diff options
Diffstat (limited to 'types/extra')
-rw-r--r-- | types/extra | 59 |
1 files changed, 42 insertions, 17 deletions
diff --git a/types/extra b/types/extra index fd4f527..544f853 100644 --- a/types/extra +++ b/types/extra @@ -51,23 +51,6 @@ partial default xkb_types "default" { level_name[Level4] = "Shift Alt"; }; - // This enables the four level shifting also for the keypad. - type "FOUR_LEVEL_KEYPAD" { - modifiers = Shift+NumLock+LevelThree; - map[None] = Level1; - map[Shift] = Level2; - map[NumLock] = Level2; - map[Shift+NumLock] = Level1; - map[LevelThree] = Level3; - map[Shift+LevelThree] = Level4; - map[NumLock+LevelThree] = Level4; - map[Shift+NumLock+LevelThree] = Level3; - level_name[Level1] = "Base"; - level_name[Level2] = "Number"; - level_name[Level3] = "Alt Base"; - level_name[Level4] = "Alt Number"; - }; - // Special type for keys used in Serbian Latin Unicode map // It makes it possible to use all three forms of latin letters // present in Unicode that are made up of two separate letters @@ -91,3 +74,45 @@ partial default xkb_types "default" { }; }; +// This enables the four level shifting also for the keypad. +partial xkb_types "keypad" { + virtual_modifiers LevelThree; + + type "FOUR_LEVEL_KEYPAD" { + modifiers = Shift+NumLock+LevelThree; + map[None] = Level1; + map[Shift] = Level2; + map[NumLock] = Level2; + map[Shift+NumLock] = Level1; + map[LevelThree] = Level3; + map[Shift+LevelThree] = Level4; + map[NumLock+LevelThree] = Level4; + map[Shift+NumLock+LevelThree] = Level3; + level_name[Level1] = "Base"; + level_name[Level2] = "Number"; + level_name[Level3] = "Alt Base"; + level_name[Level4] = "Alt Number"; + }; +}; + +// This enables the four level shifting also for the keypad, +// but levels 1 and 2, and 3 and 4 are swapped on Mac keypads. +partial xkb_types "mac_keypad" { + virtual_modifiers LevelThree; + + type "FOUR_LEVEL_KEYPAD" { + modifiers = Shift+NumLock+LevelThree; + map[None] = Level2; + map[Shift] = Level1; + map[NumLock] = Level1; + map[Shift+NumLock] = Level2; + map[LevelThree] = Level4; + map[Shift+LevelThree] = Level3; + map[NumLock+LevelThree] = Level3; + map[Shift+NumLock+LevelThree] = Level4; + level_name[Level2] = "Base"; + level_name[Level1] = "Number"; + level_name[Level4] = "Alt Base"; + level_name[Level3] = "Alt Number"; + }; +}; |