-02-152-2/+2
* Removed executable bit from source filesSam Lantinga2012-09-272-0/+0
* Happy New Year!Sam Lantinga2011-12-312-2/+2
* Fixed some preprocessor mistakes introduced in iOS project cleanup.Ryan C. Gordon2011-11-031-2/+2
* Lots of fixes importing SDL source wholesale into a new iOS projectSam Lantinga2011-10-311-2/+6
* Removed needless macros in various audio targets.Ryan C. Gordon2011-07-261-3/+1
* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-082-38/+36
* Happy 2011! :)Sam Lantinga2011-02-112-2/+2
* Removed test for "driver is valid, but doesn't see any audio devices."Ryan C. Gordon2010-01-261-1/+1
* Fixed bug #926Sam Lantinga2010-01-242-2/+2
* Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0Couriersud2009-08-031-2/+8
* Date: Thu, 01 Jan 2009 21:32:12 +0100Sam Lantinga2009-01-012-0/+395