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path: root/tests/subsurface-shot-test.c
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* tests: Add the ability the specify the output nameMarius Vlad2023-01-251-1/+1
* tests: use enum weston_renderer_typePhilipp Zabel2023-01-181-3/+3
* subsurface-shot-test: Don't leak replaced bufferDaniel Stone2022-06-291-0/+3
* tests: Add test for subsurfaces mapping hierachiesRobert Mader2022-02-071-0/+129
* tests: Add test for synced subsurfaces and buffer damageRobert Mader2022-02-031-1/+68
* tests: fix some leaks in subsurface-shot-testPekka Paalanen2021-06-281-0/+4
* tests: introduce struct fixture_metadataPekka Paalanen2021-02-171-6/+17
* tests: move fill_color into helpersPekka Paalanen2020-03-111-38/+5
* tests: rename check_screen() to verify_screen_content() + docPekka Paalanen2020-02-271-0/+15
* tests: move check_screen() into client helpersPekka Paalanen2020-02-271-65/+0
* tests: run subsurface-shot on GL tooPekka Paalanen2020-02-051-8/+6
* tests: add range argument for fuzzy image matchingPekka Paalanen2020-02-051-2/+2
* tests: thread-based client harnessPekka Paalanen2020-01-301-2/+25
* tests: replace fprintf() with testlog()Pekka Paalanen2019-11-221-2/+2
* tests/subsurface-shot: hardcode reference image namesPekka Paalanen2019-11-221-6/+5
* tests: Add checks for pointer motion and button event timestampsAlexandros Frantzis2017-12-181-1/+1
* compositor: damage pending subsurfaces when committing themEmilio Pozuelo Monfort2017-02-071-1/+1
* tests: add subsurface-shot testPekka Paalanen2017-02-071-0/+263