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delta/sdl.git
SDL-1.2
SDL-1.2-olpc
SDL-1.3
SDL-ryan-batching-renderer
SDL-ryan-multiple-audio-device
apk
baserock/morph
experimental
gsoc2008_audio_resampling
gsoc2008_force_feedback
gsoc2008_iphone
gsoc2008_manymouse
gsoc2008_nds
gsoc2009_IME
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gsoc2009_unit_tests
iOS-improvements
master
hg.libsdl.org: SDL
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path:
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cocoa
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fixed bug 5524 - Pass NSString to NSLog()
Sam Lantinga
2021-02-01
1
-1
/
+4
*
Expose separate keyboard and mouse grab support
Cameron Gutman
2021-01-26
2
-2
/
+2
*
Rename SetWindowGrab() to SetWindowMouseGrab()
Cameron Gutman
2021-01-25
3
-3
/
+3
*
Fixed bug 5449 - SDL_DROPFILE update mouse location of drop in Cocoa
Sam Lantinga
2021-01-07
1
-0
/
+10
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
28
-28
/
+28
*
Fixed bug 5431 - SDL_Metal_GetDrawableSize is inaccurate for high dpi display...
Sam Lantinga
2021-01-02
1
-3
/
+17
*
more "'for' loop initial declarations are only allowed in C99 mode" fixes
Ozkan Sezer
2020-12-17
1
-1
/
+2
*
Fixed compile warning
Sam Lantinga
2020-12-13
1
-2
/
+2
*
remove a few stale NULL message/title checks after commit 155a6d4ff25d
Ozkan Sezer
2020-12-10
1
-3
/
+3
*
Fixed bug 5235 - All internal sources should include SDL_assert.h
Sam Lantinga
2020-12-09
9
-10
/
+1
*
cocoa: Cut and paste from HTML strikes again!
Ryan C. Gordon
2020-10-08
1
-1
/
+1
*
Fix https://bugzilla.libsdl.org/show_bug.cgi?id=5306
Ozkan Sezer
2020-10-09
1
-11
/
+4
*
Fix https://bugzilla.libsdl.org/show_bug.cgi?id=4877#c2
Ozkan Sezer
2020-10-09
1
-1
/
+7
*
Added events for dynamically connecting and disconnecting displays, with an i...
Sam Lantinga
2020-10-08
1
-1
/
+1
*
Fix SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH=1 on Metal windows
Cameron Gutman
2020-09-05
2
-0
/
+5
*
Patched to compile.
Ryan C. Gordon
2020-07-16
1
-0
/
+1
*
egl: SDL_EGL_LoadLibaryOnly() shouldn't set _this->gl_config.driver_loaded = 1
Ryan C. Gordon
2020-07-16
1
-0
/
+2
*
Merge VideoBootStrap::available into VideoBootStrap::create
M Stoeckl
2020-07-12
1
-7
/
+1
*
cocoa: Change Caps Lock behavior to toggle instead of locking
Cameron Gutman
2020-05-25
1
-4
/
+2
*
Use nil instead of NULL for Objective-C objects
Sam Lantinga
2020-05-27
1
-2
/
+2
*
Fixed uninitialized variable warning
Sam Lantinga
2020-05-27
1
-2
/
+2
*
Fixed bug 5098 - macOS CreateWindowFrom doesn't work with high-dpi displays
Sam Lantinga
2020-05-11
1
-0
/
+15
*
locale: Implemented SDL_GetPreferredLocales().
Ryan C. Gordon
2020-05-04
1
-0
/
+12
*
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
Ryan C. Gordon
2020-04-10
4
-4
/
+13
*
cocoa: Patched to compile.
Ryan C. Gordon
2020-04-07
1
-1
/
+1
*
cocoa: allow calling CreateWindowFrom on an NSView
Michael Maltese
2020-03-25
4
-33
/
+30
*
cocoa: OpenGL setView and update must be used on main thread (thanks, Tim!).
Ryan C. Gordon
2020-04-07
2
-11
/
+29
*
Added SDL_log.h to SDL_internal.h so logging is available everywhere
Sam Lantinga
2020-04-07
1
-1
/
+0
*
Fixed bug 5073 - SDL does not handle URL Schemes in MacOS
Sam Lantinga
2020-04-05
1
-0
/
+14
*
cocoa: Just update the OpenGL context directly if on the main thread.
Ryan C. Gordon
2020-03-26
1
-1
/
+5
*
Fixed building back to Mac OSX using the 10.7 SDK
Sam Lantinga
2020-03-23
1
-0
/
+7
*
[NSOpenGLContext update[ is prohibited outside the main thread
Emir Marincic
2020-03-20
1
-1
/
+1
*
Fixed whitespace
Sam Lantinga
2020-03-01
1
-5
/
+5
*
Fixed bug 4369 - Going fullscreen with green knob in MacOS freezes app for 15...
Sam Lantinga
2020-03-01
2
-1
/
+7
*
cocoa: Make sure wait for button enable can't be infinite.
Ryan C. Gordon
2020-02-23
1
-1
/
+1
*
cocoa: Removed a debug printf that was accidentally committed.
Ryan C. Gordon
2020-02-23
1
-2
/
+0
*
cocoa: When exiting a fullscreen space, wait for window state to normalize.
Ryan C. Gordon
2020-02-21
1
-0
/
+18
*
mac: Wait a bit before activating app at startup.
Ryan C. Gordon
2020-02-12
1
-0
/
+1
*
Attempt to make version detection safe for Mac OS X < 10.10
Sam Lantinga
2020-02-11
1
-2
/
+4
*
Workaround for bug 4822 - Broken visual output in full screen mode with OS X ...
Sam Lantinga
2020-02-11
1
-4
/
+9
*
Miscellaneous pending fixes
Sam Lantinga
2020-01-29
3
-3
/
+5
*
cocoa: Fix command line apps' menu bar not working on macOS Catalina.
Ryan C. Gordon
2020-01-27
1
-0
/
+5
*
Updated copyright date for 2020
Sam Lantinga
2020-01-16
28
-28
/
+28
*
Added new HIDAPI driver files to the Xcode projects
Sam Lantinga
2019-12-19
1
-2
/
+2
*
cocoa: Patched to compile on older compilers.
Ryan C. Gordon
2019-12-05
1
-1
/
+1
*
cocoa: SDL_GetDisplayDPI() should account for Retina displays.
Ryan C. Gordon
2019-12-04
1
-7
/
+21
*
Fixed bug 4877 - Add support for loading menus from a nib/xib instead of buil...
Sam Lantinga
2019-12-03
1
-2
/
+30
*
macOS: more robust detection and switching of exclusive-fullscreen display mo...
Alex Szpakowski
2019-10-26
2
-96
/
+198
*
macOS: Expose high dpi-capable display modes on macOS 10.13+.
Alex Szpakowski
2019-10-24
1
-9
/
+89
*
cocoa: Implement SDL_WINDOW_ALWAYS_ON_TOP support (thanks, Gabriel!).
Ryan C. Gordon
2019-10-15
1
-1
/
+13
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