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authorBenno Schulenberg <bensberg@telfort.nl>2022-06-29 17:46:03 +0200
committerBenno Schulenberg <bensberg@telfort.nl>2022-06-29 17:47:22 +0200
commita0a3892dd6fb010327745c63875ea4094a8d58f6 (patch)
tree5f26e413242a670d8423f59e5d17863034b5e717 /types
parent2bc287ee11c940901573728b56dcdbdce5287b2e (diff)
downloadxkeyboard-config-a0a3892dd6fb010327745c63875ea4094a8d58f6.tar.gz
types: consistently mention Shift before Lock (except for neater types)
Also, use leading tabs where possible, and normalize other whitespace.
Diffstat (limited to 'types')
-rw-r--r--types/basic6
-rw-r--r--types/cancel15
-rw-r--r--types/caps40
-rw-r--r--types/extra122
-rw-r--r--types/iso99952
-rw-r--r--types/level5264
-rw-r--r--types/mousekeys2
-rw-r--r--types/nokia2
-rw-r--r--types/numpad44
-rw-r--r--types/pc56
10 files changed, 274 insertions, 279 deletions
diff --git a/types/basic b/types/basic
index 32f05b9..fe0ec91 100644
--- a/types/basic
+++ b/types/basic
@@ -1,10 +1,9 @@
default xkb_types "basic" {
- // Fairly standard definitions for
- // three of the four required key types.
+ // Standard definitions for three of the four required key types.
// The fourth type "KEYPAD" is defined in the "numpad" file.
- virtual_modifiers NumLock;
+ virtual_modifiers NumLock;
type "ONE_LEVEL" {
modifiers = None;
@@ -26,5 +25,4 @@ default xkb_types "basic" {
level_name[Level1] = "Base";
level_name[Level2] = "Caps";
};
-
};
diff --git a/types/cancel b/types/cancel
index b738559..43c567f 100644
--- a/types/cancel
+++ b/types/cancel
@@ -1,11 +1,10 @@
default partial xkb_types "Shift_Cancels_Caps" {
-override type "TWO_LEVEL" {
- modifiers = Shift + Lock;
- map[Shift] = Level2;
- preserve[Lock]= Lock;
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
-};
-
+ override type "TWO_LEVEL" {
+ modifiers = Shift + Lock;
+ map[Shift] = Level2;
+ preserve[Lock]= Lock;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ };
};
diff --git a/types/caps b/types/caps
index 75e2bca..cc2097c 100644
--- a/types/caps
+++ b/types/caps
@@ -16,8 +16,8 @@ partial xkb_types "internal" {
preserve[Lock] = Lock;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level3;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level3;
preserve[Lock+LevelThree] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
@@ -32,10 +32,10 @@ partial xkb_types "internal" {
preserve[Lock] = Lock;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level4;
preserve[Lock+LevelThree] = Lock;
- preserve[Lock+Shift+LevelThree] = Lock;
+ preserve[Shift+Lock+LevelThree] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
@@ -94,11 +94,11 @@ partial xkb_types "shift" {
modifiers = Shift + Lock + LevelThree;
map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
+ map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level4;
- map[Shift+Lock+LevelThree] = Level3;
+ map[Lock+LevelThree] = Level4;
+ map[Shift+Lock+LevelThree] = Level3;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
@@ -109,13 +109,13 @@ partial xkb_types "shift" {
modifiers = Shift + Lock + LevelThree;
map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
+ map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level4;
preserve[Lock+LevelThree] = Lock;
- preserve[Lock+Shift+LevelThree] = Lock;
+ preserve[Shift+Lock+LevelThree] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
@@ -137,13 +137,13 @@ partial xkb_types "shift_nocancel" {
type "FOUR_LEVEL_ALPHABETIC" {
modifiers = Shift + Lock + LevelThree;
- map[None] = Level1;
+ map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
+ map[Lock] = Level2;
map[Shift+Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level4;
map[Shift+Lock+LevelThree] = Level4;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
@@ -153,16 +153,16 @@ partial xkb_types "shift_nocancel" {
type "FOUR_LEVEL_SEMIALPHABETIC" {
modifiers = Shift + Lock + LevelThree;
- map[None] = Level1;
+ map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
+ map[Lock] = Level2;
map[Shift+Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level4;
preserve[Lock+LevelThree] = Lock;
- preserve[Lock+Shift+LevelThree] = Lock;
+ preserve[Shift+Lock+LevelThree] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
diff --git a/types/extra b/types/extra
index 3cf7ba7..ca38d2e 100644
--- a/types/extra
+++ b/types/extra
@@ -1,9 +1,9 @@
default partial xkb_types "default" {
- // Defines a type with a four-level shift, similar to the three-level
- // type used for iso9995, but it lets the Shift key behave "normally".
