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delta/sdl.git
SDL-1.2
SDL-1.2-olpc
SDL-1.3
SDL-ryan-batching-renderer
SDL-ryan-multiple-audio-device
apk
baserock/morph
experimental
gsoc2008_audio_resampling
gsoc2008_force_feedback
gsoc2008_iphone
gsoc2008_manymouse
gsoc2008_nds
gsoc2009_IME
gsoc2009_ps3
gsoc2009_unit_tests
iOS-improvements
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hg.libsdl.org: SDL
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path:
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Commit message (
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)
Author
Age
Files
Lines
*
consistently use TEXT() macro with LoadLibrary() and GetModuleHandle()
Ozkan Sezer
2021-01-04
1
-1
/
+1
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
10
-10
/
+10
*
use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.)
Ozkan Sezer
2020-12-22
1
-5
/
+5
*
Fixed bug 5235 - All internal sources should include SDL_assert.h
Sam Lantinga
2020-12-09
2
-2
/
+0
*
windows/SDL_syslocale.c: make it build against older SDKs.
Ozkan Sezer
2020-10-06
1
-1
/
+1
*
locale: Removed unused variable.
Ryan C. Gordon
2020-05-21
1
-1
/
+0
*
locale: Fixed compiler warning on Visual Studio.
Ryan C. Gordon
2020-05-21
1
-1
/
+1
*
locale: Fixed compiler warning on WinRT.
Ryan C. Gordon
2020-05-20
1
-1
/
+1
*
locale: Patched to compile on Windows Phone.
Ryan C. Gordon
2020-05-20
1
-1
/
+1
*
locale: Make sure C++ implementations (Haiku!) use C linkage.
Ryan C. Gordon
2020-05-19
1
-0
/
+8
*
haiku: Another attempt at fixing build.
Ryan C. Gordon
2020-05-19
1
-0
/
+1
*
haiku: Patched to compile.
Ryan C. Gordon
2020-05-19
1
-0
/
+1
*
Android: fix missing prototype warning
Sylvain Becker
2020-05-08
1
-0
/
+1
*
locale: Implemented SDL_GetPreferredLocales().
Ryan C. Gordon
2020-05-04
10
-0
/
+707