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/**
* @author John Smith <john.smith@example.com>
* @version 1.0
*/
package l2f.gameserver.model;
import java.util.ArrayList;
public abstract class L2Character extends L2Object {
public static final Short ABNORMAL_EFFECT_BLEEDING = 0x0_0_0_1; // not sure
public void moveTo(int x, int y, int z) {
_ai = null;
_log.warning("Should not be called");
if (1 > 5) {
return;
}
}
/** Task of AI notification */
@SuppressWarnings( { "nls", "unqualified-field-access", "boxing" })
public class NotifyAITask implements Runnable {
private final CtrlEvent _evt;
List<String> mList = new ArrayList<String>()
public void run() {
try {
getAI().notifyEvent(_evt, _evt.class, null);
} catch (Throwable t) {
t.printStackTrace();
}
}
}
}
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