+ // Defines types with a four-level shift, similar to the three-level
+ // type from iso9995, but they let the Shift key behave "normally".
- virtual_modifiers LevelThree;
+ virtual_modifiers LevelThree;
type "FOUR_LEVEL" {
modifiers = Shift + LevelThree;
@@ -21,11 +21,11 @@ default partial xkb_types "default" {
modifiers = Shift + Lock + LevelThree;
map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
+ map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level4;
- map[Lock+Shift+LevelThree] = Level3;
+ map[Lock+LevelThree] = Level4;
+ map[Shift+Lock+LevelThree] = Level3;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
@@ -36,13 +36,13 @@ default partial xkb_types "default" {
modifiers = Shift + Lock + LevelThree;
map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
+ map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level4;
preserve[Lock+LevelThree] = Lock;
- preserve[Lock+Shift+LevelThree] = Lock;
+ preserve[Shift+Lock+LevelThree] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
@@ -53,32 +53,32 @@ default partial xkb_types "default" {
// NumLock (with active shifting like in KEYPAD). LevelThree overrides
// this mode, with two additional shifted levels.
type "FOUR_LEVEL_MIXED_KEYPAD" {
- modifiers = Shift + NumLock + LevelThree;
- map[None] = Level1;
- map[Shift+NumLock] = Level1;
- map[NumLock] = Level2;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[NumLock+LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[Shift+NumLock+LevelThree] = Level4;
- level_name[Level1] = "Base";
- level_name[Level2] = "Number";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
+ modifiers = Shift + NumLock + LevelThree;
+ map[None] = Level1;
+ map[Shift+NumLock] = Level1;
+ map[NumLock] = Level2;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[NumLock+LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Shift+NumLock+LevelThree] = Level4;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Number";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
};
// Base level, two shifted LevelThree levels, one Ctrl+Alt command level.
type "FOUR_LEVEL_X" {
- modifiers = Shift + LevelThree + Control + Alt;
- map[None] = Level1;
- map[LevelThree] = Level2;
- map[Shift+LevelThree] = Level3;
- map[Control+Alt] = Level4;
- level_name[Level1] = "Base";
- level_name[Level2] = "Alt Base";
- level_name[Level3] = "Shift Alt";
- level_name[Level4] = "Ctrl+Alt";
+ modifiers = Shift + LevelThree + Control + Alt;
+ map[None] = Level1;
+ map[LevelThree] = Level2;
+ map[Shift+LevelThree] = Level3;
+ map[Control+Alt] = Level4;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Alt Base";
+ level_name[Level3] = "Shift Alt";
+ level_name[Level4] = "Ctrl+Alt";
};
// A special type for keys used in the Serbian Latin Unicode keymap.
@@ -86,47 +86,47 @@ default partial xkb_types "default" {
// present in Unicode that are made up of two separate letters
// (forms like LJ, Lj, and lj; NJ, Nj, and nj; etcetera).
type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" {
- modifiers = Shift + Lock + LevelThree;
- map[None] = Level1;
- map[Shift] = Level2;
- map[Lock] = Level4;
- map[LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level3;
- preserve[Lock]= Lock;
- preserve[Lock+LevelThree]= Lock;
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "AltGr Base";
- level_name[Level4] = "Shift AltGr";
+ modifiers = Shift + Lock + LevelThree;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[Lock] = Level4;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level3;
+ preserve[Lock]= Lock;
+ preserve[Lock+LevelThree]= Lock;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "AltGr Base";
+ level_name[Level4] = "Shift AltGr";
};
// Five levels: the normal four levels with Shift and LevelThree,
// plus a fifth level when CapsLock (and only CapsLock) is active
// -- CapsLock is ignored when Shift and/or LevelThree is held.
type "FOUR_LEVEL_PLUS_LOCK" {
- modifiers = Shift + Lock + LevelThree;
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[Lock] = Level5;
- map[Lock+Shift] = Level2;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "Lock";
+ modifiers = Shift + Lock + LevelThree;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Lock] = Level5;
+ map[Shift+Lock] = Level2;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level4;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "Lock";
};
};
// This enables the four-level shifting also for the keypad.
partial xkb_types "keypad" {
- virtual_modifiers LevelThree;
+ virtual_modifiers LevelThree;
type "FOUR_LEVEL_KEYPAD" {
modifiers = Shift + NumLock + LevelThree;
diff --git a/types/iso9995 b/types/iso9995
index 74b3ff9..9d12a92 100644
--- a/types/iso9995
+++ b/types/iso9995
@@ -3,7 +3,7 @@ default partial xkb_types "default" {
// A key type which can be used to implement
// an ISO9995-style level-three shift.
