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author | Zbigniew Jędrzejewski-Szmek <zbyszek@in.waw.pl> | 2020-05-27 15:49:17 +0200 |
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committer | Zbigniew Jędrzejewski-Szmek <zbyszek@in.waw.pl> | 2020-06-10 09:36:58 +0200 |
commit | 4562c35527c199e1ed9b41d78c0dd81c88c655c9 (patch) | |
tree | a7888c25a109b9d05e1e4af86be2ca11611469a1 /src/core/load-dropin.h | |
parent | 9ff7c5b031fb95783884f1e755b5875712f46ea5 (diff) | |
download | systemd-4562c35527c199e1ed9b41d78c0dd81c88c655c9.tar.gz |
core: store unit aliases in a separate set
We allocated the names set for each unit, but in the majority of cases, we'd
put only one name in the set:
$ systemctl show --value -p Names '*'|grep .|grep -v ' '|wc -l
564
$ systemctl show --value -p Names '*'|grep .|grep ' '|wc -l
16
So let's add a separate .id field, and only store aliases in the set, and only
create the set if there's at least one alias. This requires a bit of gymnastics
in the code, but I think this optimization is worth the trouble, because we
save one object for many loaded units.
In particular set_complete_move() wasn't very useful because the target
unit would always have at least one name defined, i.e. the optimization to
move the whole set over would never fire.
Diffstat (limited to 'src/core/load-dropin.h')
-rw-r--r-- | src/core/load-dropin.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/load-dropin.h b/src/core/load-dropin.h index ea15554d88..5e2ec0d80a 100644 --- a/src/core/load-dropin.h +++ b/src/core/load-dropin.h @@ -13,7 +13,7 @@ static inline int unit_find_dropin_paths(Unit *u, char ***paths) { u->manager->lookup_paths.search_path, u->manager->unit_path_cache, ".d", ".conf", - u->names, + u->id, u->aliases, paths); } |