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authorYu Watanabe <watanabe.yu+github@gmail.com>2023-05-09 06:44:27 +0900
committerYu Watanabe <watanabe.yu+github@gmail.com>2023-05-09 17:53:42 +0900
commit9695b0c01bf3d4b260432fb6754c7fbe9173c7db (patch)
treef0a289ed4d9f82f9eed8c5b02323eda68d9808f4 /src/basic
parent555ead898539183a435e18c6e1e4d5fb89499231 (diff)
downloadsystemd-9695b0c01bf3d4b260432fb6754c7fbe9173c7db.tar.gz
static-destruct: introduce STATIC_ARRAY_DESTRUCTOR_REGISTER()
Diffstat (limited to 'src/basic')
-rw-r--r--src/basic/static-destruct.h50
1 files changed, 46 insertions, 4 deletions
diff --git a/src/basic/static-destruct.h b/src/basic/static-destruct.h
index 4bc82889be..2ffc6516f8 100644
--- a/src/basic/static-destruct.h
+++ b/src/basic/static-destruct.h
@@ -4,6 +4,7 @@
#include "alloc-util.h"
#include "macro.h"
+#include "memory-util.h"
/* A framework for registering static variables that shall be freed on shutdown of a process. It's a bit like gcc's
* destructor attribute, but allows us to precisely schedule when we want to free the variables. This is supposed to
@@ -25,9 +26,24 @@
* packed next to each other so that we can enumerate it. */ \
_variable_no_sanitize_address_
-typedef struct StaticDestructor {
+typedef enum StaticDestructorType {
+ STATIC_DESTRUCTOR_SIMPLE,
+ STATIC_DESTRUCTOR_ARRAY,
+ _STATIC_DESTRUCTOR_TYPE_MAX,
+ _STATIC_DESTRUCTOR_INVALID = -EINVAL,
+} StaticDestructorType;
+
+typedef struct SimpleCleanup {
void *data;
free_func_t destroy;
+} SimpleCleanup;
+
+typedef struct StaticDestructor {
+ StaticDestructorType type;
+ union {
+ SimpleCleanup simple;
+ ArrayCleanup array;
+ };
} StaticDestructor;
#define STATIC_DESTRUCTOR_REGISTER(variable, func) \
@@ -41,10 +57,25 @@ typedef struct StaticDestructor {
} \
_common_static_destruct_attrs_ \
static const StaticDestructor UNIQ_T(static_destructor_entry, uq) = { \
- .data = &(variable), \
- .destroy = UNIQ_T(static_destructor_wrapper, uq), \
+ .type = STATIC_DESTRUCTOR_SIMPLE, \
+ .simple.data = &(variable), \
+ .simple.destroy = UNIQ_T(static_destructor_wrapper, uq), \
}
+#define STATIC_ARRAY_DESTRUCTOR_REGISTER(a, n, func) \
+ _STATIC_ARRAY_DESTRUCTOR_REGISTER(UNIQ, a, n, func)
+
+#define _STATIC_ARRAY_DESTRUCTOR_REGISTER(uq, a, n, func) \
+ /* Type-safety check */ \
+ _unused_ static void (* UNIQ_T(static_destructor_wrapper, uq))(typeof(a[0]) *x, size_t y) = (func); \
+ _common_static_destruct_attrs_ \
+ static const StaticDestructor UNIQ_T(static_destructor_entry, uq) = { \
+ .type = STATIC_DESTRUCTOR_ARRAY, \
+ .array.parray = (void**) &(a), \
+ .array.pn = &(n), \
+ .array.pfunc = (free_array_func_t) (func), \
+ };
+
/* Beginning and end of our section listing the destructors. We define these as weak as we want this to work
* even if no destructors are defined and the section is missing. */
extern const StaticDestructor _weak_ __start_SYSTEMD_STATIC_DESTRUCT[];
@@ -59,5 +90,16 @@ static inline void static_destruct(void) {
for (const StaticDestructor *d = ALIGN_PTR(__start_SYSTEMD_STATIC_DESTRUCT);
d < __stop_SYSTEMD_STATIC_DESTRUCT;
d = ALIGN_PTR(d + 1))
- d->destroy(d->data);
+ switch (d->type) {
+ case STATIC_DESTRUCTOR_SIMPLE:
+ d->simple.destroy(d->simple.data);
+ break;
+
+ case STATIC_DESTRUCTOR_ARRAY:
+ array_cleanup(&d->array);
+ break;
+
+ default:
+ assert_not_reached();
+ }
}