- virtual_modifiers LevelThree;
+ virtual_modifiers LevelThree;
type "THREE_LEVEL" {
modifiers = Shift + LevelThree;
diff --git a/types/level5 b/types/level5
index 95c0fdd..9b790f1 100644
--- a/types/level5
+++ b/types/level5
@@ -29,21 +29,21 @@ default partial xkb_types "default" {
modifiers = Shift + Lock + LevelThree + LevelFive;
map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
- map[Lock+Shift] = Level1;
+ map[Lock] = Level2;
+ map[Shift+Lock] = Level1;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level4;
- map[Lock+Shift+LevelThree] = Level3;
+ map[Lock+LevelThree] = Level4;
+ map[Shift+Lock+LevelThree] = Level3;
map[LevelFive] = Level5;
map[Shift+LevelFive] = Level6;
- map[Lock+LevelFive] = Level6;
- map[Lock+Shift+LevelFive] = Level5;
+ map[Lock+LevelFive] = Level6;
+ map[Shift+Lock+LevelFive] = Level5;
map[LevelThree+LevelFive] = Level7;
map[Shift+LevelThree+LevelFive] = Level8;
- map[Lock+LevelThree+LevelFive] = Level8;
- map[Lock+Shift+LevelThree+LevelFive] = Level7;
+ map[Lock+LevelThree+LevelFive] = Level8;
+ map[Shift+Lock+LevelThree+LevelFive] = Level7;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
@@ -59,26 +59,26 @@ default partial xkb_types "default" {
modifiers = Shift + Lock + LevelThree + LevelFive;
map[None] = Level1;
map[Shift] = Level2;
- map[Lock] = Level2;
- map[Lock+Shift] = Level1;
+ map[Lock] = Level2;
+ map[Shift+Lock] = Level1;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
- map[Lock+LevelThree] = Level3;
- map[Lock+Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level3;
+ map[Shift+Lock+LevelThree] = Level4;
map[LevelFive] = Level5;
map[Shift+LevelFive] = Level6;
- map[Lock+LevelFive] = Level6;
- map[Lock+Shift+LevelFive] = Level5;
+ map[Lock+LevelFive] = Level6;
+ map[Shift+Lock+LevelFive] = Level5;
map[LevelThree+LevelFive] = Level7;
map[Shift+LevelThree+LevelFive] = Level8;
- map[Lock+LevelThree+LevelFive] = Level7;
- map[Lock+Shift+LevelThree+LevelFive] = Level8;
+ map[Lock+LevelThree+LevelFive] = Level7;
+ map[Shift+Lock+LevelThree+LevelFive] = Level8;
preserve[Lock+LevelThree] = Lock;
- preserve[Lock+Shift+LevelThree] = Lock;
+ preserve[Shift+Lock+LevelThree] = Lock;
preserve[Lock+LevelThree+LevelFive] = Lock;
- preserve[Lock+Shift+LevelThree+LevelFive] = Lock;
+ preserve[Shift+Lock+LevelThree+LevelFive] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
@@ -91,123 +91,123 @@ default partial xkb_types "default" {
};
type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" {
- // Level5-Lock is implemented with virtual modifier NumLock.
