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-rw-r--r--gpxe/src/arch/i386/include/vga.h228
1 files changed, 0 insertions, 228 deletions
diff --git a/gpxe/src/arch/i386/include/vga.h b/gpxe/src/arch/i386/include/vga.h
deleted file mode 100644
index 01fc39d8..00000000
--- a/gpxe/src/arch/i386/include/vga.h
+++ /dev/null
@@ -1,228 +0,0 @@
-/*
- *
- * modified
- * by Steve M. Gehlbach <steve@kesa.com>
- *
- * Originally from linux/drivers/video/vga16.c by
- * Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz>
- * Copyright 1999 Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz>
- * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
- * Based on VESA framebuffer (c) 1998 Gerd Knorr <kraxel@goldbach.in-berlin.de>
- *
- */
-
-#ifndef VGA_H_INCL
-#define VGA_H_INCL 1
-
-//#include <cpu/p5/io.h>
-
-#define u8 unsigned char
-#define u16 unsigned short
-#define u32 unsigned int
-#define __u32 u32
-
-#define VERROR -1
-#define CHAR_HEIGHT 16
-#define LINES 25
-#define COLS 80
-
-// macros for writing to vga regs
-#define write_crtc(data,addr) outb(addr,CRT_IC); outb(data,CRT_DC)
-#define write_att(data,addr) inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); inb(0x80); outb(data,ATT_IW); inb(0x80)
-#define write_seq(data,addr) outb(addr,SEQ_I); outb(data,SEQ_D)
-#define write_gra(data,addr) outb(addr,GRA_I); outb(data,GRA_D)
-u8 read_seq_b(u16 addr);
-u8 read_gra_b(u16 addr);
-u8 read_crtc_b(u16 addr);
-u8 read_att_b(u16 addr);
-
-
-#ifdef VGA_HARDWARE_FIXUP
-void vga_hardware_fixup(void);
-#else
-#define vga_hardware_fixup() do{} while(0)
-#endif
-
-#define SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
-#define SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
-#define SYNC_EXT 4 /* external sync */
-#define SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
-#define SYNC_BROADCAST 16 /* broadcast video timings */
- /* vtotal = 144d/288n/576i => PAL */
- /* vtotal = 121d/242n/484i => NTSC */
-
-#define SYNC_ON_GREEN 32 /* sync on green */
-
-#define VMODE_NONINTERLACED 0 /* non interlaced */
-#define VMODE_INTERLACED 1 /* interlaced */
-#define VMODE_DOUBLE 2 /* double scan */
-#define VMODE_MASK 255
-
-#define VMODE_YWRAP 256 /* ywrap instead of panning */
-#define VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
-#define VMODE_CONUPDATE 512 /* don't update x/yoffset */
-
-/* VGA data register ports */
-#define CRT_DC 0x3D5 /* CRT Controller Data Register - color emulation */
-#define CRT_DM 0x3B5 /* CRT Controller Data Register - mono emulation */
-#define ATT_R 0x3C1 /* Attribute Controller Data Read Register */
-#define GRA_D 0x3CF /* Graphics Controller Data Register */
-#define SEQ_D 0x3C5 /* Sequencer Data Register */
-
-#define MIS_R 0x3CC // Misc Output Read Register
-#define MIS_W 0x3C2 // Misc Output Write Register
-
-#define IS1_RC 0x3DA /* Input Status Register 1 - color emulation */
-#define IS1_RM 0x3BA /* Input Status Register 1 - mono emulation */
-#define PEL_D 0x3C9 /* PEL Data Register */
-#define PEL_MSK 0x3C6 /* PEL mask register */
-
-/* EGA-specific registers */
-#define GRA_E0 0x3CC /* Graphics enable processor 0 */
-#define GRA_E1 0x3CA /* Graphics enable processor 1 */
-
-
-/* VGA index register ports */
-#define CRT_IC 0x3D4 /* CRT Controller Index - color emulation */
-#define CRT_IM 0x3B4 /* CRT Controller Index - mono emulation */
-#define ATT_IW 0x3C0 /* Attribute Controller Index & Data Write Register */
-#define GRA_I 0x3CE /* Graphics Controller Index */
-#define SEQ_I 0x3C4 /* Sequencer Index */
-#define PEL_IW 0x3C8 /* PEL Write Index */
-#define PEL_IR 0x3C7 /* PEL Read Index */
-
-/* standard VGA indexes max counts */
-#define CRTC_C 25 /* 25 CRT Controller Registers sequentially set*/
- // the remainder are not in the par array
-#define ATT_C 21 /* 21 Attribute Controller Registers */
-#define GRA_C 9 /* 9 Graphics Controller Registers */
