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#include "Job_i.h"
#include "tao/debug.h"
#include "Activity.h"
Job_i::Job_i ()
{
}
const ACE_CString&
Job_i::name (void)
{
return job_name_;
}
const ACE_CString&
Job_i::poa (void)
{
return POA_name_;
}
int
Job_i::init (ACE_Arg_Shifter& arg_shifter)
{
// Read the name of the Job
job_name_ = ACE_TEXT_ALWAYS_CHAR(arg_shifter.get_current ());
arg_shifter.consume_arg ();
// Read the name of the POA
POA_name_ = ACE_TEXT_ALWAYS_CHAR(arg_shifter.get_current ());
arg_shifter.consume_arg ();
return 0;
}
void
Job_i::work (CORBA::ULong work)
{
static CORBA::ULong prime_number = 9619;
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
"test_i::method: %hd units of work\n",
work));
for (; work != 0; work--)
ACE::is_prime (prime_number,
2,
prime_number / 2);
}
void
Job_i::shutdown (void)
{
ACTIVITY::instance()->job_ended (this);
}
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