-
- modifiers = Shift + Lock + LevelThree + LevelFive + NumLock;
-
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[LevelThree+Shift] = Level4;
-
- map[LevelFive] = Level5;
- map[LevelFive+Shift] = Level6;
- map[LevelFive+LevelThree] = Level7;
- map[LevelFive+LevelThree+Shift] = Level8;
-
- map[NumLock] = Level5;
- map[NumLock+Shift] = Level6;
- map[NumLock+LevelThree] = Level7;
- map[NumLock+LevelThree+Shift] = Level8;
-
- map[NumLock+LevelFive] = Level1;
- map[NumLock+LevelFive+Shift] = Level2;
- map[NumLock+LevelFive+LevelThree] = Level3;
- map[NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- // Lock has no effect
- map[Lock] = Level1;
- map[Lock+Shift] = Level2;
- map[Lock+LevelThree] = Level3;
- map[Lock+LevelThree+Shift] = Level4;
-
- map[Lock+LevelFive] = Level5;
- map[Lock+LevelFive+Shift] = Level6;
- map[Lock+LevelFive+LevelThree] = Level7;
- map[Lock+LevelFive+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock] = Level5;
- map[Lock+NumLock+Shift] = Level6;
- map[Lock+NumLock+LevelThree] = Level7;
- map[Lock+NumLock+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock+LevelFive] = Level1;
- map[Lock+NumLock+LevelFive+Shift] = Level2;
- map[Lock+NumLock+LevelFive+LevelThree] = Level3;
- map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- preserve[LevelFive+Shift] = Shift;
- preserve[NumLock+Shift] = Shift;
- preserve[Lock+LevelFive+Shift] = Shift;
- preserve[Lock+NumLock+Shift] = Shift;
-
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
+ // Level5-Lock is implemented with virtual modifier NumLock.
+
+ modifiers = Shift + Lock + LevelThree + LevelFive + NumLock;
+
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[LevelThree+Shift] = Level4;
+
+ map[LevelFive] = Level5;
+ map[LevelFive+Shift] = Level6;
+ map[LevelFive+LevelThree] = Level7;
+ map[LevelFive+LevelThree+Shift] = Level8;
+
+ map[NumLock] = Level5;
+ map[NumLock+Shift] = Level6;
+ map[NumLock+LevelThree] = Level7;
+ map[NumLock+LevelThree+Shift] = Level8;
+
+ map[NumLock+LevelFive] = Level1;
+ map[NumLock+LevelFive+Shift] = Level2;
+ map[NumLock+LevelFive+LevelThree] = Level3;
+ map[NumLock+LevelFive+LevelThree+Shift] = Level4;
+
+ // Lock has no effect
+ map[Lock] = Level1;
+ map[Lock+Shift] = Level2;
+ map[Lock+LevelThree] = Level3;
+ map[Lock+LevelThree+Shift] = Level4;
+
+ map[Lock+LevelFive] = Level5;
+ map[Lock+LevelFive+Shift] = Level6;
+ map[Lock+LevelFive+LevelThree] = Level7;
+ map[Lock+LevelFive+LevelThree+Shift] = Level8;
+
+ map[Lock+NumLock] = Level5;
+ map[Lock+NumLock+Shift] = Level6;
+ map[Lock+NumLock+LevelThree] = Level7;
+ map[Lock+NumLock+LevelThree+Shift] = Level8;
+
+ map[Lock+NumLock+LevelFive] = Level1;
+ map[Lock+NumLock+LevelFive+Shift] = Level2;
+ map[Lock+NumLock+LevelFive+LevelThree] = Level3;
+ map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4;
+
+ preserve[LevelFive+Shift] = Shift;
+ preserve[NumLock+Shift] = Shift;
+ preserve[Lock+LevelFive+Shift] = Shift;
+ preserve[Lock+NumLock+Shift] = Shift;
+
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "X";
+ level_name[Level6] = "X Shift";
+ level_name[Level7] = "X Alt Base";
+ level_name[Level8] = "X Shift Alt";
};
type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" {
- // Level5-Lock is implemented with virtual modifier NumLock.
-
- modifiers = Shift + Lock + LevelThree + LevelFive + NumLock;
-
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[LevelThree+Shift] = Level4;
-
- map[LevelFive] = Level5;
- map[LevelFive+Shift] = Level6;
- map[LevelFive+LevelThree] = Level7;
- map[LevelFive+LevelThree+Shift] = Level8;
-
- map[NumLock] = Level5;
- map[NumLock+Shift] = Level6;
- map[NumLock+LevelThree] = Level7;
- map[NumLock+LevelThree+Shift] = Level8;
-
- map[NumLock+LevelFive] = Level1;
- map[NumLock+LevelFive+Shift] = Level2;
- map[NumLock+LevelFive+LevelThree] = Level3;
- map[NumLock+LevelFive+LevelThree+Shift] = Level4;
-
- // Lock interchanges Level1 and Level2
- map[Lock] = Level2;
- map[Lock+Shift] = Level1;
- map[Lock+LevelThree] = Level3;
- map[Lock+LevelThree+Shift] = Level4;
-
- map[Lock+LevelFive] = Level5;
- map[Lock+LevelFive+Shift] = Level6;
- map[Lock+LevelFive+LevelThree] = Level7;
- map[Lock+LevelFive+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock] = Level5;
- map[Lock+NumLock+Shift] = Level6;
- map[Lock+NumLock+LevelThree] = Level7;
- map[Lock+NumLock+LevelThree+Shift] = Level8;
-
- map[Lock+NumLock+LevelFive] = Level2;
- map[Lock+NumLock+LevelFive+Shift] = Level1;
- map[Lock+NumLock+LevelFive+LevelThree] = Level4;
- map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3;
-
- preserve[LevelFive+Shift] = Shift;
- preserve[NumLock+Shift] = Shift;
-
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "X";
- level_name[Level6] = "X Shift";
- level_name[Level7] = "X Alt Base";
- level_name[Level8] = "X Shift Alt";
+ // Level5-Lock is implemented with virtual modifier NumLock.
