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// SDLAmbientLightStatus.h
//
#import "SDLEnum.h"
/**
* Reflects the status of the ambient light sensor for headlamps
*
* @since SDL 3.0
*/
typedef SDLEnum SDLAmbientLightStatus SDL_SWIFT_ENUM;
/**
* Represents a "night" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusNight;
/**
* Represents a "twilight 1" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight1;
/**
* Represents a "twilight 2" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight2;
/**
* Represents a "twilight 3" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight3;
/**
* Represents a "twilight 4" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusTwilight4;
/**
* Represents a "day" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusDay;
/**
* Represents an "unknown" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusUnknown;
/**
* Represents a "invalid" ambient light status
*/
extern SDLAmbientLightStatus const SDLAmbientLightStatusInvalid;
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