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authorJoel Fischer <joeljfischer@gmail.com>2016-05-25 08:44:23 -0400
committerJoel Fischer <joeljfischer@gmail.com>2016-05-25 08:44:23 -0400
commitfb8e9903a323acaf5fc78819bb3c203567542ab2 (patch)
treee40665103ac7db492e0a40e34cd92f3390defa55 /SmartDeviceLink/SDLInteractionMode.m
parentf7540a02262832e34c67b0953dd8a1804a046fea (diff)
downloadsdl_ios-fb8e9903a323acaf5fc78819bb3c203567542ab2.tar.gz
Shift files into root directory
Diffstat (limited to 'SmartDeviceLink/SDLInteractionMode.m')
-rw-r--r--SmartDeviceLink/SDLInteractionMode.m56
1 files changed, 56 insertions, 0 deletions
diff --git a/SmartDeviceLink/SDLInteractionMode.m b/SmartDeviceLink/SDLInteractionMode.m
new file mode 100644
index 000000000..07dc5f7b2
--- /dev/null
+++ b/SmartDeviceLink/SDLInteractionMode.m
@@ -0,0 +1,56 @@
+// SDLInteractionMode.m
+//
+
+
+#import "SDLInteractionMode.h"
+
+SDLInteractionMode *SDLInteractionMode_MANUAL_ONLY = nil;
+SDLInteractionMode *SDLInteractionMode_VR_ONLY = nil;
+SDLInteractionMode *SDLInteractionMode_BOTH = nil;
+
+NSArray *SDLInteractionMode_values = nil;
+
+@implementation SDLInteractionMode
+
++ (SDLInteractionMode *)valueOf:(NSString *)value {
+ for (SDLInteractionMode *item in SDLInteractionMode.values) {
+ if ([item.value isEqualToString:value]) {
+ return item;
+ }
+ }
+ return nil;
+}
+
++ (NSArray *)values {
+ if (SDLInteractionMode_values == nil) {
+ SDLInteractionMode_values = @[
+ SDLInteractionMode.MANUAL_ONLY,
+ SDLInteractionMode.VR_ONLY,
+ SDLInteractionMode.BOTH,
+ ];
+ }
+ return SDLInteractionMode_values;
+}
+
++ (SDLInteractionMode *)MANUAL_ONLY {
+ if (SDLInteractionMode_MANUAL_ONLY == nil) {
+ SDLInteractionMode_MANUAL_ONLY = [[SDLInteractionMode alloc] initWithValue:@"MANUAL_ONLY"];
+ }
+ return SDLInteractionMode_MANUAL_ONLY;
+}
+
++ (SDLInteractionMode *)VR_ONLY {
+ if (SDLInteractionMode_VR_ONLY == nil) {
+ SDLInteractionMode_VR_ONLY = [[SDLInteractionMode alloc] initWithValue:@"VR_ONLY"];
+ }
+ return SDLInteractionMode_VR_ONLY;
+}
+
++ (SDLInteractionMode *)BOTH {
+ if (SDLInteractionMode_BOTH == nil) {
+ SDLInteractionMode_BOTH = [[SDLInteractionMode alloc] initWithValue:@"BOTH"];
+ }
+ return SDLInteractionMode_BOTH;
+}
+
+@end