+
+ modifiers = Shift + Lock + LevelThree + LevelFive + NumLock;
+
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[LevelThree+Shift] = Level4;
+
+ map[LevelFive] = Level5;
+ map[LevelFive+Shift] = Level6;
+ map[LevelFive+LevelThree] = Level7;
+ map[LevelFive+LevelThree+Shift] = Level8;
+
+ map[NumLock] = Level5;
+ map[NumLock+Shift] = Level6;
+ map[NumLock+LevelThree] = Level7;
+ map[NumLock+LevelThree+Shift] = Level8;
+
+ map[NumLock+LevelFive] = Level1;
+ map[NumLock+LevelFive+Shift] = Level2;
+ map[NumLock+LevelFive+LevelThree] = Level3;
+ map[NumLock+LevelFive+LevelThree+Shift] = Level4;
+
+ // Lock interchanges Level1 and Level2
+ map[Lock] = Level2;
+ map[Lock+Shift] = Level1;
+ map[Lock+LevelThree] = Level3;
+ map[Lock+LevelThree+Shift] = Level4;
+
+ map[Lock+LevelFive] = Level5;
+ map[Lock+LevelFive+Shift] = Level6;
+ map[Lock+LevelFive+LevelThree] = Level7;
+ map[Lock+LevelFive+LevelThree+Shift] = Level8;
+
+ map[Lock+NumLock] = Level5;
+ map[Lock+NumLock+Shift] = Level6;
+ map[Lock+NumLock+LevelThree] = Level7;
+ map[Lock+NumLock+LevelThree+Shift] = Level8;
+
+ map[Lock+NumLock+LevelFive] = Level2;
+ map[Lock+NumLock+LevelFive+Shift] = Level1;
+ map[Lock+NumLock+LevelFive+LevelThree] = Level4;
+ map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3;
+
+ preserve[LevelFive+Shift] = Shift;
+ preserve[NumLock+Shift] = Shift;
+
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "X";
+ level_name[Level6] = "X Shift";
+ level_name[Level7] = "X Alt Base";
+ level_name[Level8] = "X Shift Alt";
};
};
diff --git a/types/mousekeys b/types/mousekeys
index 36434ed..daaafed 100644
--- a/types/mousekeys
+++ b/types/mousekeys
@@ -1,6 +1,6 @@
default partial xkb_types "default" {
- virtual_modifiers Alt;
+ virtual_modifiers Alt;
type "SHIFT+ALT" {
modifiers = Shift + Alt;
diff --git a/types/nokia b/types/nokia
index 15286f1..9eaaa4e 100644
--- a/types/nokia
+++ b/types/nokia
@@ -2,7 +2,7 @@ default partial xkb_types "default" {
// A type that is used by Nokia devices and keyboards.
- virtual_modifiers LevelThree;
+ virtual_modifiers LevelThree;
type "PC_FN_LEVEL2" {
modifiers = LevelThree;
diff --git a/types/numpad b/types/numpad
index 458a64f..71ef9b1 100644
--- a/types/numpad
+++ b/types/numpad
@@ -22,12 +22,12 @@ partial xkb_types "mac" {
partial xkb_types "microsoft" {
type "KEYPAD" {
- modifiers = Shift + NumLock;
- map[None] = Level1;
- preserve[Shift] = Shift;
- map[NumLock] = Level2;
- level_name[Level1] = "Base";
- level_name[Level2] = "Number";
+ modifiers = Shift + NumLock;
+ map[None] = Level1;
+ preserve[Shift] = Shift;
+ map[NumLock] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Number";
};
include "extra(keypad)"
};
@@ -39,27 +39,27 @@ partial xkb_types "microsoft" {
// FOUR_LEVEL_MIXED_KEYPAD, so that's the one we are going to override.
