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authorMichael Alexsander <michaelalexsander@protonmail.com>2021-07-29 17:27:46 -0300
committerVille Skyttä <ville.skytta@iki.fi>2021-12-13 20:33:46 +0000
commit3c064c850488ede673cc87dfd5da29d36384b8f4 (patch)
treec452413205989fcd93f8c939e3695420dba0b90d /tests/mime-detection/test.gd
parent3a1162227ddae817aa3fdc71129790f345fc1140 (diff)
downloadshared-mime-info-3c064c850488ede673cc87dfd5da29d36384b8f4.tar.gz
Add Godot engine files
Diffstat (limited to 'tests/mime-detection/test.gd')
-rw-r--r--tests/mime-detection/test.gd16
1 files changed, 16 insertions, 0 deletions
diff --git a/tests/mime-detection/test.gd b/tests/mime-detection/test.gd
new file mode 100644
index 00000000..1eccaec1
--- /dev/null
+++ b/tests/mime-detection/test.gd
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+extends Node
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass