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+/*
+ * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_
+#define MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_
+
+#include "absl/types/optional.h"
+#include "api/array_view.h"
+#include "api/audio/echo_canceller3_config.h"
+#include "modules/audio_processing/aec3/delay_estimate.h"
+#include "modules/audio_processing/aec3/downsampled_render_buffer.h"
+#include "modules/audio_processing/aec3/render_delay_buffer.h"
+#include "modules/audio_processing/logging/apm_data_dumper.h"
+
+namespace webrtc {
+
+// Class for aligning the render and capture signal using a RenderDelayBuffer.
+class RenderDelayController {
+ public:
+ static RenderDelayController* Create(const EchoCanceller3Config& config,
+ int sample_rate_hz,
+ size_t num_capture_channels);
+ virtual ~RenderDelayController() = default;
+
+ // Resets the delay controller. If the delay confidence is reset, the reset
+ // behavior is as if the call is restarted.
+ virtual void Reset(bool reset_delay_confidence) = 0;
+
+ // Logs a render call.
+ virtual void LogRenderCall() = 0;
+
+ // Aligns the render buffer content with the capture signal.
+ virtual absl::optional<DelayEstimate> GetDelay(
+ const DownsampledRenderBuffer& render_buffer,
+ size_t render_delay_buffer_delay,
+ const std::vector<std::vector<float>>& capture) = 0;
+
+ // Returns true if clockdrift has been detected.
+ virtual bool HasClockdrift() const = 0;
+};
+} // namespace webrtc
+
+#endif // MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_