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diff --git a/lib/csharp/src/Transport/TBufferedTransport.cs b/lib/csharp/src/Transport/TBufferedTransport.cs
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+/**
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+using System;
+using System.IO;
+
+namespace Thrift.Transport
+{
+ public class TBufferedTransport : TTransport
+ {
+ private BufferedStream inputBuffer;
+ private BufferedStream outputBuffer;
+ private int bufSize;
+ private TStreamTransport transport;
+
+ public TBufferedTransport(TStreamTransport transport)
+ :this(transport, 1024)
+ {
+
+ }
+
+ public TBufferedTransport(TStreamTransport transport, int bufSize)
+ {
+ this.bufSize = bufSize;
+ this.transport = transport;
+ InitBuffers();
+ }
+
+ private void InitBuffers()
+ {
+ if (transport.InputStream != null)
+ {
+ inputBuffer = new BufferedStream(transport.InputStream, bufSize);
+ }
+ if (transport.OutputStream != null)
+ {
+ outputBuffer = new BufferedStream(transport.OutputStream, bufSize);
+ }
+ }
+
+ public TTransport UnderlyingTransport
+ {
+ get { return transport; }
+ }
+
+ public override bool IsOpen
+ {
+ get { return transport.IsOpen; }
+ }
+
+ public override void Open()
+ {
+ transport.Open();
+ InitBuffers();
+ }
+
+ public override void Close()
+ {
+ if (inputBuffer != null && inputBuffer.CanRead)
+ {
+ inputBuffer.Close();
+ }
+ if (outputBuffer != null && outputBuffer.CanWrite)
+ {
+ outputBuffer.Close();
+ }
+ }
+
+ public override int Read(byte[] buf, int off, int len)
+ {
+ return inputBuffer.Read(buf, off, len);
+ }
+
+ public override void Write(byte[] buf, int off, int len)
+ {
+ outputBuffer.Write(buf, off, len);
+ }
+
+ public override void Flush()
+ {
+ outputBuffer.Flush();
+ }
+ }
+}