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// SDLWiperStatus.h
//
#import "SDLEnum.h"
/**
* Wiper Status
*/
@interface SDLWiperStatus : SDLEnum {
}
/**
* Convert String to SDLWiperStatus
* @param value The value of the string to get an object for
* @return SDLWiperStatus
*/
+ (SDLWiperStatus *)valueOf:(NSString *)value;
/**
* @abstract Store the enumeration of all possible SDLWiperStatus
* @return An array that store all possible SDLWiperStatus
*/
+ (NSArray *)values;
/**
* @abstract SDLWiperStatus: *OFF*
*/
+ (SDLWiperStatus *)OFF;
/**
* @abstract SDLWiperStatus: *AUTO_OFF*
*/
+ (SDLWiperStatus *)AUTO_OFF;
/**
* @abstract SDLWiperStatus: *OFF_MOVING*
*/
+ (SDLWiperStatus *)OFF_MOVING;
/**
* @abstract SDLWiperStatus: *MAN_INT_OFF*
*/
+ (SDLWiperStatus *)MAN_INT_OFF;
/**
* @abstract SDLWiperStatus: *MAN_INT_ON*
*/
+ (SDLWiperStatus *)MAN_INT_ON;
/**
* @abstract SDLWiperStatus: *MAN_LOW*
*/
+ (SDLWiperStatus *)MAN_LOW;
/**
* @abstract SDLWiperStatus: *MAN_HIGH*
*/
+ (SDLWiperStatus *)MAN_HIGH;
/**
* @abstract SDLWiperStatus: *MAN_FLICK*
*/
+ (SDLWiperStatus *)MAN_FLICK;
/**
* @abstract SDLWiperStatus: *WASH*
*/
+ (SDLWiperStatus *)WASH;
/**
* @abstract SDLWiperStatus: *AUTO_LOW*
*/
+ (SDLWiperStatus *)AUTO_LOW;
/**
* @abstract SDLWiperStatus: *AUTO_HIGH*
*/
+ (SDLWiperStatus *)AUTO_HIGH;
/**
* @abstract SDLWiperStatus: *COURTESYWIPE*
*/
+ (SDLWiperStatus *)COURTESYWIPE;
/**
* @abstract SDLWiperStatus: *AUTO_ADJUST*
*/
+ (SDLWiperStatus *)AUTO_ADJUST;
/**
* @abstract SDLWiperStatus: *STALLED*
*/
+ (SDLWiperStatus *)STALLED;
/**
* @abstract SDLWiperStatus: *NO_DATA_EXISTS*
*/
+ (SDLWiperStatus *)NO_DATA_EXISTS;
@end
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