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author | Michael Alexsander <michaelalexsander@protonmail.com> | 2021-07-29 17:27:46 -0300 |
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committer | Ville Skyttä <ville.skytta@iki.fi> | 2021-12-13 20:33:46 +0000 |
commit | 3c064c850488ede673cc87dfd5da29d36384b8f4 (patch) | |
tree | c452413205989fcd93f8c939e3695420dba0b90d /tests/mime-detection/test.gd | |
parent | 3a1162227ddae817aa3fdc71129790f345fc1140 (diff) | |
download | shared-mime-info-3c064c850488ede673cc87dfd5da29d36384b8f4.tar.gz |
Add Godot engine files
Diffstat (limited to 'tests/mime-detection/test.gd')
-rw-r--r-- | tests/mime-detection/test.gd | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/tests/mime-detection/test.gd b/tests/mime-detection/test.gd new file mode 100644 index 00000000..1eccaec1 --- /dev/null +++ b/tests/mime-detection/test.gd @@ -0,0 +1,16 @@ +extends Node + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass |