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// SDLPerformInteraction.h
//
#import "SDLRPCRequest.h"
@class SDLInteractionMode;
@class SDLLayoutMode;
/**
* Performs an application-initiated interaction in which the user can select a
* {@linkplain Choice} from among the specified Choice Sets. For instance, an
* application may use a PerformInteraction to ask a user to say the name of a
* song to play. The user's response is only valid if it appears in the
* specified Choice Sets and is recognized by SDL
* <p>
* Function Group: Base
* <p>
* <b>HMILevel needs to be FULL</b>
* </p>
*
* Since SmartDeviceLink 1.0<br/>
* See SDLCreateInteractionChoiceSet SDLDeleteInteractionChoiceSet
*/
@interface SDLPerformInteraction : SDLRPCRequest {
}
/**
* @abstract Constructs a new SDLPerformInteraction object
*/
- (instancetype)init;
/**
* @abstract Constructs a new SDLPerformInteraction object indicated by the NSMutableDictionary
* @param dict The dictionary to use
*/
- (instancetype)initWithDictionary:(NSMutableDictionary *)dict;
/**
* @abstract The Text that Displayed when the interaction begins. This text may
* be overlaid by the "Listening" prompt during the interaction. Text is
* displayed on first line of multiline display, and is centered. If text
* does not fit on line, it will be truncated
*/
@property (strong) NSString *initialText;
/**
* @abstract An array of one or more TTSChunks that, taken together, specify
* what is to be spoken to the user at the start of an interaction
*/
@property (strong) NSMutableArray *initialPrompt;
/**
* @abstract The Indicates mode that indicate how user selects interaction
* choice. User can choose either by voice (VR_ONLY), by visual selection
* from the menu (MANUAL_ONLY), or by either mode (BOTH)
*/
@property (strong) SDLInteractionMode *interactionMode;
/**
* @abstract A Vector<Integer> value representing an Array of one or more Choice
* Set IDs
*/
@property (strong) NSMutableArray *interactionChoiceSetIDList;
/**
* @abstract A Vector<TTSChunk> which taken together, specify the help phrase to
* be spoken when the user says "help" during the VR session
*/
@property (strong) NSMutableArray *helpPrompt;
/**
* @abstract An array of TTSChunks which, taken together, specify the phrase to
* be spoken when the listen times out during the VR session
*/
@property (strong) NSMutableArray *timeoutPrompt;
/**
* @abstract An Integer value representing the amount of time, in milliseconds,
* SDL will wait for the user to make a choice (VR or Menu)
*/
@property (strong) NSNumber *timeout;
/**
* @abstract A Voice recognition Help, which is a suggested VR Help Items to
* display on-screen during Perform Interaction
* @since SmartDeviceLink 2.0
*/
@property (strong) NSMutableArray *vrHelp;
@property (strong) SDLLayoutMode *interactionLayout;
@end
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