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SDL-1.3
SDL-ryan-batching-renderer
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experimental
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iOS-improvements
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hg.libsdl.org: SDL
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uikit
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fixed bug 5524 - Pass NSString to NSLog()
Sam Lantinga
2021-02-01
1
-1
/
+4
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
27
-27
/
+27
*
Fixed bug 5235 - All internal sources should include SDL_assert.h
Sam Lantinga
2020-12-09
6
-6
/
+0
*
uikit: Don't implement main() twice for iOS static libs.
Ryan C. Gordon
2020-11-10
1
-8
/
+0
*
uikit: Patched to compile on older iOS SDKs.
Ryan C. Gordon
2020-11-08
1
-1
/
+1
*
Allow more than one window on iOS as long as they're on different displays
Sam Lantinga
2020-10-15
1
-6
/
+6
*
Use a high priority dispatch queue for GCKeyboard and GCMouse events for the ...
Sam Lantinga
2020-10-15
1
-1
/
+9
*
Added support for low latency mouse and keyboard handling in iOS 14
Sam Lantinga
2020-10-15
5
-55
/
+329
*
Only watch for display connect/disconnect events while the video subsystem is...
Sam Lantinga
2020-10-09
2
-20
/
+42
*
Removed unused variable
Sam Lantinga
2020-10-08
1
-1
/
+0
*
Added events for dynamically connecting and disconnecting displays, with an i...
Sam Lantinga
2020-10-08
3
-6
/
+45
*
Fixed whitespace
Sam Lantinga
2020-10-08
1
-7
/
+7
*
Merge VideoBootStrap::available into VideoBootStrap::create
M Stoeckl
2020-07-12
1
-7
/
+1
*
Fixed mouse drag with an external mouse on iOS
Sam Lantinga
2020-06-08
1
-4
/
+7
*
Fixed building with --disable-joystick on iOS
Sam Lantinga
2020-05-27
1
-0
/
+6
*
Fixed running on older versions of iOS
Sam Lantinga
2020-04-27
1
-3
/
+5
*
Added support for mousewheel on iOS
Sam Lantinga
2020-04-14
1
-0
/
+30
*
Fixed mouse button mapping on iOS
Sam Lantinga
2020-04-13
1
-11
/
+33
*
Fixed mouse button mapping on iOS
Sam Lantinga
2020-04-13
1
-2
/
+15
*
Implemented left/right mouse click detection on iOS
Sam Lantinga
2020-04-13
1
-4
/
+15
*
Hide the mouse cursor appropriately on iOS
Sam Lantinga
2020-04-13
2
-0
/
+9
*
Make sure we're using the bounds of the view for our mouse region
Sam Lantinga
2020-04-13
1
-1
/
+1
*
Don't build iOS mouse support on Apple TV
Sam Lantinga
2020-04-13
2
-8
/
+8
*
Added support for new mouse APIs in iOS 13.4
Sam Lantinga
2020-04-13
2
-66
/
+135
*
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
Ryan C. Gordon
2020-04-10
4
-4
/
+13
*
Added support for press/release hardware keyboard events in iOS 13.4
Sam Lantinga
2020-04-08
2
-84
/
+82
*
Fixed Bug 4883, redux - connect SDL_GetDisplayDPI to UIKit_GetDisplayDPI
David Ludwig
2020-03-28
1
-0
/
+1
*
Fixed compile warning
Sam Lantinga
2020-03-16
1
-1
/
+0
*
Fixed build
Sam Lantinga
2020-01-30
1
-0
/
+1
*
Export SDL functions for iOS application delegates
Sam Lantinga
2020-01-30
1
-4
/
+0
*
Miscellaneous pending fixes
Sam Lantinga
2020-01-29
1
-2
/
+2
*
Updated copyright date for 2020
Sam Lantinga
2020-01-16
27
-27
/
+27
*
Update for bug 4883 - Add approximation for display DPI on iOS
Sam Lantinga
2019-12-16
1
-1
/
+1
*
Fixed bug 4883 - Add approximation for display DPI on iOS
Sam Lantinga
2019-12-08
2
-3
/
+167
*
Fixed bug 4882 - Fix build for iOS when disabling OpenGL
Sam Lantinga
2019-12-03
8
-2
/
+20
*
iOS: remove some unused code, minor code style cleanup.
Alex Szpakowski
2019-10-27
1
-11
/
+10
*
iOS: replace a deprecated function call with a non-deprecated equivalent.
Alex Szpakowski
2019-10-27
1
-1
/
+1
*
Removed unused variable
Sam Lantinga
2019-10-17
1
-1
/
+0
*
iOS: Fix issues with Split VIew on iPad (bugs #4586, #4705).
Alex Szpakowski
2019-08-15
1
-2
/
+13
*
Fixed bug 4747 - [Patch] SDL_ShowMessageBox ignores BUTTON_RETURNKEY_DEFAULT ...
Sam Lantinga
2019-08-05
1
-0
/
+4
*
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_...
Alex Szpakowski
2019-08-05
4
-24
/
+51
*
Fix bug where the wrong button was the default in the old message box because...
Sam Lantinga
2019-08-02
1
-4
/
+20
*
Add a windowID field to SDL_TouchFingerEvent (bug #4331).
Alex Szpakowski
2019-08-01
1
-3
/
+3
*
Copypaste SDL_NSLog to UIKit backend, document it as such
Ethan Lee
2019-07-17
1
-0
/
+6
*
iOS: Fix the window size not being set properly when Split View is used on an...
Alex Szpakowski
2019-07-01
1
-2
/
+9
*
iOS: remove some code which could affect the state of UIViews that aren't own...
Alex Szpakowski
2019-06-16
1
-21
/
+0
*
Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on...
Sam Lantinga
2019-06-14
2
-2
/
+8
*
iOS: Remove didAddSubview override in NSWindow, its code breaks things which ...
Alex Szpakowski
2019-06-12
1
-14
/
+0
*
Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically
Sam Lantinga
2019-06-11
1
-13
/
+28
*
Fixed bug 4658 - iOS 12 fullscreen flag and SDL_HINT_IOS_HIDE_HOME_INDICATOR ...
Sam Lantinga
2019-06-09
4
-13
/
+22
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