partial xkb_types "shift3" {
type "FOUR_LEVEL_MIXED_KEYPAD" {
- modifiers = Shift + NumLock + Control + Alt;
+ modifiers = Shift + NumLock + Control + Alt;
- // NumLock Off => navigate using cursor keys
- map[None] = Level1;
+ // NumLock Off => navigate using cursor keys
+ map[None] = Level1;
- // NumLock Off + Shift pressed => select using cursor keys
- preserve[Shift] = Shift;
+ // NumLock Off + Shift pressed => select using cursor keys
+ preserve[Shift] = Shift;
- // NumLock On => decimal digits
- map[NumLock] = Level2;
+ // NumLock On => decimal digits
+ map[NumLock] = Level2;
- // NumLock On + Shift pressed => auxiliary symbols,
- // e.g. hexadecimal digits
- map[Shift+NumLock] = Level3;
+ // NumLock On + Shift pressed => auxiliary symbols,
+ // e.g. hexadecimal digits
+ map[Shift+NumLock] = Level3;
- // Ctrl + Alt, regardless of NumLock and Shift => command keys
- map[Control+Alt] = Level4;
+ // Ctrl + Alt, regardless of NumLock and Shift => command keys
+ map[Control+Alt] = Level4;
- level_name[Level1] = "Base";
- level_name[Level2] = "NumLock";
- level_name[Level3] = "Shift+NumLock";
- level_name[Level4] = "Ctrl+Alt";
+ level_name[Level1] = "Base";
+ level_name[Level2] = "NumLock";
+ level_name[Level3] = "Shift+NumLock";
+ level_name[Level4] = "Ctrl+Alt";
};
};
diff --git a/types/pc b/types/pc
index d0b6ea6..a97deae 100644
--- a/types/pc
+++ b/types/pc
@@ -4,15 +4,14 @@ default partial xkb_types "default" {
// for a full implementation of
// a PC-compatible keyboard.
- virtual_modifiers Alt;
- virtual_modifiers LevelThree;
+ virtual_modifiers Alt, LevelThree;
type "PC_SUPER_LEVEL2" {
- modifiers = Mod4;
- map[None] = Level1;
- map[Mod4] = Level2;
- level_name[Level1] = "Base";
- level_name[Level2] = "Super";
+ modifiers = Mod4;
+ map[None] = Level1;
+ map[Mod4] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Super";
};
type "PC_CONTROL_LEVEL2" {
@@ -32,29 +31,29 @@ default partial xkb_types "default" {
};
type "CTRL+ALT" {
- modifiers = Shift + LevelThree + Control + Alt;
- map[None] = Level1;
- map[Shift] = Level2;
- map[LevelThree] = Level3;
- map[Shift+LevelThree] = Level4;
- map[Control+Alt] = Level5;
- preserve[Shift] = Shift;
- preserve[Shift+LevelThree] = Shift;
- level_name[Level1] = "Base";
- level_name[Level2] = "Shift";
- level_name[Level3] = "Alt Base";
- level_name[Level4] = "Shift Alt";
- level_name[Level5] = "Ctrl+Alt";
+ modifiers = Shift + LevelThree + Control + Alt;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Control+Alt] = Level5;
+ preserve[Shift] = Shift;
+ preserve[Shift+LevelThree] = Shift;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Alt Base";
+ level_name[Level4] = "Shift Alt";
+ level_name[Level5] = "Ctrl+Alt";
};
- // Local eight level.
- // Needed when you want part of your layout eight-level but cannot use
- // LevelFive as modifier, as this will take over the right Ctrl by default
- // for the whole layout and is too invasive for the average four-level user.
- // Needed to fix bug #9529.
- // FIXME: Should really use RControl but it seems not to be enabled by
- // default and touching this requires a lot of testing.
- type "LOCAL_EIGHT_LEVEL" {
+ // Local eight level.
+ // Needed when you want part of your layout eight-level but cannot use
+ // LevelFive as modifier, as this will take over the right Ctrl by default
+ // for the whole layout and is too invasive for the average four-level user.
+ // Needed to fix bug #9529.
+ // FIXME: Should really use RControl but it seems not to be enabled by
+ // default and touching this requires a lot of testing.
+ type "LOCAL_EIGHT_LEVEL" {
modifiers = Shift + Lock + LevelThree + Control;
map[None] = Level1;
@@ -86,5 +85,4 @@ default partial xkb_types "default" {
level_name[Level7] = "Level3 Ctrl";
level_name[Level8] = "Shift Level3 Ctrl";
};
-
};