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Simple DirectMedia Layer CREDITS
Thanks to everyone who made this possible, including:
* Cliff Matthews, for giving me a reason to start this project. :)
-- Executor rocks! *grin*
* Ryan Gordon for helping everybody out and keeping the dream alive. :)
* Gabriel Jacobo for his work on the Android port and generally helping out all around
* Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches
* Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code
* Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve
* Alfred Reynolds for the game controller API and general (in)sanity
* Jørgen Tjernø for numerous magical Mac OS X fixes
* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides
* Edgar "bobbens" Simo for his force feedback API development during the
Google Summer of Code 2008
* Aaron Wishnick for his work on audio resampling and pitch shifting during
the Google Summer of Code 2008
* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the
Google Summer of Code 2008
* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation
* Everybody at Loki Software, Inc. for their great contributions!
And a big hand to everyone else who has contributed over the years.
THANKS! :)
-- Sam Lantinga <slouken@libsdl.org>
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