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path: root/src/joystick/SDL_sysjoystick.h
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* move outdated winmm and psp joystick codes to struct _SDL_JoystickDriverOzkan Sezer2021-01-231-1/+2
* old os2 analogue joystick code ported from SDL-1.2. disabled by default,Ozkan Sezer2021-01-221-0/+1
* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* Added API for sensors on game controllersSam Lantinga2020-11-171-0/+15
* Added SDL_JoystickGetSerial() and SDL_GameControllerGetSerial()Sam Lantinga2020-11-161-7/+8
* Added support for the touchpad on PS4 and PS5 controllersSam Lantinga2020-11-131-0/+17
* Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()Sam Lantinga2020-11-111-0/+5
* Added SDL_JoystickHasLEDSam Lantinga2020-11-051-0/+1
* Add SDL_JoystickSetLED.Ethan Lee2020-04-301-0/+7
* Fixed bug 5161 - Autodetect controller mappings based on the Linux Gamepad Sp...Sam Lantinga2020-05-291-0/+3
* Added a Windows Gaming Input joystick driverSam Lantinga2020-04-181-0/+1
* joystick: Remove force_centering flag; we handle this on disconnect now.Ryan C. Gordon2020-04-071-1/+0
* Fixed bug 4477 - Support more than 4 XInput-capable devices on WindowsSam Lantinga2020-03-161-0/+1
* Fixed bug 5028 - Virtual Joysticks (new joystick backend)Sam Lantinga2020-03-131-0/+1
* Moved rumble expiration to the main joystick handling level, and prevent send...Sam Lantinga2020-02-041-1/+8
* Added support for the Steam Controller on mobile devicesSam Lantinga2020-01-291-8/+0
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Automatically assign player indexes to game controllers, and allow changing t...Sam Lantinga2019-12-201-1/+3
* Fixed mapping controllers that have axes that start at -32768 and then snap t...Sam Lantinga2019-11-281-0/+1
* Rolling back GameCube HIDAPI supportSam Lantinga2019-06-191-3/+0
* hidapi: Add support for Wii U/Switch USB GameCube controller adapter.Ethan Lee2019-03-121-0/+3
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Generalized the XInput user index into a player indexSam Lantinga2018-10-251-1/+4
* Added SDL_JoystickGetXInputUserIndex()Sam Lantinga2018-10-251-0/+1
* haiku: Patched to compile with new joystick interfaces.Ryan C. Gordon2018-08-101-0/+1
* bsd: Update joystick code for new interfaces.Ryan C. Gordon2018-08-101-0/+1
* emscripten: Patched to compile with new joystick interfaces.Ryan C. Gordon2018-08-101-0/+1
* Worked around bug with Sony PS Now PS3 controller where DirectInput polling w...Sam Lantinga2018-08-091-5/+1
* Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and N...Sam Lantinga2018-08-091-52/+79
* Generalized the handling of instantaneous guide button presses so there's a m...Sam Lantinga2018-03-191-0/+1
* Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a cont...Sam Lantinga2018-03-071-5/+0
* Try to dynamically create a default Android game controller mapping based on ...Sam Lantinga2018-03-061-5/+0
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* Added controller mapping for Android TV remotesSam Lantinga2017-11-011-0/+5
* Implemented Linux joystick blacklistSam Lantinga2017-04-061-0/+3
* Added an API to get the type of a connected joystickSam Lantinga2017-01-271-0/+1
* Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.Sam Lantinga2017-01-041-1/+2
* Fixed binding the D-pad on some Super NES style controllersSam Lantinga2017-01-031-4/+4
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Fixed issue where the throttle and other axes on racing wheels don't start at...Sam Lantinga2016-12-221-2/+9
* Renaming of guard header names to quiet -Wreserved-id-macroSam Lantinga2016-11-201-3/+3
* Patch from Sylvain to fix clang warningsSam Lantinga2016-11-131-2/+2
* Fixed recentering triggers when the application doesn't have focusSam Lantinga2016-10-071-0/+1
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery ...Sam Lantinga2015-09-301-0/+1
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* Cleanups in the joystick code.Ryan C. Gordon2015-03-241-2/+1
* Updated internal documentation comments.Philipp Wiesemann2015-03-111-2/+2
* SDL_SYS_IsXInputGamepad_DeviceIndex() is only available if SDL_JOYSTICK_XINPU...Sam Lantinga2014-07-071-0/+2
* Split the XInput and DirectInput code so Windows RT can use the existing XInp...Sam Lantinga2014-07-031-3/+6