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//
// SDLSoftButtonState.h
// SmartDeviceLink
//
// Created by Joel Fischer on 2/22/18.
// Copyright © 2018 smartdevicelink. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "SDLSystemAction.h"
@class SDLArtwork;
@class SDLSoftButton;
NS_ASSUME_NONNULL_BEGIN
@interface SDLSoftButtonState : NSObject
/**
The name of this soft button state
*/
@property (copy, nonatomic, readonly) NSString *name;
/**
The artwork to be used with this button or nil if it is text-only
*/
@property (strong, nonatomic, readonly, nullable) SDLArtwork *artwork;
/**
The text to be used with this button or nil if it is image-only
*/
@property (copy, nonatomic, readonly, nullable) NSString *text;
/**
Whether or not the button should be highlighted on the UI
*/
@property (assign, nonatomic, getter=isHighlighted) BOOL highlighted;
/**
A special system action
*/
@property (strong, nonatomic) SDLSystemAction systemAction;
/**
An SDLSoftButton describing this state
*/
@property (strong, nonatomic, readonly) SDLSoftButton *softButton;
- (instancetype)init NS_UNAVAILABLE;
/**
Create the soft button state. Either the text or artwork or both may be set.
@param stateName The name of this state for the button
@param text The text to be displayed on the button
@param image The image to be displayed on the button. This is assumed to be a PNG, non-persistant. The name will be the same as the state name.
@return A new soft button state
*/
- (instancetype)initWithStateName:(NSString *)stateName text:(nullable NSString *)text image:(nullable UIImage *)image;
/**
Create the soft button state. Either the text or artwork or both may be set.
@param stateName The name of this state for the button
@param text The text to be displayed on the button
@param artwork The artwork to be displayed on the button
@return A new soft button state
*/
- (instancetype)initWithStateName:(NSString *)stateName text:(nullable NSString *)text artwork:(nullable SDLArtwork *)artwork;
@end
NS_ASSUME_NONNULL_END
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