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authorSergey V. Udaltsov <svu@gnome.org>2010-05-04 21:10:08 +0100
committerSergey V. Udaltsov <svu@gnome.org>2010-05-04 21:10:08 +0100
commit798e048b1b8c8eda37bd04d2548597e6c05bb93c (patch)
treeb50ee3037dd9b8ccebdac9760e302149c82b66f1 /types
parentada3c006adcb6deebed88d3990391dfad864e469 (diff)
downloadxkeyboard-config-798e048b1b8c8eda37bd04d2548597e6c05bb93c.tar.gz
Commented out 2 types used by de(neo)
It seems X has a limit on total number of types. When this limit is passed, X server crashes at startup. If someone needs these 2 types - you can locally comment out some other types. Trying to resolve the issue with Xorg people
Diffstat (limited to 'types')
-rw-r--r--types/level5242
1 files changed, 121 insertions, 121 deletions
diff --git a/types/level5 b/types/level5
index 963a72b..05dafec 100644
--- a/types/level5
+++ b/types/level5
@@ -56,127 +56,127 @@ partial default xkb_types "default" {
level_name[Level8] = "X Shift Alt";
};
- type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" {
- // Level5-Lock is implemented by using NumLock, because a real modifier
- // is required.
-
- modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
-
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[LevelThree+Shift] = Level4;
-
- map[LevelFive] = Level5;
- map[LevelFive+Shift] = Level6;
- map[LevelFive+LevelThree] = Level7;
- map[LevelFive+LevelThree+Shift] = Level8;
-
- map[NumLock] = Level5;
- map[NumLock+Shift] = Level6;
- map[NumLock+LevelThree] = Level7;
- map[NumLock+LevelThree+Shift] = Level8;
-
- map[NumLock+LevelFive] = Level1;
- map[NumLock+LevelFive+Shift] = Level2;
- map[NumLock+LevelFive+LevelThree] = Level3;
- map[NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- // Lock has no effect
- map[Lock] = Level1;
- map[Lock+Shift] = Level2;
- map[Lock+LevelThree] = Level3;
- map[Lock+LevelThree+Shift] = Level4;
-
- map[Lock+LevelFive] = Level5;
- map[Lock+LevelFive+Shift] = Level6;
- map[Lock+LevelFive+LevelThree] = Level7;
- map[Lock+LevelFive+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock] = Level5;
- map[Lock+NumLock+Shift] = Level6;
- map[Lock+NumLock+LevelThree] = Level7;
- map[Lock+NumLock+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock+LevelFive] = Level1;
- map[Lock+NumLock+LevelFive+Shift] = Level2;
- map[Lock+NumLock+LevelFive+LevelThree] = Level3;
- map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- preserve[LevelFive+Shift] = Shift;
- preserve[NumLock+Shift] = Shift;
- preserve[Lock+LevelFive+Shift] = Shift;
- preserve[Lock+NumLock+Shift] = Shift;
-
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
- };
-
- type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" {
- // Level5-Lock is implemented by using NumLock, because a real modifier
- // is required.
-
- modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
-
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[LevelThree+Shift] = Level4;
-
- map[LevelFive] = Level5;
- map[LevelFive+Shift] = Level6;
- map[LevelFive+LevelThree] = Level7;
- map[LevelFive+LevelThree+Shift] = Level8;
-
- map[NumLock] = Level5;
- map[NumLock+Shift] = Level6;
- map[NumLock+LevelThree] = Level7;
- map[NumLock+LevelThree+Shift] = Level8;
-
- map[NumLock+LevelFive] = Level1;
- map[NumLock+LevelFive+Shift] = Level2;
- map[NumLock+LevelFive+LevelThree] = Level3;
- map[NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- // Lock interchanges Level1 and Level2
- map[Lock] = Level2;
- map[Lock+Shift] = Level1;
- map[Lock+LevelThree] = Level3;
- map[Lock+LevelThree+Shift] = Level4;
-
- map[Lock+LevelFive] = Level5;
- map[Lock+LevelFive+Shift] = Level6;
- map[Lock+LevelFive+LevelThree] = Level7;
- map[Lock+LevelFive+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock] = Level5;
- map[Lock+NumLock+Shift] = Level6;
- map[Lock+NumLock+LevelThree] = Level7;
- map[Lock+NumLock+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock+LevelFive] = Level2;
- map[Lock+NumLock+LevelFive+Shift] = Level1;
- map[Lock+NumLock+LevelFive+LevelThree] = Level4;
- map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3;
-
- preserve[LevelFive+Shift] = Shift;
- preserve[NumLock+Shift] = Shift;
-
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
- };
+// type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" {
+// // Level5-Lock is implemented by using NumLock, because a real modifier
+// // is required.
