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// SDLButtonName.m
//
#import "SDLButtonName.h"
SDLButtonName const SDLButtonNameOk = @"OK";
SDLButtonName const SDLButtonNameSeekLeft = @"SEEKLEFT";
SDLButtonName const SDLButtonNameSeekRight = @"SEEKRIGHT";
SDLButtonName const SDLButtonNameTuneUp = @"TUNEUP";
SDLButtonName const SDLButtonNameTuneDown = @"TUNEDOWN";
SDLButtonName const SDLButtonNamePreset0 = @"PRESET_0";
SDLButtonName const SDLButtonNamePreset1 = @"PRESET_1";
SDLButtonName const SDLButtonNamePreset2 = @"PRESET_2";
SDLButtonName const SDLButtonNamePreset3 = @"PRESET_3";
SDLButtonName const SDLButtonNamePreset4 = @"PRESET_4";
SDLButtonName const SDLButtonNamePreset5 = @"PRESET_5";
SDLButtonName const SDLButtonNamePreset6 = @"PRESET_6";
SDLButtonName const SDLButtonNamePreset7 = @"PRESET_7";
SDLButtonName const SDLButtonNamePreset8 = @"PRESET_8";
SDLButtonName const SDLButtonNamePreset9 = @"PRESET_9";
SDLButtonName const SDLButtonNameCustomButton = @"CUSTOM_BUTTON";
SDLButtonName const SDLButtonNameSearch = @"SEARCH";
SDLButtonName const SDLButtonNameACMax = @"AC_MAX";
SDLButtonName const SDLButtonNameAC = @"AC";
SDLButtonName const SDLButtonNameRecirculate = @"RECIRCULATE";
SDLButtonName const SDLButtonNameFanUp = @"FAN_UP";
SDLButtonName const SDLButtonNameFanDown = @"FAN_DOWN";
SDLButtonName const SDLButtonNameTempUp = @"TEMP_UP";
SDLButtonName const SDLButtonNameTempDown = @"TEMP_DOWN";
SDLButtonName const SDLButtonNameDefrostMax = @"DEFROST_MAX";
SDLButtonName const SDLButtonNameDefrostRear = @"DEFROST_REAR";
SDLButtonName const SDLButtonNameDefrost = @"DEFROST";
SDLButtonName const SDLButtonNameUpperVent = @"UPPER_VENT";
SDLButtonName const SDLButtonNameLowerVent = @"LOWER_VENT";
SDLButtonName const SDLButtonNameVolumeUp = @"VOLUME_UP";
SDLButtonName const SDLButtonNameVolumeDown = @"VOLUME_DOWN";
SDLButtonName const SDLButtonNameEject = @"EJECT";
SDLButtonName const SDLButtonNameSource = @"SOURCE";
SDLButtonName const SDLButtonNameShuffle = @"SHUFFLE";
SDLButtonName const SDLButtonNameRepeat = @"REPEAT";
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