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Diffstat (limited to 'webrtc/modules/audio_coding/codecs/audio_encoder.h')
-rw-r--r-- | webrtc/modules/audio_coding/codecs/audio_encoder.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/webrtc/modules/audio_coding/codecs/audio_encoder.h b/webrtc/modules/audio_coding/codecs/audio_encoder.h new file mode 100644 index 0000000..cda9d86 --- /dev/null +++ b/webrtc/modules/audio_coding/codecs/audio_encoder.h @@ -0,0 +1,143 @@ +/* + * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_ENCODER_H_ +#define WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_ENCODER_H_ + +#include <algorithm> +#include <vector> + +#include "webrtc/typedefs.h" + +namespace webrtc { + +// This is the interface class for encoders in AudioCoding module. Each codec +// type must have an implementation of this class. +class AudioEncoder { + public: + struct EncodedInfoLeaf { + size_t encoded_bytes = 0; + uint32_t encoded_timestamp = 0; + int payload_type = 0; + bool send_even_if_empty = false; + bool speech = true; + }; + + // This is the main struct for auxiliary encoding information. Each encoded + // packet should be accompanied by one EncodedInfo struct, containing the + // total number of |encoded_bytes|, the |encoded_timestamp| and the + // |payload_type|. If the packet contains redundant encodings, the |redundant| + // vector will be populated with EncodedInfoLeaf structs. Each struct in the + // vector represents one encoding; the order of structs in the vector is the + // same as the order in which the actual payloads are written to the byte + // stream. When EncoderInfoLeaf structs are present in the vector, the main + // struct's |encoded_bytes| will be the sum of all the |encoded_bytes| in the + // vector. + struct EncodedInfo : public EncodedInfoLeaf { + EncodedInfo(); + ~EncodedInfo(); + + std::vector<EncodedInfoLeaf> redundant; + }; + + virtual ~AudioEncoder() = default; + + // Returns the maximum number of bytes that can be produced by the encoder + // at each Encode() call. The caller can use the return value to determine + // the size of the buffer that needs to be allocated. This value is allowed + // to depend on encoder parameters like bitrate, frame size etc., so if + // any of these change, the caller of Encode() is responsible for checking + // that the buffer is large enough by calling MaxEncodedBytes() again. + virtual size_t MaxEncodedBytes() const = 0; + + // Returns the input sample rate in Hz and the number of input channels. + // These are constants set at instantiation time. + virtual int SampleRateHz() const = 0; + virtual int NumChannels() const = 0; + + // Returns the rate at which the RTP timestamps are updated. The default + // implementation returns SampleRateHz(). + virtual int RtpTimestampRateHz() const; + + // Returns the number of 10 ms frames the encoder will put in the next + // packet. This value may only change when Encode() outputs a packet; i.e., + // the encoder may vary the number of 10 ms frames from packet to packet, but + // it must decide the length of the next packet no later than when outputting + // the preceding packet. + virtual size_t Num10MsFramesInNextPacket() const = 0; + + // Returns the maximum value that can be returned by + // Num10MsFramesInNextPacket(). + virtual size_t Max10MsFramesInAPacket() const = 0; + + // Returns the current target bitrate in bits/s. The value -1 means that the + // codec adapts the target automatically, and a current target cannot be + // provided. + virtual int GetTargetBitrate() const = 0; + + // Accepts one 10 ms block of input audio (i.e., SampleRateHz() / 100 * + // NumChannels() samples). Multi-channel audio must be sample-interleaved. + // The encoder produces zero or more bytes of output in |encoded| and + // returns additional encoding information. + // The caller is responsible for making sure that |max_encoded_bytes| is + // not smaller than the number of bytes actually produced by the encoder. + // Encode() checks some preconditions, calls EncodeInternal() which does the + // actual work, and then checks some postconditions. + EncodedInfo Encode(uint32_t rtp_timestamp, + const int16_t* audio, + size_t num_samples_per_channel, + size_t max_encoded_bytes, + uint8_t* encoded); + + virtual EncodedInfo EncodeInternal(uint32_t rtp_timestamp, + const int16_t* audio, + size_t max_encoded_bytes, + uint8_t* encoded) = 0; + + // Resets the encoder to its starting state, discarding any input that has + // been fed to the encoder but not yet emitted in a packet. + virtual void Reset() = 0; + + // Enables or disables codec-internal FEC (forward error correction). Returns + // true if the codec was able to comply. The default implementation returns + // true when asked to disable FEC and false when asked to enable it (meaning + // that FEC isn't supported). + virtual bool SetFec(bool enable); + + // Enables or disables codec-internal VAD/DTX. Returns true if the codec was + // able to comply. The default implementation returns true when asked to + // disable DTX and false when asked to enable it (meaning that DTX isn't + // supported). + virtual bool SetDtx(bool enable); + + // Sets the application mode. Returns true if the codec was able to comply. + // The default implementation just returns false. + enum class Application { kSpeech, kAudio }; + virtual bool SetApplication(Application application); + + // Tells the encoder about the highest sample rate the decoder is expected to + // use when decoding the bitstream. The encoder would typically use this + // information to adjust the quality of the encoding. The default + // implementation just returns true. + virtual void SetMaxPlaybackRate(int frequency_hz); + + // Tells the encoder what the projected packet loss rate is. The rate is in + // the range [0.0, 1.0]. The encoder would typically use this information to + // adjust channel coding efforts, such as FEC. The default implementation + // does nothing. + virtual void SetProjectedPacketLossRate(double fraction); + + // Tells the encoder what average bitrate we'd like it to produce. The + // encoder is free to adjust or disregard the given bitrate (the default + // implementation does the latter). + virtual void SetTargetBitrate(int target_bps); +}; +} // namespace webrtc +#endif // WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_ENCODER_H_ |