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path: root/src/video/SDL_blit_1.c
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* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL buildsSam Lantinga2020-01-231-0/+4
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Fixed whitespaceSam Lantinga2018-09-241-110/+110
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Patch from Sylvain to fix clang warningsSam Lantinga2016-11-131-6/+8
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-021-1/+1
* Make internal SDL sources include SDL_internal.h instead of SDL_config.hRyan C. Gordon2013-11-241-1/+1
* Updated blend semantics so blending uses the following formula:Sam Lantinga2013-07-231-27/+25
* Fix pulseaudio dynamic linking for Solaris builds.Shawn Walker2013-02-251-5/+5
* Happy New Year!Sam Lantinga2013-02-151-1/+1
* Removed executable bit from source filesSam Lantinga2012-09-271-0/+0
* Happy New Year!Sam Lantinga2011-12-311-1/+1
* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-081-19/+18
* Fixed warnings about unused variables and so forth.Sam Lantinga2011-02-171-1/+0
* Happy 2011! :)Sam Lantinga2011-02-111-1/+1
* Fixed bug #926Sam Lantinga2010-01-241-1/+1
* Von: Thomas ZimmermannSam Lantinga2009-06-031-2/+2
* Updated copyright dateSam Lantinga2008-12-081-1/+1
* Fixed picking blit function when RLE failsSam Lantinga2008-12-071-1/+1
* Final merge of Google Summer of Code 2008 work...Sam Lantinga2008-08-271-0/+2
* Okay, still some bugs, but everything builds again...Sam Lantinga2007-08-181-42/+41
* Work in progress: merging new texture features into SDL blit systemSam Lantinga2007-08-171-50/+50
* Moved the colorkey and per-surface alpha into the blit info,Sam Lantinga2007-08-171-7/+7
* SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.Sam Lantinga2006-07-101-325/+355
* Use consistent identifiers for the various platforms we support.Sam Lantinga2006-02-211-0/+1
* More header massaging... works great on Windows. ;-)Sam Lantinga2006-02-101-1/+0
* It's now possible to build SDL without any C runtime at all on Windows,Sam Lantinga2006-02-061-2/+0
* Updated copyright information and removed rcs id lines (problematic in branch...Sam Lantinga2006-02-011-12/+7
* Updated copyright information for 2004 (Happy New Year!)Sam Lantinga2004-01-041-1/+1
* Updated copyright information for 2002Sam Lantinga2002-03-061-1/+1
* Updated the source with the correct e-mail addressSam Lantinga2001-12-141-1/+1
* From: "Markus F.X.J. Oberhumer"Sam Lantinga2001-07-071-3/+3
* Initial revisionSam Lantinga2001-04-261-0/+530