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authorLasse Collin <lasse.collin@tukaani.org>2008-05-06 15:15:07 +0300
committerLasse Collin <lasse.collin@tukaani.org>2008-05-06 15:15:07 +0300
commit11de5d5267f7a0a7f0a4d34eec147e65eaf9f9cf (patch)
tree5503159532d56511eb7a0d48812d4f99bc39df69 /doc
parentdc192b6343ae36276c85fcf7ef6006147816eadc (diff)
downloadxz-11de5d5267f7a0a7f0a4d34eec147e65eaf9f9cf.tar.gz
Bunch of grammar fixes from meyering.
Diffstat (limited to 'doc')
-rw-r--r--doc/liblzma-security.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/liblzma-security.txt b/doc/liblzma-security.txt
index 78947bd..55bc57b 100644
--- a/doc/liblzma-security.txt
+++ b/doc/liblzma-security.txt
@@ -86,7 +86,7 @@ Using liblzma securely
The simplest solution is to use setrlimit() if the kernel supports
RLIMIT_AS, which limits the memory usage of the whole process.
- For more portable and fine-grained limitting, you can use
+ For more portable and fine-grained limiting, you can use
memory limiter functions found from <lzma/memlimit.h>.
@@ -121,7 +121,7 @@ Using liblzma securely
A single-threaded decoder should simply use a memory limiter and
indicate an error if it runs out of memory.
- Memory-limitting with multi-threaded decoding is tricky. The simple
+ Memory-limiting with multi-threaded decoding is tricky. The simple
solution is to divide the maximum allowed memory usage with the
maximum allowed threads, and give each Block decoder their own
independent lzma_memory_limiter. The drawback is that if one Block
@@ -132,7 +132,7 @@ Using liblzma securely
Depending on the application and the expected type of input, this may
either be the best solution or a source of hard-to-repeat problems.
Consider the following requirements:
- - You use at maximum of n threads.
+ - You use a maximum of n threads.
- x(i) is the decoder memory requirements of the Block number i
in an expected input Stream.
- The memory limiter is set to higher value than the sum of n
@@ -150,7 +150,7 @@ Using liblzma securely
Most .lzma files have all the Blocks encoded with identical settings,
or at least the memory usage won't vary dramatically. That's why most
multi-threaded decoders probably want to use the simple "separate
- lzma_memory_limiter for each thread" solution, possibly fallbacking
+ lzma_memory_limiter for each thread" solution, possibly falling back
to single-threaded mode in case the per-thread memory limits aren't
enough in multi-threaded mode.