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// SDLBitsPerSample.h
//
#import "SDLEnum.h"
/**
* Describes different bit depth options for PerformAudioPassThru
*
* @since SDL 2.0
*/
typedef SDLEnum SDLBitsPerSample NS_STRING_ENUM;
/**
* @abstract 8 bits per sample
*/
extern SDLBitsPerSample const SDLBitsPerSample8Bit;
/**
* @abstract 16 bits per sample
*/
extern SDLBitsPerSample const SDLBitsPerSample16Bit;
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