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Commit message (
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Author
Age
Files
Lines
*
SDL_ConvertColorkeyToAlpha: remove and clarify a FIXME
Sylvain Becker
2021-02-03
1
-64
/
+57
*
Fixed detecting the paddles on the Xbox Elite Series 1 controller
Sam Lantinga
2021-02-02
4
-31
/
+3
*
Fixed bug 5471 - Creating a fullscreen desktop window goes windowed temporarily
Sam Lantinga
2021-02-01
1
-1
/
+1
*
Added test command line options to force different window types
Sam Lantinga
2021-02-01
1
-0
/
+13
*
Removed support for clock_gettime_nsec_np()
Sam Lantinga
2021-02-01
1
-22
/
+5
*
Don't uncorrelate while rumble is active and stay correlated longer in case r...
Sam Lantinga
2021-02-01
1
-6
/
+9
*
wayland: Don't crash when the properties of already existing wl_output change
Sebastian Krzyszkowiak
2021-02-01
3
-5
/
+14
*
Fixed bug 5524 - Pass NSString to NSLog()
Sam Lantinga
2021-02-01
2
-2
/
+8
*
free 'outputs' in 'Wayland_DestroyWindow'
Christian Rauch
2021-01-31
1
-0
/
+2
*
free the 'data_device_manager'
Christian Rauch
2021-01-31
1
-0
/
+3
*
wayland: Fix transform and scale handling when setting display mode
Sebastian Krzyszkowiak
2021-01-31
2
-10
/
+23
*
[KMS/DRM] Merge patch for bug 5522#: Implement KMSDRM_GetWindowWMInfo().
Manuel Alfayate Corchete
2021-01-31
1
-10
/
+16
*
[KMS/DRM] Fix for bug #5518: only do async pageflips when hardware supports t...
Manuel Alfayate Corchete
2021-01-31
3
-3
/
+12
*
Add default handler for Alt+Tab while keyboard grab is enabled
Cameron Gutman
2021-01-27
1
-0
/
+17
*
Revert checks on destination scaling size (see bug #5510)
Sylvain Becker
2021-01-30
2
-4
/
+6
*
[KMS/DRM] Correct small omission on bugfix #5513: y-coord correction has to b...
Manuel Alfayate Corchete
2021-01-29
2
-7
/
+12
*
Fixed crash if the GameCube controller hasn't been opened yet
Sam Lantinga
2021-01-29
1
-0
/
+4
*
Remove checks on destination scaling size (see bug #5510)
Sylvain Becker
2021-01-29
2
-6
/
+4
*
[KMS/DRM] Remove unused KMSDRM_SetWindowGrab prototype in header file.
Manuel Alfayate Corchete
2021-01-29
1
-1
/
+0
*
[KMS/DRM] Patch for bug #5513. KMSDRM backend can now manage and use several ...
Manuel Alfayate Corchete
2021-01-29
4
-318
/
+407
*
Properly handle keys already down when the hook is installed
Cameron Gutman
2021-01-28
3
-0
/
+18
*
Remove old YUV fixme
Sylvain Becker
2021-01-29
1
-5
/
+0
*
Add checks for maximun scaling size (see bug #5510)
Sylvain Becker
2021-01-29
2
-0
/
+10
*
Make sure we don't create a game controller mapping for HID devices that aren...
Sam Lantinga
2021-01-28
1
-1
/
+7
*
Note that the Logitech G29 (PS4) is a racing wheel
Sam Lantinga
2021-01-28
1
-1
/
+2
*
Fixed bug 5510 - simplify the scaling functions blit auto (generated file)
Sylvain Becker
2021-01-28
1
-1080
/
+432
*
Fixed bug 5510 - simplify the scaling functions
Sylvain Becker
2021-01-28
2
-31
/
+11
*
SDL_stretch: remove un-used vars, same notation as blit functions
Sylvain Becker
2021-01-28
1
-69
/
+66
*
Fixed compiler warnings
Sam Lantinga
2021-01-27
1
-2
/
+1
*
Fixed build warning
Sam Lantinga
2021-01-27
1
-0
/
+3
*
Fixed PS4 controllers over Bluetooth on Windows 7
Sam Lantinga
2021-01-27
1
-38
/
+57
*
Added WIN_IsWindows8OrGreater() for internal use
Sam Lantinga
2021-01-27
2
-0
/
+15
*
X11: Ungrab the keyboard when the mouse leaves the window
Cameron Gutman
2021-01-27
1
-0
/
+10
*
SDL_LowerSoftStretchLinear: assign result from scale_mat() to ret.
Ozkan Sezer
2021-01-28
1
-5
/
+5
*
Fixed bug 3816 - asm code in video/SDL_stretch.c
Sam Lantinga
2021-01-27
1
-290
/
+136
*
Added explicit case from Uint8 to int before subtracting offset
Sam Lantinga
2021-01-27
1
-1
/
+1
*
Fixed compile warning
Sam Lantinga
2021-01-27
1
-1
/
+1
*
The Sharkoon Skiller SGH2 headset hangs in DirectInput enumeration, so avoid ...
Sam Lantinga
2021-01-27
1
-0
/
+1
*
Fixed bug 3816 - asm code in video/SDL_stretch.c
Sam Lantinga
2021-01-27
1
-24
/
+38
*
Fixed building with mingw64
Sam Lantinga
2021-01-27
1
-0
/
+4
*
SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension
Sylvain Becker
2021-01-27
1
-20
/
+20
*
SDL_UpdateTexture: intersect update rect with texture dimension
Sylvain Becker
2021-01-27
1
-12
/
+13
*
SDL_SoftStretch: disable asm path if mprotect isn't available (see bug #3816)
Sylvain Becker
2021-01-27
1
-0
/
+4
*
Expose separate keyboard and mouse grab support
Cameron Gutman
2021-01-26
10
-38
/
+127
*
SDL_SoftStretch: re-enable USE_ASM_STRETCH path for gcc >= 4.6
Sylvain Becker
2021-01-26
1
-2
/
+8
*
DirectFB: Split input grab handling into keyboard and mouse parts
Cameron Gutman
2021-01-26
6
-36
/
+34
*
Fixed bug 5497 - SDL_COMPOSE_ERROR is wrong
Sam Lantinga
2021-01-25
1
-1
/
+1
*
Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' H...
Sam Lantinga
2021-01-25
1
-1
/
+5
*
Removed non-functional window grab implementations
Sam Lantinga
2021-01-25
8
-27
/
+0
*
Rename SetWindowGrab() to SetWindowMouseGrab()
Cameron Gutman
2021-01-25
29
-36
/
+36
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