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Simple DirectMedia Layer CREDITS
Thanks to everyone who made this possible, including:

* Cliff Matthews, for giving me a reason to start this project. :)
 -- Executor rocks!  *grin*

* Ryan Gordon for helping everybody out and keeping the dream alive. :)

* Gabriel Jacobo for his work on the Android port and generally helping out all around
 
* Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches

* Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code

* Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve

* Alfred Reynolds for the game controller API and general (in)sanity

* Jørgen Tjernø for numerous magical Mac OS X fixes

* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers
 
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides

* Edgar "bobbens" Simo for his force feedback API development during the
  Google Summer of Code 2008

* Aaron Wishnick for his work on audio resampling and pitch shifting during
  the Google Summer of Code 2008

* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the
  Google Summer of Code 2008

* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation

* Everybody at Loki Software, Inc. for their great contributions!

 And a big hand to everyone else who has contributed over the years.

THANKS! :)

  -- Sam Lantinga			<slouken@libsdl.org>