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author | Lennart Poettering <lennart@poettering.net> | 2019-04-01 18:54:59 +0200 |
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committer | Lennart Poettering <lennart@poettering.net> | 2019-07-11 12:18:51 +0200 |
commit | 3572d3df8f822d4cf1601428401a837f723771cf (patch) | |
tree | 0ee1dd4c8767f15aac59ba9f5795f3f65b89f300 /src/shared/bus-wait-for-units.h | |
parent | 345f3221856e41880923c88cf853361025999f8b (diff) | |
download | systemd-3572d3df8f822d4cf1601428401a837f723771cf.tar.gz |
shared: add generic logic for waiting for a unit to enter some state
This is a generic implementation of a client-side logic of waiting until
a unit enters or leaves some state.
This is a more generic implementation of the WaitContext logic currently
in systemctl.c, and is supposed to replace it (a later commit does
this). It's similar to bus-wait-for-jobs.c and we probably should fold
that one into it later on.
This code is more powerful and cleaner than the WaitContext logic
however. In addition to waiting for a unit to exit this also allows us
to wait for a unit to leave the "maintainance" state.
This commit only implements the generic logic, and adds no users of it
yet.
Diffstat (limited to 'src/shared/bus-wait-for-units.h')
-rw-r--r-- | src/shared/bus-wait-for-units.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/shared/bus-wait-for-units.h b/src/shared/bus-wait-for-units.h new file mode 100644 index 0000000000..a20f3d8fd7 --- /dev/null +++ b/src/shared/bus-wait-for-units.h @@ -0,0 +1,35 @@ +/* SPDX-License-Identifier: LGPL-2.1+ */ +#pragma once + +#include "macro.h" +#include "sd-bus.h" + +typedef struct BusWaitForUnits BusWaitForUnits; + +typedef enum BusWaitForUnitsState { + BUS_WAIT_SUCCESS, /* Nothing to wait for anymore and nothing failed */ + BUS_WAIT_FAILURE, /* dito, but something failed */ + BUS_WAIT_RUNNING, /* Still something to wait for */ + _BUS_WAIT_FOR_UNITS_STATE_MAX, + _BUS_WAIT_FOR_UNITS_STATE_INVALID = -1, +} BusWaitForUnitsState; + +typedef enum BusWaitForUnitsFlags { + BUS_WAIT_FOR_MAINTENANCE_END = 1 << 0, /* Wait until the unit is no longer in maintenance state */ + BUS_WAIT_FOR_INACTIVE = 1 << 1, /* Wait until the unit is back in inactive or dead state */ + BUS_WAIT_NO_JOB = 1 << 2, /* Wait until there's no more job pending */ + BUS_WAIT_REFFED = 1 << 3, /* The unit is already reffed with RefUnit() */ +} BusWaitForUnitsFlags; + +typedef void (*bus_wait_for_units_ready_callback)(BusWaitForUnits *d, BusWaitForUnitsState state, void *userdata); +typedef void (*bus_wait_for_units_unit_callback)(BusWaitForUnits *d, const char *unit_path, bool good, void *userdata); + +int bus_wait_for_units_new(sd_bus *bus, BusWaitForUnits **ret); +BusWaitForUnits* bus_wait_for_units_free(BusWaitForUnits *d); + +BusWaitForUnitsState bus_wait_for_units_state(BusWaitForUnits *d); +void bus_wait_for_units_set_ready_callback(BusWaitForUnits *d, bus_wait_for_units_ready_callback callback, void *userdata); +int bus_wait_for_units_add_unit(BusWaitForUnits *d, const char *unit, BusWaitForUnitsFlags flags, bus_wait_for_units_unit_callback callback, void *userdata); +int bus_wait_for_units_run(BusWaitForUnits *d); + +DEFINE_TRIVIAL_CLEANUP_FUNC(BusWaitForUnits*, bus_wait_for_units_free); |