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//
// SDLMenuCell.h
// SmartDeviceLink
//
// Created by Joel Fischer on 4/9/18.
// Copyright © 2018 smartdevicelink. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "SDLTriggerSource.h"
@class SDLArtwork;
NS_ASSUME_NONNULL_BEGIN
typedef void(^SDLMenuCellSelectionHandler)(SDLTriggerSource triggerSource);
@interface SDLMenuCell : NSObject
/**
The cell's text to be displayed
*/
@property (copy, nonatomic, readonly) NSString *title;
/**
The cell's icon to be displayed
*/
@property (strong, nonatomic, readonly, nullable) SDLArtwork *icon;
/**
The strings the user can say to activate this voice command
*/
@property (copy, nonatomic, readonly, nullable) NSArray<NSString *> *voiceCommands;
/**
The handler that will be called when the command is activated
*/
@property (copy, nonatomic, readonly, nullable) SDLMenuCellSelectionHandler handler;
/**
If this is non-nil, this cell will be a sub-menu button, displaying the subcells in a menu when pressed.
*/
@property (copy, nonatomic, readonly, nullable) NSArray<SDLMenuCell *> *subCells;
- (instancetype)initWithTitle:(NSString *)title icon:(nullable SDLArtwork *)icon voiceCommands:(nullable NSArray<NSString *> *)voiceCommands handler:(SDLMenuCellSelectionHandler)handler;
- (instancetype)initWithTitle:(NSString *)title subCells:(NSArray<SDLMenuCell *> *)subCells;
@end
NS_ASSUME_NONNULL_END
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