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authorRod Smith <rodsmith@rodsbooks.com>2020-02-15 16:08:31 -0500
committerRod Smith <rodsmith@rodsbooks.com>2020-02-15 16:08:31 -0500
commitbbd6b4cc67ffcdf7b2a6bd5008d28006cb147393 (patch)
tree85ccb27b77c3c014dc1d8a18c7050c8b28f14508 /README
parente48d850e5c44f5b57d271ccf0555a589aaccc6b2 (diff)
downloadsgdisk-bbd6b4cc67ffcdf7b2a6bd5008d28006cb147393.tar.gz
Tweaks for building on the latest XCode for macOS
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@@ -204,9 +204,13 @@ be used instead. In addition, note these requirements:
(https://trac.macports.org/browser/trunk/dports/devel/popt/Portfile), Fink
(http://www.finkproject.org), or brew (http://macappstore.org/popt/);
however, you'll first need to install the relevant environment
- (instructions exist on the relevant projects' pages). Alternatively, you
- can compile gdisk and/or cgdisk alone, without sgdisk; gdisk doesn't
- require popt.
+ (instructions exist on the relevant projects' pages). When I re-built my
+ Mac build environment in February of 2020, I found that brew was, by far,
+ the easiest of these to install. Some of the others seem to have been
+ abandoned, but I didn't investigate thoroughly. I'm leaving the references
+ in case they might be useful in the future. Instead of installing one of
+ These ports, you can compile gdisk and/or cgdisk alone, without sgdisk;
+ gdisk and cgdisk don't require popt.
When all the necessary development tools and libraries are installed, you
can uncompress the package and type "make" at the command prompt in the