-#define SEQ_C 5 /* 5 Sequencer Registers */
-#define MIS_C 1 /* 1 Misc Output Register */
-
-#define CRTC_H_TOTAL 0
-#define CRTC_H_DISP 1
-#define CRTC_H_BLANK_START 2
-#define CRTC_H_BLANK_END 3
-#define CRTC_H_SYNC_START 4
-#define CRTC_H_SYNC_END 5
-#define CRTC_V_TOTAL 6
-#define CRTC_OVERFLOW 7
-#define CRTC_PRESET_ROW 8
-#define CRTC_MAX_SCAN 9
-#define CRTC_CURSOR_START 0x0A
-#define CRTC_CURSOR_END 0x0B
-#define CRTC_START_HI 0x0C
-#define CRTC_START_LO 0x0D
-#define CRTC_CURSOR_HI 0x0E
-#define CRTC_CURSOR_LO 0x0F
-#define CRTC_V_SYNC_START 0x10
-#define CRTC_V_SYNC_END 0x11
-#define CRTC_V_DISP_END 0x12
-#define CRTC_OFFSET 0x13
-#define CRTC_UNDERLINE 0x14
-#define CRTC_V_BLANK_START 0x15
-#define CRTC_V_BLANK_END 0x16
-#define CRTC_MODE 0x17
-#define CRTC_LINE_COMPARE 0x18
-
-#define ATC_MODE 0x10
-#define ATC_OVERSCAN 0x11
-#define ATC_PLANE_ENABLE 0x12
-#define ATC_PEL 0x13
-#define ATC_COLOR_PAGE 0x14
-
-#define SEQ_CLOCK_MODE 0x01
-#define SEQ_PLANE_WRITE 0x02
-#define SEQ_CHARACTER_MAP 0x03
-#define SEQ_MEMORY_MODE 0x04
-
-#define GDC_SR_VALUE 0x00
-#define GDC_SR_ENABLE 0x01
-#define GDC_COMPARE_VALUE 0x02
-#define GDC_DATA_ROTATE 0x03
-#define GDC_PLANE_READ 0x04
-#define GDC_MODE 0x05
-#define GDC_MISC 0x06
-#define GDC_COMPARE_MASK 0x07
-#define GDC_BIT_MASK 0x08
-
-// text attributes
-#define VGA_ATTR_CLR_RED 0x4
-#define VGA_ATTR_CLR_GRN 0x2
-#define VGA_ATTR_CLR_BLU 0x1
-#define VGA_ATTR_CLR_YEL (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN)
-#define VGA_ATTR_CLR_CYN (VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
-#define VGA_ATTR_CLR_MAG (VGA_ATTR_CLR_BLU | VGA_ATTR_CLR_RED)
-#define VGA_ATTR_CLR_BLK 0
-#define VGA_ATTR_CLR_WHT (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
-#define VGA_ATTR_BNK 0x80
-#define VGA_ATTR_ITN 0x08
-
-/*
- * vga register parameters
- * these are copied to the
- * registers.
- *
- */
-struct vga_par {
- u8 crtc[CRTC_C];
- u8 atc[ATT_C];
- u8 gdc[GRA_C];
- u8 seq[SEQ_C];
- u8 misc; // the misc register, MIS_W
- u8 vss;
-};
-
-
-/* Interpretation of offset for color fields: All offsets are from the right,
- * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
- * can use the offset as right argument to <<). A pixel afterwards is a bit
- * stream and is written to video memory as that unmodified. This implies
- * big-endian byte order if bits_per_pixel is greater than 8.
- */
-struct fb_bitfield {
- __u32 offset; /* beginning of bitfield */
- __u32 length; /* length of bitfield */
- __u32 msb_right; /* != 0 : Most significant bit is */
- /* right */
-};
-
-struct screeninfo {
- __u32 xres; /* visible resolution */
- __u32 yres;
- __u32 xres_virtual; /* virtual resolution */
- __u32 yres_virtual;
- __u32 xoffset; /* offset from virtual to visible */
- __u32 yoffset; /* resolution */
-
- __u32 bits_per_pixel; /* guess what */
- __u32 grayscale; /* != 0 Graylevels instead of colors */
-
- struct fb_bitfield red; /* bitfield in fb mem if true color, */
- struct fb_bitfield green; /* else only length is significant */
- struct fb_bitfield blue;
- struct fb_bitfield transp; /* transparency */
-
- __u32 nonstd; /* != 0 Non standard pixel format */
-
- __u32 activate; /* see FB_ACTIVATE_* */
-
- __u32 height; /* height of picture in mm */
- __u32 width; /* width of picture in mm */
-
- __u32 accel_flags; /* acceleration flags (hints) */
-
- /* Timing: All values in pixclocks, except pixclock (of course) */
- __u32 pixclock; /* pixel clock in ps (pico seconds) */
- __u32 left_margin; /* time from sync to picture */
- __u32 right_margin; /* time from picture to sync */
- __u32 upper_margin; /* time from sync to picture */
- __u32 lower_margin;
- __u32 hsync_len; /* length of horizontal sync */
- __u32 vsync_len; /* length of vertical sync */
- __u32 sync; /* sync polarity */
- __u32 vmode; /* interlaced etc */
- __u32 reserved[6]; /* Reserved for future compatibility */
-};
-
-#endif