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-rw-r--r--snappy-internal.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/snappy-internal.h b/snappy-internal.h
index ad2b36a..f1aafa9 100644
--- a/snappy-internal.h
+++ b/snappy-internal.h
@@ -56,6 +56,9 @@ inline void V128_StoreU(V128* dst, V128 val);
// Each packed integer in the shuffle mask must be in [0,16).
inline V128 V128_Shuffle(V128 input, V128 shuffle_mask);
+// Constructs V128 with 16 chars |c|.
+inline V128 V128_DupChar(char c);
+
#if SNAPPY_HAVE_SSSE3
inline V128 V128_Load(const V128* src) { return _mm_load_si128(src); }
@@ -66,6 +69,9 @@ inline void V128_StoreU(V128* dst, V128 val) { _mm_storeu_si128(dst, val); }
inline V128 V128_Shuffle(V128 input, V128 shuffle_mask) {
return _mm_shuffle_epi8(input, shuffle_mask);
}
+
+inline V128 V128_DupChar(char c) { return _mm_set1_epi8(c); }
+
#else
inline V128 V128_Load(const V128* src) {
return vld1q_u8(reinterpret_cast<const uint8_t*>(src));
@@ -83,6 +89,8 @@ inline V128 V128_Shuffle(V128 input, V128 shuffle_mask) {
assert(vminvq_u8(shuffle_mask) >= 0 && vmaxvq_u8(shuffle_mask) <= 15);
return vqtbl1q_u8(input, shuffle_mask);
}
+
+inline V128 V128_DupChar(char c) { return vdupq_n_u8(c); }
#endif
#endif // SNAPPY_HAVE_VECTOR_BYTE_SHUFFLE