+//
+// modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
+//
+// map[None] = Level1;
+// map[Shift] = Level2;
+// map[LevelThree] = Level3;
+// map[LevelThree+Shift] = Level4;
+//
+// map[LevelFive] = Level5;
+// map[LevelFive+Shift] = Level6;
+// map[LevelFive+LevelThree] = Level7;
+// map[LevelFive+LevelThree+Shift] = Level8;
+//
+// map[NumLock] = Level5;
+// map[NumLock+Shift] = Level6;
+// map[NumLock+LevelThree] = Level7;
+// map[NumLock+LevelThree+Shift] = Level8;
+//
+// map[NumLock+LevelFive] = Level1;
+// map[NumLock+LevelFive+Shift] = Level2;
+// map[NumLock+LevelFive+LevelThree] = Level3;
+// map[NumLock+LevelFive+LevelThree+Shift] = Level4;
+//
+// // Lock has no effect
+// map[Lock] = Level1;
+// map[Lock+Shift] = Level2;
+// map[Lock+LevelThree] = Level3;
+// map[Lock+LevelThree+Shift] = Level4;
+//
+// map[Lock+LevelFive] = Level5;
+// map[Lock+LevelFive+Shift] = Level6;
+// map[Lock+LevelFive+LevelThree] = Level7;
+// map[Lock+LevelFive+LevelThree+Shift] = Level8;
+//
+// map[Lock+NumLock] = Level5;
+// map[Lock+NumLock+Shift] = Level6;
+// map[Lock+NumLock+LevelThree] = Level7;
+// map[Lock+NumLock+LevelThree+Shift] = Level8;
+//
+// map[Lock+NumLock+LevelFive] = Level1;
+// map[Lock+NumLock+LevelFive+Shift] = Level2;
+// map[Lock+NumLock+LevelFive+LevelThree] = Level3;
+// map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4;
+//
+// preserve[LevelFive+Shift] = Shift;
+// preserve[NumLock+Shift] = Shift;
+// preserve[Lock+LevelFive+Shift] = Shift;
+// preserve[Lock+NumLock+Shift] = Shift;
+//
+// level_name[Level1] = "Base";
+// level_name[Level2] = "Shift";
+// level_name[Level3] = "Alt Base";
+// level_name[Level4] = "Shift Alt";
+// level_name[Level5] = "X";
+// level_name[Level6] = "X Shift";
+// level_name[Level7] = "X Alt Base";
+// level_name[Level8] = "X Shift Alt";
+// };
+//
+// type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" {
+// // Level5-Lock is implemented by using NumLock, because a real modifier
+// // is required.
+//
+// modifiers = Shift + Lock + LevelThree + NumLock + LevelFive;
+//
+// map[None] = Level1;
+// map[Shift] = Level2;
+// map[LevelThree] = Level3;
+// map[LevelThree+Shift] = Level4;
+//
+// map[LevelFive] = Level5;
+// map[LevelFive+Shift] = Level6;
+// map[LevelFive+LevelThree] = Level7;
+// map[LevelFive+LevelThree+Shift] = Level8;
+//
+// map[NumLock] = Level5;
+// map[NumLock+Shift] = Level6;
+// map[NumLock+LevelThree] = Level7;
+// map[NumLock+LevelThree+Shift] = Level8;
+//
+// map[NumLock+LevelFive] = Level1;
+// map[NumLock+LevelFive+Shift] = Level2;
+// map[NumLock+LevelFive+LevelThree] = Level3;
+// map[NumLock+LevelFive+LevelThree+Shift] = Level4;
+//
+// // Lock interchanges Level1 and Level2
+// map[Lock] = Level2;
+// map[Lock+Shift] = Level1;
+// map[Lock+LevelThree] = Level3;
+// map[Lock+LevelThree+Shift] = Level4;
+//
+// map[Lock+LevelFive] = Level5;
+// map[Lock+LevelFive+Shift] = Level6;
+// map[Lock+LevelFive+LevelThree] = Level7;
+// map[Lock+LevelFive+LevelThree+Shift] = Level8;
+//
+// map[Lock+NumLock] = Level5;
+// map[Lock+NumLock+Shift] = Level6;
+// map[Lock+NumLock+LevelThree] = Level7;
+// map[Lock+NumLock+LevelThree+Shift] = Level8;
+//
+// map[Lock+NumLock+LevelFive] = Level2;
+// map[Lock+NumLock+LevelFive+Shift] = Level1;
+// map[Lock+NumLock+LevelFive+LevelThree] = Level4;
+// map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3;
+//
+// preserve[LevelFive+Shift] = Shift;
+// preserve[NumLock+Shift] = Shift;
+//
+// level_name[Level1] = "Base";
+// level_name[Level2] = "Shift";
+// level_name[Level3] = "Alt Base";
+// level_name[Level4] = "Shift Alt";
+// level_name[Level5] = "X";
+// level_name[Level6] = "X Shift";
+// level_name[Level7] = "X Alt Base";
+// level_name[Level8] = "X Shift Alt";
+// };
type "EIGHT_LEVEL_SEMIALPHABETIC" {
modifiers = Shift+Lock+LevelThree+LevelFive;