summaryrefslogtreecommitdiff
path: root/test/testoverlay2.c
blob: ff7b7e6c6cb1aa19b151d19c72281f564ac3a17b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
/*
  Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely.
*/
/********************************************************************************
 *                                                                              *
 * Test of the overlay used for moved pictures, test more closed to real life.  *
 * Running trojan moose :) Coded by Mike Gorchak.                               *
 *                                                                              *
 ********************************************************************************/

#include <stdlib.h>

#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif

#include "SDL.h"

#include "testyuv_cvt.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84] = {
    {49, 49, 49, SDL_ALPHA_OPAQUE}
    , {66, 24, 0, SDL_ALPHA_OPAQUE}
    , {66, 33, 0, SDL_ALPHA_OPAQUE}
    , {66, 66, 66, SDL_ALPHA_OPAQUE}
    ,
    {66, 115, 49, SDL_ALPHA_OPAQUE}
    , {74, 33, 0, SDL_ALPHA_OPAQUE}
    , {74, 41, 16, SDL_ALPHA_OPAQUE}
    , {82, 33, 8, SDL_ALPHA_OPAQUE}
    ,
    {82, 41, 8, SDL_ALPHA_OPAQUE}
    , {82, 49, 16, SDL_ALPHA_OPAQUE}
    , {82, 82, 82, SDL_ALPHA_OPAQUE}
    , {90, 41, 8, SDL_ALPHA_OPAQUE}
    ,
    {90, 41, 16, SDL_ALPHA_OPAQUE}
    , {90, 57, 24, SDL_ALPHA_OPAQUE}
    , {99, 49, 16, SDL_ALPHA_OPAQUE}
    , {99, 66, 24, SDL_ALPHA_OPAQUE}
    ,
    {99, 66, 33, SDL_ALPHA_OPAQUE}
    , {99, 74, 33, SDL_ALPHA_OPAQUE}
    , {107, 57, 24, SDL_ALPHA_OPAQUE}
    , {107, 82, 41, SDL_ALPHA_OPAQUE}
    ,
    {115, 57, 33, SDL_ALPHA_OPAQUE}
    , {115, 66, 33, SDL_ALPHA_OPAQUE}
    , {115, 66, 41, SDL_ALPHA_OPAQUE}
    , {115, 74, 0, SDL_ALPHA_OPAQUE}
    ,
    {115, 90, 49, SDL_ALPHA_OPAQUE}
    , {115, 115, 115, SDL_ALPHA_OPAQUE}
    , {123, 82, 0, SDL_ALPHA_OPAQUE}
    , {123, 99, 57, SDL_ALPHA_OPAQUE}
    ,
    {132, 66, 41, SDL_ALPHA_OPAQUE}
    , {132, 74, 41, SDL_ALPHA_OPAQUE}
    , {132, 90, 8, SDL_ALPHA_OPAQUE}
    , {132, 99, 33, SDL_ALPHA_OPAQUE}
    ,
    {132, 99, 66, SDL_ALPHA_OPAQUE}
    , {132, 107, 66, SDL_ALPHA_OPAQUE}
    , {140, 74, 49, SDL_ALPHA_OPAQUE}
    , {140, 99, 16, SDL_ALPHA_OPAQUE}
    ,
    {140, 107, 74, SDL_ALPHA_OPAQUE}
    , {140, 115, 74, SDL_ALPHA_OPAQUE}
    , {148, 107, 24, SDL_ALPHA_OPAQUE}
    , {148, 115, 82, SDL_ALPHA_OPAQUE}
    ,
    {148, 123, 74, SDL_ALPHA_OPAQUE}
    , {148, 123, 90, SDL_ALPHA_OPAQUE}
    , {156, 115, 33, SDL_ALPHA_OPAQUE}
    , {156, 115, 90, SDL_ALPHA_OPAQUE}
    ,
    {156, 123, 82, SDL_ALPHA_OPAQUE}
    , {156, 132, 82, SDL_ALPHA_OPAQUE}
    , {156, 132, 99, SDL_ALPHA_OPAQUE}
    , {156, 156, 156, SDL_ALPHA_OPAQUE}
    ,
    {165, 123, 49, SDL_ALPHA_OPAQUE}
    , {165, 123, 90, SDL_ALPHA_OPAQUE}
    , {165, 132, 82, SDL_ALPHA_OPAQUE}
    , {165, 132, 90, SDL_ALPHA_OPAQUE}
    ,
    {165, 132, 99, SDL_ALPHA_OPAQUE}
    , {165, 140, 90, SDL_ALPHA_OPAQUE}
    , {173, 132, 57, SDL_ALPHA_OPAQUE}
    , {173, 132, 99, SDL_ALPHA_OPAQUE}
    ,
    {173, 140, 107, SDL_ALPHA_OPAQUE}
    , {173, 140, 115, SDL_ALPHA_OPAQUE}
    , {173, 148, 99, SDL_ALPHA_OPAQUE}
    , {173, 173, 173, SDL_ALPHA_OPAQUE}
    ,
    {181, 140, 74, SDL_ALPHA_OPAQUE}
    , {181, 148, 115, SDL_ALPHA_OPAQUE}
    , {181, 148, 123, SDL_ALPHA_OPAQUE}
    , {181, 156, 107, SDL_ALPHA_OPAQUE}
    ,
    {189, 148, 123, SDL_ALPHA_OPAQUE}
    , {189, 156, 82, SDL_ALPHA_OPAQUE}
    , {189, 156, 123, SDL_ALPHA_OPAQUE}
    , {189, 156, 132, SDL_ALPHA_OPAQUE}
    ,
    {189, 189, 189, SDL_ALPHA_OPAQUE}
    , {198, 156, 123, SDL_ALPHA_OPAQUE}
    , {198, 165, 132, SDL_ALPHA_OPAQUE}
    , {206, 165, 99, SDL_ALPHA_OPAQUE}
    ,
    {206, 165, 132, SDL_ALPHA_OPAQUE}
    , {206, 173, 140, SDL_ALPHA_OPAQUE}
    , {206, 206, 206, SDL_ALPHA_OPAQUE}
    , {214, 173, 115, SDL_ALPHA_OPAQUE}
    ,
    {214, 173, 140, SDL_ALPHA_OPAQUE}
    , {222, 181, 148, SDL_ALPHA_OPAQUE}
    , {222, 189, 132, SDL_ALPHA_OPAQUE}
    , {222, 189, 156, SDL_ALPHA_OPAQUE}
    ,
    {222, 222, 222, SDL_ALPHA_OPAQUE}
    , {231, 198, 165, SDL_ALPHA_OPAQUE}
    , {231, 231, 231, SDL_ALPHA_OPAQUE}
    , {239, 206, 173, SDL_ALPHA_OPAQUE}
};

Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
SDL_Texture *MooseTexture;
SDL_Rect displayrect;
int window_w;
int window_h;
SDL_Window *window;
SDL_Renderer *renderer;
int paused = 0;
int i;
SDL_bool done = SDL_FALSE;
static int fpsdelay;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

static void
PrintUsage(char *argv0)
{
    SDL_Log("Usage: %s [arg] [arg] [arg] ...\n", argv0);
    SDL_Log("\n");
    SDL_Log("Where 'arg' is any of the following options:\n");
    SDL_Log("\n");
    SDL_Log("    -fps <frames per second>\n");
    SDL_Log("    -nodelay\n");
    SDL_Log("    -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
    SDL_Log("    -scale <scale factor> (initial scale of the overlay)\n");
    SDL_Log("    -help (shows this help)\n");
    SDL_Log("\n");
    SDL_Log("Press ESC to exit, or SPACE to freeze the movie while application running.\n");
    SDL_Log("\n");
}

void
loop()
{
    SDL_Event event;

    while (SDL_PollEvent(&event)) {
        switch (event.type) {
        case SDL_WINDOWEVENT:
            if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
                SDL_RenderSetViewport(renderer, NULL);
                displayrect.w = window_w = event.window.data1;
                displayrect.h = window_h = event.window.data2;
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
            displayrect.x = event.button.x - window_w / 2;
            displayrect.y = event.button.y - window_h / 2;
            break;
        case SDL_MOUSEMOTION:
            if (event.motion.state) {
                displayrect.x = event.motion.x - window_w / 2;
                displayrect.y = event.motion.y - window_h / 2;
            }
            break;
        case SDL_KEYDOWN:
            if (event.key.keysym.sym == SDLK_SPACE) {
                paused = !paused;
                break;
            }
            if (event.key.keysym.sym != SDLK_ESCAPE) {
                break;
            }
        case SDL_QUIT:
            done = SDL_TRUE;
            break;
        }
    }

#ifndef __EMSCRIPTEN__
    SDL_Delay(fpsdelay);
#endif

    if (!paused) {
        i = (i + 1) % MOOSEFRAMES_COUNT;

        SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W);
    }
    SDL_RenderClear(renderer);
    SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
    SDL_RenderPresent(renderer);

#ifdef __EMSCRIPTEN__
    if (done) {
        emscripten_cancel_main_loop();
    }
#endif
}

int
main(int argc, char **argv)
{
    Uint8 *RawMooseData;
    SDL_RWops *handle;
    SDL_Window *window;
    int j;
    int fps = 12;
    int nodelay = 0;
    int scale = 5;

    /* Enable standard application logging */
    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);

    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 3;
    }

    while (argc > 1) {
        if (SDL_strcmp(argv[1], "-fps") == 0) {
            if (argv[2]) {
                fps = SDL_atoi(argv[2]);
                if (fps == 0) {
                    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
                            "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                    quit(10);
                }
                if ((fps < 0) || (fps > 1000)) {
                    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
                            "The -fps option must be in range from 1 to 1000, default is 12.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else if (SDL_strcmp(argv[1], "-nodelay") == 0) {
            nodelay = 1;
            argv += 1;
            argc -= 1;
        } else if (SDL_strcmp(argv[1], "-scale") == 0) {
            if (argv[2]) {
                scale = SDL_atoi(argv[2]);
                if (scale == 0) {
                    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
                            "The -scale option requires an argument [from 1 to 50], default is 5.\n");
                    quit(10);
                }
                if ((scale < 0) || (scale > 50)) {
                    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
                            "The -scale option must be in range from 1 to 50, default is 5.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else if ((SDL_strcmp(argv[1], "-help") == 0)
                   || (SDL_strcmp(argv[1], "-h") == 0)) {
            PrintUsage(argv[0]);
            quit(0);
        } else {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unrecognized option: %s.\n", argv[1]);
            quit(10);
        }
        break;
    }

    RawMooseData = (Uint8 *) SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
    if (RawMooseData == NULL) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
        quit(1);
    }

    /* load the trojan moose images */
    handle = SDL_RWFromFile("moose.dat", "rb");
    if (handle == NULL) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
        SDL_free(RawMooseData);
        quit(2);
    }

    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);

    SDL_RWclose(handle);

    /* Create the window and renderer */
    window_w = MOOSEPIC_W * scale;
    window_h = MOOSEPIC_H * scale;
    window = SDL_CreateWindow("Happy Moose",
                              SDL_WINDOWPOS_UNDEFINED,
                              SDL_WINDOWPOS_UNDEFINED,
                              window_w, window_h,
                              SDL_WINDOW_RESIZABLE);
    if (!window) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
        SDL_free(RawMooseData);
        quit(4);
    }

    renderer = SDL_CreateRenderer(window, -1, 0);
    if (!renderer) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
        SDL_free(RawMooseData);
        quit(4);
    }

    MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
    if (!MooseTexture) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
        SDL_free(RawMooseData);
        quit(5);
    }
    /* Uncomment this to check vertex color with a YUV texture */
    /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */

    for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
        Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
        Uint8 *rgb;
        Uint8 *frame;

        rgb = MooseFrameRGB;
        frame = RawMooseData + i * MOOSEFRAME_SIZE;
        for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
            rgb[0] = MooseColors[frame[j]].r;
            rgb[1] = MooseColors[frame[j]].g;
            rgb[2] = MooseColors[frame[j]].b;
            rgb += 3;
        }
        ConvertRGBtoYUV(SDL_PIXELFORMAT_YV12, MooseFrameRGB, MOOSEPIC_W*3, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H,
            SDL_GetYUVConversionModeForResolution(MOOSEPIC_W, MOOSEPIC_H),
            0, 100);
    }

    SDL_free(RawMooseData);

    /* set the start frame */
    i = 0;
    if (nodelay) {
        fpsdelay = 0;
    } else {
        fpsdelay = 1000 / fps;
    }

    displayrect.x = 0;
    displayrect.y = 0;
    displayrect.w = window_w;
    displayrect.h = window_h;

    /* Ignore key up events, they don't even get filtered */
    SDL_EventState(SDL_KEYUP, SDL_IGNORE);

    /* Loop, waiting for QUIT or RESIZE */
#ifdef __EMSCRIPTEN__
    emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
#else
    while (!done) {
        loop();
            }
#endif

    SDL_DestroyRenderer(renderer);
    quit(0);
    return 0;
}

/* vi: set ts=4 sw=4 expandtab: */