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author | Joel Fischer <joeljfischer@gmail.com> | 2018-05-25 14:47:33 -0400 |
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committer | Joel Fischer <joeljfischer@gmail.com> | 2018-05-25 14:47:33 -0400 |
commit | 466cd0091c8350aba1c81862da11a9bc07ff0207 (patch) | |
tree | dee36e267eacba5d65cb26717e8c85c2c0d9ae9d /docs/Classes/SDLOnButtonPress.html | |
parent | da767be2bd10518df7e54a4b043f333d51ed540c (diff) | |
download | sdl_ios-466cd0091c8350aba1c81862da11a9bc07ff0207.tar.gz |
Update for v6.0
Diffstat (limited to 'docs/Classes/SDLOnButtonPress.html')
-rw-r--r-- | docs/Classes/SDLOnButtonPress.html | 80 |
1 files changed, 22 insertions, 58 deletions
diff --git a/docs/Classes/SDLOnButtonPress.html b/docs/Classes/SDLOnButtonPress.html index 97c08a049..8b7802436 100644 --- a/docs/Classes/SDLOnButtonPress.html +++ b/docs/Classes/SDLOnButtonPress.html @@ -10,51 +10,25 @@ <h3>Overview</h3> -<p>Notifies application of button press events for buttons to which the - application is subscribed. SDL supports two button press events defined as - follows:</p> - -<p><ul> - <li>SHORT - Occurs when a button is depressed, then released within two - seconds. The event is considered to occur immediately after the button is - released.</li> - <li>LONG - Occurs when a button is depressed and held for two seconds or - more. The event is considered to occur immediately after the two second - threshold has been crossed, before the button is released</li> - </ul> - <b>HMI Status Requirements:</b> - <ul> - HMILevel: - <ul> - <li>The application will receive OnButtonPress notifications for all - subscribed buttons when HMILevel is FULL.</li> - <li>The application will receive OnButtonPress notifications for subscribed - media buttons when HMILevel is LIMITED.</li> - <li>Media buttons include SEEKLEFT, SEEKRIGHT, TUNEUP, TUNEDOWN, and - PRESET_0-PRESET_9.</li> - <li>The application will not receive OnButtonPress notification when HMILevel - is BACKGROUND or NONE.</li> - </ul> - AudioStreamingState: - <ul> - <li> Any </li> - </ul> - SystemContext: - <ul> - <li>MAIN, VR. In MENU, only PRESET buttons. In VR, pressing any subscribable - button will cancel VR.</li> - </ul> - </ul></p> -<div class="aside aside-see"> - <p class="aside-title">See</p> - SDLSubscribeButton - -</div> -<div class="aside aside-see"> - <p class="aside-title">See</p> - SDLUnsubscribeButton - -</div> +<p>Notifies application of button press events for buttons to which the application is subscribed. SDL supports two button press events defined as follows:</p> + +<p>SHORT - Occurs when a button is depressed, then released within two seconds. The event is considered to occur immediately after the button is released.</p> + +<p>LONG - Occurs when a button is depressed and held for two seconds or more. The event is considered to occur immediately after the two second threshold has been crossed, before the button is released.</p> + +<p>HMI Status Requirements:</p> + +<p>HMILevel:</p> + +<p>The application will receive OnButtonPress notifications for all subscribed buttons when HMILevel is FULL.</p> + +<p>The application will receive OnButtonPress notifications for subscribed media buttons when HMILevel is LIMITED. Media buttons include SEEKLEFT, SEEKRIGHT, TUNEUP, TUNEDOWN, and PRESET_0-PRESET_9.</p> + +<p>The application will not receive OnButtonPress notification when HMILevel is BACKGROUND or NONE.</p> + +<p>AudioStreamingState: Any</p> + +<p>SystemContext: MAIN, VR. In MENU, only PRESET buttons. In VR, pressing any subscribable button will cancel VR.</p> <p>@since SDL 1.0</p> @@ -64,12 +38,7 @@ buttonName </h3> - <p>@abstract the button’s name</p> -<div class="aside aside-see"> - <p class="aside-title">See</p> - SDLButtonName - -</div> + <p>The button’s name</p> <p>Required</p> @@ -89,12 +58,7 @@ buttonPressMode </h3> - <p>@abstract Indicates whether this is a LONG or SHORT button press event</p> -<div class="aside aside-see"> - <p class="aside-title">See</p> - SDLButtonPressMode - -</div> + <p>Indicates whether this is a LONG or SHORT button press event</p> <p>Required</p> @@ -115,7 +79,7 @@ customButtonID </h3> - <p>@abstract If ButtonName is <q>CUSTOM_BUTTON</q>, this references the integer ID passed by a custom button. (e.g. softButton ID)</p> + <p>If ButtonName is <q>CUSTOM_BUTTON</q>, this references the integer ID passed by a custom button. (e.g. softButton ID)</p> <p>@since SDL 2.0</p> |